Difference between revisions of "Template:Wizard Skills"
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! style="text-align: center; font-weight: bold; width: 40%;" | Description |
! style="text-align: center; font-weight: bold; width: 40%;" | Description |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:FirePillar.png]] Fire Pillar |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Magic, AoE, Fire |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | INT, |
+ | 1 blue gemstone |
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+ | |Summons a pillar of fire on a targeted spot. |
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− | |Restores SP every 10 sec while idle. |
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+ | Enemies that come into contact will be damaged by ''Fire'' element magic damage. |
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− | Max SP affects how much SP restoration is increased by this skill. |
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− | '''Restore amount: [5 x Skill Level] + [0.2 x Skill Level]% of Max SP''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Sightrasher.png]] Sightrasher |
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− | * '''Max Level''': |
+ | * '''Max Level''': 10 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Magic, AoE, Fire |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | INT |
+ | |Attack enemies by shooting fireballs in 8 directions that radiate away from caster and inflict Magic damage and knockback enemies by 5 cells. |
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− | |Summon a fire ball that will reveal nearby hidden enemies or allies. |
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+ | '''Requires ''Sight'' to be casted beforehand.''' |
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− | ''' |
+ | '''Damage TBD''' |
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+ | | style="text-align: left;" | [[file:JupitelThunder.png]] Jupitel Thunder |
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− | |||
− | | style="text-align: left;" | [[file:NapalmBeat.png]] Napalm Beat |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Magic, AoE, Wind |
| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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− | | |
+ | |Fires a ball of crackling ''Wind'' element lightning and knocks back the target. |
− | Damage is divided by the amount of targets hit. |
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− | ''' |
+ | '''Knockback range: TBD''' |
+ | |||
+ | '''Damage: TBDs''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Sightblaster.png]] Sight Blaster |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Magic, AoE, Fire |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | INT |
− | |||
− | |Creates a magic barrier 1 cell on the ground. |
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− | Blocks physical melee damage by certain times. |
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− | |||
− | '''Duration: [5 + [5 x Skill Level]] Seconds''' |
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+ | |Summons a protective fire ball that will encircle the caster. |
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− | '''Hits: [1 x Skill Level]''' |
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+ | When an enemy approaches the caster, the fire ball will inflict damage and push enemy backwards. |
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+ | Dispel skill when enemy is hit. |
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+ | Knockback effect has no effect during War of Emperium. |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:FirePillar.png]] Fire Pillar |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Magic, |
+ | | style="text-align: center;" | Magic, AoE, Fire |
− | | style="text-align: center;" | INT |
+ | | style="text-align: center;" | INT, |
+ | 1 blue gemstone |
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− | |Summons |
+ | |Summons a pillar of fire on a targeted spot. |
+ | Enemies that come into contact will be damaged by ''Fire'' element magic damage.. |
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− | Leveling this skill will increase the amount of times this skill will hit. |
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− | This skill deals additional base damage against ''Undead'' monsters |
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− | |||
− | '''Damage: TBD''' |
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− | |||
− | '''Extra undead damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:LordOfVermillion.png]] Lord Of Vermillion |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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+ | |Changes ''Thunderstorm'' into ''Lord of Vermillion''. |
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− | |Summon ''Water'' element bolts of frigid ice to strike an enemy. |
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− | Each |
+ | Each level increases the damage dealt by ''Thunderstorm''. |
+ | '''Damage increase: [INT x [3 x Skill Level] / 100]%''' |
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− | '''Amount of hit: TBD''' |
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− | |||
− | '''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:WaterBall.png]] Water Ball |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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+ | |The user must be standing in water or a skill effects that simulates water (''Deluge'' / ''Suiton''). |
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− | |Inflict ''Water'' element Magic Damage on a target. |
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+ | Deal continuous damage to a target as long as you're standing in water. |
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− | has a chance to inflict ''Freeze'' status. |
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+ | '''Damage: TBD''' |
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− | '''Freeze chance: [35 + [10 x Skill Level]]''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:FrostNova.png]] Frost Nova |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
− | | style="text-align: center;" | None |
+ | | style="text-align: center;" | None |
− | Requires 1 Red Gemstone |
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+ | |''Frost Diver'' becomes an AoE spell. |
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− | |Inflicts the Petrify status to a target. |
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+ | Increase base damage and AoE size based on level of ''Frost nova''. |
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− | When skill level is 6 or above, it will only consume a gemstone if the target gets Petrified. |
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+ | '''AoE Size: TBD''' |
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− | '''Petrify chance: [20 + [10 x Skill Level]]''' |
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+ | |||
+ | '''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:StormGust.png]] Storm Gust |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Magic, AoE, |
+ | | style="text-align: center;" | Magic, AoE, Water |
| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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− | | |
+ | |Summons a blizzard in a target area. |
− | Deals |
+ | Deals ''Water'' element damage multiple times. |
+ | Each hit has a chance to freeze enemies and will knock the enemy in a random direction. |
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+ | |||
+ | '''Freeze chance: TBD''' |
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'''Damage: TBD''' |
'''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:EarthSpike.png]] Earth Spike |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Magic, |
+ | | style="text-align: center;" | Magic, Single Target, Earth |
| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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− | | |
+ | |Inflict ''Earth'' element Magic Damage on a target. |
+ | Each skill level increases the amount of hits. |
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− | Deals damage and knocks back enemies when hit. |
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− | ''' |
+ | '''Hits amount: TBD''' |
+ | '''Damage: TBD''' |
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− | '''Duration: [4 + Skill Level] seconds''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:HeavenDrive.png]] Heaven's Drive |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Magic, |
+ | | style="text-align: center;" | Magic, AoE, Earth |
| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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− | | |
+ | |Skewers targets in an area with ''Earth'' element spikes |
− | Each skill level increases the amount of |
+ | Each skill level increases the amount of hits. |
− | ''' |
+ | '''Hits amount: TBD''' |
'''Damage: TBD''' |
'''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:MysticalAmplification.png]] Mystical Amplification |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | None |
+ | |Amplifies MATK and drain SP every second |
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− | |Calls down ''Wind'' element lightning to smite an enemy. |
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− | Each skill level increases the amount of time this skill will hit. |
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− | ''' |
+ | '''MATK bonus: TBD''' |
− | ''' |
+ | '''SP drain: TBD''' |
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+ | | style="text-align: left;" | [[file:Ganbantein.png]] Ganbantein |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 1 |
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+ | | style="text-align: center;" | Active |
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+ | | style="text-align: center;" | AoE Support |
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+ | | style="text-align: center;" | 1 Blue Gemstone, |
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+ | 1 Yellow Gemstone |
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+ | |Enables the chance of canceling ground targeting magic spell cast on a 3x3 cell around targetted spot. |
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− | | style="text-align: left;" | [[file:ThunderStorm.png]] Thunder Storm |
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+ | This skill will cancel ''Land Protector'' on areas that have been enchanted by the skill. |
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+ | This skill is unaffected by items or skills that remove Gemstone requirement |
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+ | |||
+ | |- |
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+ | | style="text-align: left;" | [[file:GravitationalField.png]] Gravitational Field |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Magic, |
+ | | style="text-align: center;" | Magic, AOE, Neutral |
| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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+ | |Place a gravity field that will deal damage over time. |
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− | |Summon Wind element lightning to rain down on a targeted enemy and around it. |
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+ | Hits multiple times according to skill level. |
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− | Each skill level increases the amount of time this skill will hit. |
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− | ''' |
+ | '''Hits: TBD''' |
− | '''Damage: TBD |
+ | '''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:NapalmVulcan.png]] Napalm Vulcan |
+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 5 |
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+ | | style="text-align: center;" | Passive |
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+ | | style="text-align: center;" | Passive |
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+ | | style="text-align: center;" | None |
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+ | |||
+ | |''Soul Strike'' and ''Napalm Beat'' will hit additional times according to skill level. |
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+ | |||
+ | '''Soul Strike hits: [1 + Skill Level]''' |
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+ | |||
+ | '''Napalm Beat hits: [1 + Skill Level / 2]''' |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:SoulDrain.png]] Soul Drain |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | None |
+ | |When killing an enemy with Magic Attack, restore SP based on the level of this skill and base level of the target. |
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− | |Increases damage dealt to all size monsters when equipped with the following weapons: |
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+ | |||
− | *'''One-Handed Swords''' |
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− | + | '''Scaling: TBD''' |
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− | *'''Daggers''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Earthquake.png ]] Earthquake |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Magic, AoE, |
+ | | style="text-align: center;" | Magic, AoE, Earth |
− | | style="text-align: center;" | INT |
+ | | style="text-align: center;" | INT, STR, ATK, Base Level |
+ | |||
+ | |Deal Earth element damage to enemies around the caster. |
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+ | Adds a portion of your STR and ATK to the damage formula. |
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+ | When ''Reading Spellbook'' is learned, adds base level scaling to the damage formula |
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+ | '''Scaling: TBD''' |
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− | |Increases damage dealt to all size monsters when equipped with the following weapons: |
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− | *'''Rods''' |
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− | *'''Two-Handed Staves''' |
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