Difference between revisions of "Template:Wizard Skills"

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! style="text-align: center; font-weight: bold; width: 40%;" | Description
 
! style="text-align: center; font-weight: bold; width: 40%;" | Description
 
|-
 
|-
| style="text-align: left;" | [[file:IncreaseSpRecovery.png]] Increase SP Recovery
+
| style="text-align: left;" | [[file:FirePillar.png]] Fire Pillar
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | None
+
| style="text-align: center;" | INT,
  +
1 blue gemstone
   
  +
|Summons a pillar of fire on a targeted spot.
|Restores SP every 10 sec while idle.
 
  +
Enemies that come into contact will be damaged by ''Fire'' element magic damage.
Max SP affects how much SP restoration is increased by this skill.
 
   
'''Restore amount: [5 x Skill Level] + [0.2 x Skill Level]% of Max SP'''
 
 
|-
 
|-
| style="text-align: left;" | [[file:Sight.png]] Sight
+
| style="text-align: left;" | [[file:Sightrasher.png]] Sightrasher
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 1
+
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
+
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | None
+
| style="text-align: center;" | INT
   
  +
|Attack enemies by shooting fireballs in 8 directions that radiate away from caster and inflict Magic damage and knockback enemies by 5 cells.
|Summon a fire ball that will reveal nearby hidden enemies or allies.
 
  +
'''Requires ''Sight'' to be casted beforehand.'''
   
'''Duration : TBDs'''
+
'''Damage TBD'''
 
|-
 
|-
  +
| style="text-align: left;" | [[file:JupitelThunder.png]] Jupitel Thunder
 
| style="text-align: left;" | [[file:NapalmBeat.png]] Napalm Beat
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magical, AoE, Ghost
+
| style="text-align: center;" | Magic, AoE, Wind
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
   
|Uses ''Ghost'' element telekinetic power to attack a target and enemies around it.
+
|Fires a ball of crackling ''Wind'' element lightning and knocks back the target.
Damage is divided by the amount of targets hit.
 
   
'''Damage: TBD'''
+
'''Knockback range: TBD'''
  +
  +
'''Damage: TBDs'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:SafetyWall.png]] Safety Wall
+
| style="text-align: left;" | [[file:Sightblaster.png]] Sight Blaster
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Ground Buff
+
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | None
+
| style="text-align: center;" | INT
 
|Creates a magic barrier 1 cell on the ground.
 
Blocks physical melee damage by certain times.
 
 
'''Duration: [5 + [5 x Skill Level]] Seconds'''
 
   
  +
|Summons a protective fire ball that will encircle the caster.
'''Hits: [1 x Skill Level]'''
 
  +
When an enemy approaches the caster, the fire ball will inflict damage and push enemy backwards.
  +
Dispel skill when enemy is hit.
  +
Knockback effect has no effect during War of Emperium.
 
|-
 
|-
   
| style="text-align: left;" | [[file:SoulStrike.png]] Soul Strike
+
| style="text-align: left;" | [[file:FirePillar.png]] Fire Pillar
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Ghost
+
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | INT
+
| style="text-align: center;" | INT,
  +
1 blue gemstone
   
|Summons spirit to deal ''Ghost'' element damage to a target.
+
|Summons a pillar of fire on a targeted spot.
  +
Enemies that come into contact will be damaged by ''Fire'' element magic damage..
Leveling this skill will increase the amount of times this skill will hit.
 
This skill deals additional base damage against ''Undead'' monsters
 
 
'''Damage: TBD'''
 
 
'''Extra undead damage: TBD'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:ColdBolt.png]] Cold Bolt
+
| style="text-align: left;" | [[file:LordOfVermillion.png]] Lord Of Vermillion
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, Single Target, Water
+
| style="text-align: center;" | Passive
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
   
  +
|Changes ''Thunderstorm'' into ''Lord of Vermillion''.
|Summon ''Water'' element bolts of frigid ice to strike an enemy.
 
Each skill level increases the amount of times this skill will hit.
+
Each level increases the damage dealt by ''Thunderstorm''.
   
  +
'''Damage increase: [INT x [3 x Skill Level] / 100]%'''
'''Amount of hit: TBD'''
 
 
'''Damage: TBD'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:FrostDiver.png]] Frost Diver
+
| style="text-align: left;" | [[file:WaterBall.png]] Water Ball
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
Line 97: Line 90:
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
   
  +
|The user must be standing in water or a skill effects that simulates water (''Deluge'' / ''Suiton'').
|Inflict ''Water'' element Magic Damage on a target.
 
  +
Deal continuous damage to a target as long as you're standing in water.
has a chance to inflict ''Freeze'' status.
 
   
  +
'''Damage: TBD'''
'''Freeze chance: [35 + [10 x Skill Level]]'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:StoneCurse.png]] Stone Curse
+
| style="text-align: left;" | [[file:FrostNova.png]] Frost Nova
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Passive
| style="text-align: center;" | Debuff
+
| style="text-align: center;" | Passive
| style="text-align: center;" | None,
+
| style="text-align: center;" | None
Requires 1 Red Gemstone
 
   
  +
|''Frost Diver'' becomes an AoE spell.
|Inflicts the Petrify status to a target.
 
  +
Increase base damage and AoE size based on level of ''Frost nova''.
When skill level is 6 or above, it will only consume a gemstone if the target gets Petrified.
 
   
  +
'''AoE Size: TBD'''
'''Petrify chance: [20 + [10 x Skill Level]]'''
 
  +
  +
'''Damage: TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:FireBall.png]] Fire Ball
+
| style="text-align: left;" | [[file:StormGust.png]] Storm Gust
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Fire
+
| style="text-align: center;" | Magic, AoE, Water
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
   
|Shoot a fireball at a target.
+
|Summons a blizzard in a target area.
Deals AoE damage around target.
+
Deals ''Water'' element damage multiple times.
  +
Each hit has a chance to freeze enemies and will knock the enemy in a random direction.
  +
  +
'''Freeze chance: TBD'''
   
 
'''Damage: TBD'''
 
'''Damage: TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:FireWall.png]] Fire Wall
+
| style="text-align: left;" | [[file:EarthSpike.png]] Earth Spike
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Fire
+
| style="text-align: center;" | Magic, Single Target, Earth
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
   
|Create a wall of fire on a target area.
+
|Inflict ''Earth'' element Magic Damage on a target.
  +
Each skill level increases the amount of hits.
Deals damage and knocks back enemies when hit.
 
   
'''Amount of hits: [2 + Skill Level]'''
+
'''Hits amount: TBD'''
   
  +
'''Damage: TBD'''
'''Duration: [4 + Skill Level] seconds'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:FireBolt.png]] Fire Bolt
+
| style="text-align: left;" | [[file:HeavenDrive.png]] Heaven's Drive
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Fire
+
| style="text-align: center;" | Magic, AoE, Earth
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
   
|Attacks a target with arrows of ''Fire'' element.
+
|Skewers targets in an area with ''Earth'' element spikes
Each skill level increases the amount of time this skill will hit.
+
Each skill level increases the amount of hits.
   
'''Amount of hit: TBD'''
+
'''Hits amount: TBD'''
   
 
'''Damage: TBD'''
 
'''Damage: TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:LightningBolt.png]] Lightning Bolt
+
| style="text-align: left;" | [[file:MysticalAmplification.png]] Mystical Amplification
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Wind
+
| style="text-align: center;" | Buff
| style="text-align: center;" | INT
+
| style="text-align: center;" | None
   
  +
|Amplifies MATK and drain SP every second
|Calls down ''Wind'' element lightning to smite an enemy.
 
Each skill level increases the amount of time this skill will hit.
 
   
'''Amount of hit: TBD'''
+
'''MATK bonus: TBD'''
   
'''Damage: TBD'''
+
'''SP drain: TBD'''
 
|-
 
|-
  +
| style="text-align: left;" | [[file:Ganbantein.png]] Ganbantein
  +
| style="text-align: left;" |
  +
* '''Max Level''': 1
  +
| style="text-align: center;" | Active
  +
| style="text-align: center;" | AoE Support
  +
| style="text-align: center;" | 1 Blue Gemstone,
  +
1 Yellow Gemstone
   
  +
|Enables the chance of canceling ground targeting magic spell cast on a 3x3 cell around targetted spot.
| style="text-align: left;" | [[file:ThunderStorm.png]] Thunder Storm
 
  +
This skill will cancel ''Land Protector'' on areas that have been enchanted by the skill.
  +
This skill is unaffected by items or skills that remove Gemstone requirement
  +
  +
|-
  +
| style="text-align: left;" | [[file:GravitationalField.png]] Gravitational Field
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Wind
+
| style="text-align: center;" | Magic, AOE, Neutral
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
   
  +
|Place a gravity field that will deal damage over time.
|Summon Wind element lightning to rain down on a targeted enemy and around it.
 
  +
Hits multiple times according to skill level.
Each skill level increases the amount of time this skill will hit.
 
   
'''Amount of hit: TBD'''
+
'''Hits: TBD'''
   
'''Damage: TBD''''
+
'''Damage: TBD'''
 
|-
 
|-
| style="text-align: left;" | [[file:BladeMastery.png]] Blade Mastery
+
| style="text-align: left;" | [[file:NapalmVulcan.png]] Napalm Vulcan
  +
| style="text-align: left;" |
  +
* '''Max Level''': 5
  +
| style="text-align: center;" | Passive
  +
| style="text-align: center;" | Passive
  +
| style="text-align: center;" | None
  +
  +
|''Soul Strike'' and ''Napalm Beat'' will hit additional times according to skill level.
  +
  +
'''Soul Strike hits: [1 + Skill Level]'''
  +
  +
'''Napalm Beat hits: [1 + Skill Level / 2]'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:SoulDrain.png]] Soul Drain
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, AoE, Wind
+
| style="text-align: center;" | Passive
| style="text-align: center;" | INT
+
| style="text-align: center;" | None
   
  +
|When killing an enemy with Magic Attack, restore SP based on the level of this skill and base level of the target.
|Increases damage dealt to all size monsters when equipped with the following weapons:
 
  +
*'''One-Handed Swords'''
 
*'''Two-Handed Swords'''
+
'''Scaling: TBD'''
*'''Daggers'''
 
 
|-
 
|-
| style="text-align: left;" | [[file:RodMastery.png]] RodMastery
+
| style="text-align: left;" | [[file:Earthquake.png ]] Earthquake
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Wind
+
| style="text-align: center;" | Magic, AoE, Earth
| style="text-align: center;" | INT
+
| style="text-align: center;" | INT, STR, ATK, Base Level
  +
  +
|Deal Earth element damage to enemies around the caster.
  +
Adds a portion of your STR and ATK to the damage formula.
  +
When ''Reading Spellbook'' is learned, adds base level scaling to the damage formula
   
  +
'''Scaling: TBD'''
|Increases damage dealt to all size monsters when equipped with the following weapons:
 
*'''Rods'''
 
*'''Two-Handed Staves'''
 
 
|-
 
|-
 
|}
 
|}

Latest revision as of 12:03, 2 April 2023

Name Level Type Damage Scaling Description
FirePillar.png Fire Pillar
  • Max Level: 10
Active Magic, AoE, Fire INT,

1 blue gemstone

Summons a pillar of fire on a targeted spot.

Enemies that come into contact will be damaged by Fire element magic damage.

Sightrasher.png Sightrasher
  • Max Level: 10
Active Magic, AoE, Fire INT Attack enemies by shooting fireballs in 8 directions that radiate away from caster and inflict Magic damage and knockback enemies by 5 cells.

Requires Sight to be casted beforehand.

Damage TBD

JupitelThunder.png Jupitel Thunder
  • Max Level: 10
Active Magic, AoE, Wind INT Fires a ball of crackling Wind element lightning and knocks back the target.

Knockback range: TBD

Damage: TBDs

Sightblaster.png Sight Blaster
  • Max Level: 10
Active Magic, AoE, Fire INT Summons a protective fire ball that will encircle the caster.

When an enemy approaches the caster, the fire ball will inflict damage and push enemy backwards. Dispel skill when enemy is hit. Knockback effect has no effect during War of Emperium.

FirePillar.png Fire Pillar
  • Max Level: 10
Active Magic, AoE, Fire INT,

1 blue gemstone

Summons a pillar of fire on a targeted spot.

Enemies that come into contact will be damaged by Fire element magic damage..

LordOfVermillion.png Lord Of Vermillion
  • Max Level: 10
Passive Passive INT Changes Thunderstorm into Lord of Vermillion.

Each level increases the damage dealt by Thunderstorm.

Damage increase: [INT x [3 x Skill Level] / 100]%

WaterBall.png Water Ball
  • Max Level: 10
Active Magic, Single Target, Water INT The user must be standing in water or a skill effects that simulates water (Deluge / Suiton).

Deal continuous damage to a target as long as you're standing in water.

Damage: TBD

FrostNova.png Frost Nova
  • Max Level: 10
Passive Passive None Frost Diver becomes an AoE spell.

Increase base damage and AoE size based on level of Frost nova.

AoE Size: TBD

Damage: TBD

StormGust.png Storm Gust
  • Max Level: 10
Active Magic, AoE, Water INT Summons a blizzard in a target area.

Deals Water element damage multiple times. Each hit has a chance to freeze enemies and will knock the enemy in a random direction.

Freeze chance: TBD

Damage: TBD

EarthSpike.png Earth Spike
  • Max Level: 10
Active Magic, Single Target, Earth INT Inflict Earth element Magic Damage on a target.

Each skill level increases the amount of hits.

Hits amount: TBD

Damage: TBD

HeavenDrive.png Heaven's Drive
  • Max Level: 10
Active Magic, AoE, Earth INT Skewers targets in an area with Earth element spikes

Each skill level increases the amount of hits.

Hits amount: TBD

Damage: TBD

MysticalAmplification.png Mystical Amplification
  • Max Level: 10
Active Buff None Amplifies MATK and drain SP every second

MATK bonus: TBD

SP drain: TBD

Ganbantein.png Ganbantein
  • Max Level: 1
Active AoE Support 1 Blue Gemstone,

1 Yellow Gemstone

Enables the chance of canceling ground targeting magic spell cast on a 3x3 cell around targetted spot.

This skill will cancel Land Protector on areas that have been enchanted by the skill. This skill is unaffected by items or skills that remove Gemstone requirement

GravitationalField.png Gravitational Field
  • Max Level: 10
Active Magic, AOE, Neutral INT Place a gravity field that will deal damage over time.

Hits multiple times according to skill level.

Hits: TBD

Damage: TBD

NapalmVulcan.png Napalm Vulcan
  • Max Level: 5
Passive Passive None Soul Strike and Napalm Beat will hit additional times according to skill level.

Soul Strike hits: [1 + Skill Level]

Napalm Beat hits: [1 + Skill Level / 2]

SoulDrain.png Soul Drain
  • Max Level: 10
Passive Passive None When killing an enemy with Magic Attack, restore SP based on the level of this skill and base level of the target.

Scaling: TBD

Earthquake.png Earthquake
  • Max Level: 10
Active Magic, AoE, Earth INT, STR, ATK, Base Level Deal Earth element damage to enemies around the caster.

Adds a portion of your STR and ATK to the damage formula. When Reading Spellbook is learned, adds base level scaling to the damage formula

Scaling: TBD