Difference between revisions of "User:Mnnedith"
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Here in TRO, enchanting is different from your usual renewal server. Here we use enchant stones and there is no RNG just as advertised. Enchant stones are divided based on their level (120, 130, 140, 150, 160, up until 200). Here is the list on how to get them: |
Here in TRO, enchanting is different from your usual renewal server. Here we use enchant stones and there is no RNG just as advertised. Enchant stones are divided based on their level (120, 130, 140, 150, 160, up until 200). Here is the list on how to get them: |
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− | Enchant Stone 120 : Ghost Palace instance quest reward |
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+ | |+ Where to find Enchant Stones |
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− | Enchant Stone 130 : Airship Raid instance quest reward |
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+ | |- |
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− | Enchant Stone 140 : Devil's Tower instance quest reward, Faceworms Nest instance quest reward, Charleston Crisis instance quest reward |
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+ | ! Level of Enchant Stones !! How to obtain |
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− | Enchant Stone 160 : Buy at Geffen Magic Tournament instance shop, Bios Island instance quest reward, Morse's Cave instance quest reward, Temple of the Demon God instance quest reward |
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+ | |- |
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− | Enchant Stone 170 : Magma Dungeon 3 drops (5% from Rigid Lava Golem, 2.5% from the rest of the mobs of said dungeon), EDDA biolab instance quest reward |
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+ | | Enchant Stone 120 || Ghost Palace instance quest reward |
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− | Enchant Stone 180 : Einbech Dungeon 3 drops, Odin Past drops, Abyss Lake 4 drops (all at 5% drop rate) |
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+ | |- |
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− | Enchant Stone 200 : Dark Monastery drops and Old Glast Heim Hard & Challenge Mode instance quest reward |
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+ | | Enchant Stone 130 || Airship Raid instance quest reward |
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+ | |- |
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+ | | Enchant Stone 140 || Devil's Tower instance quest reward, Faceworms Nest instance quest reward, Charleston Crisis instance quest reward |
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+ | |- |
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+ | | Enchant Stone 160 || Buy at Geffen Magic Tournament instance shop, Bios Island instance quest reward, Morse's Cave instance quest reward, Temple of the Demon God instance quest reward |
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+ | |- |
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+ | | Enchant Stone 170 || Magma Dungeon 3 drops (5% from Rigid Lava Golem, 2.5% from the rest of the mobs of said dungeon), EDDA biolab instance quest reward |
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+ | |- |
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+ | | Enchant Stone 180 || Einbech Dungeon 3 drops, Odin Past drops, Abyss Lake 4 drops (all at 5% drop rate) |
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+ | |- |
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+ | | Enchant Stone 200 || Dark Monastery drops and Old Glast Heim Hard & Challenge Mode instance quest reward |
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+ | |} |
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How to use those enchant stones? Easy. You just use it like a normal consumable when you equipped enchant-able gears. There are three slots of enchants, with the second and third slot unlock a different effect which you can enchant to your gears. Look below for the complete list |
How to use those enchant stones? Easy. You just use it like a normal consumable when you equipped enchant-able gears. There are three slots of enchants, with the second and third slot unlock a different effect which you can enchant to your gears. Look below for the complete list |
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− | Slot 1 : STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee |
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+ | |+ Enchantment List |
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− | Slot 2 : STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee, Normal Monster Killer, Boss Monster Killer, Normal Monster Resist, Boss Monster Resist, Heal Power, Cast Time Reduction |
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+ | |- |
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− | Slot 3 : STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee, Normal Monster Killer, Boss Monster Killer, Normal Monster Resist, Boss Monster Resist, Heal Power, Cast Time Reduction, Ranged Damage, Melee Damage, Critical Damage, Magical Damage, Spellcasting Damage, Single Target Damage, AOE Damage, Control Rate, Homunculus Damage, Skill Delay, Max HP%, Max SP% |
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+ | | Slot 1 Enchants || STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee |
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− | |||
+ | |- |
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+ | | Slot 2 Enchants || STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee, |
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+ | Normal Monster Killer, Boss Monster Killer, Normal Monster Resist, Boss Monster Resist, Heal Power, Cast Time Reduction |
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+ | |- |
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+ | | Slot 3 Enchants || STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee, |
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+ | Normal Monster Killer, Boss Monster Killer, Normal Monster Resist, Boss Monster Resist, Heal Power, Cast Time Reduction, |
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+ | Ranged Damage, Melee Damage, Critical Damage, Magical Damage, Spellcasting Damage, Single Target Damage, AOE Damage, Control Rate, Homunculus Damage, Skill Delay, Max HP%, Max SP% |
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+ | |} |
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Max level of each slot is 10. For example, STR+10, DEF+10, and AOE Damage+10%. Also, you don't have to fully upgrade the first slot enchant to enchant the second slot, you just need to enchant the first slot once to enchant the second slot. For example, STR+1, DEF+1, AOE Damage+10%. However, it is recommended to fully enchant your gears because these enchants are powerful |
Max level of each slot is 10. For example, STR+10, DEF+10, and AOE Damage+10%. Also, you don't have to fully upgrade the first slot enchant to enchant the second slot, you just need to enchant the first slot once to enchant the second slot. For example, STR+1, DEF+1, AOE Damage+10%. However, it is recommended to fully enchant your gears because these enchants are powerful |
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Revision as of 12:27, 2 December 2023
General Guide to Everything in TRO
Prontera's Kafra The Kafra at Central Prontera is different from the usual Kafra. She also acts as universal rental NPC (Cart, Mado, Gryphon, Dragon) and multiple storage. Using command @storage will open your storage number 0. Using the said Kafra NPC, you have access to storage 0-6. Pretty cool, huh?
Enchant Stones Here in TRO, enchanting is different from your usual renewal server. Here we use enchant stones and there is no RNG just as advertised. Enchant stones are divided based on their level (120, 130, 140, 150, 160, up until 200). Here is the list on how to get them:
Level of Enchant Stones | How to obtain |
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Enchant Stone 120 | Ghost Palace instance quest reward |
Enchant Stone 130 | Airship Raid instance quest reward |
Enchant Stone 140 | Devil's Tower instance quest reward, Faceworms Nest instance quest reward, Charleston Crisis instance quest reward |
Enchant Stone 160 | Buy at Geffen Magic Tournament instance shop, Bios Island instance quest reward, Morse's Cave instance quest reward, Temple of the Demon God instance quest reward |
Enchant Stone 170 | Magma Dungeon 3 drops (5% from Rigid Lava Golem, 2.5% from the rest of the mobs of said dungeon), EDDA biolab instance quest reward |
Enchant Stone 180 | Einbech Dungeon 3 drops, Odin Past drops, Abyss Lake 4 drops (all at 5% drop rate) |
Enchant Stone 200 | Dark Monastery drops and Old Glast Heim Hard & Challenge Mode instance quest reward |
How to use those enchant stones? Easy. You just use it like a normal consumable when you equipped enchant-able gears. There are three slots of enchants, with the second and third slot unlock a different effect which you can enchant to your gears. Look below for the complete list
Slot 1 Enchants | STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee |
Slot 2 Enchants | STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee,
Normal Monster Killer, Boss Monster Killer, Normal Monster Resist, Boss Monster Resist, Heal Power, Cast Time Reduction |
Slot 3 Enchants | STR, AGI, VIT, INT, DEX, LUK, DEF, MDEF, HP Regen, SP Regen, ASPD%, ATK, MATK, Crit, HIT, Flee,
Normal Monster Killer, Boss Monster Killer, Normal Monster Resist, Boss Monster Resist, Heal Power, Cast Time Reduction, Ranged Damage, Melee Damage, Critical Damage, Magical Damage, Spellcasting Damage, Single Target Damage, AOE Damage, Control Rate, Homunculus Damage, Skill Delay, Max HP%, Max SP% |
Max level of each slot is 10. For example, STR+10, DEF+10, and AOE Damage+10%. Also, you don't have to fully upgrade the first slot enchant to enchant the second slot, you just need to enchant the first slot once to enchant the second slot. For example, STR+1, DEF+1, AOE Damage+10%. However, it is recommended to fully enchant your gears because these enchants are powerful
Dark Monastery Dark Monastery is a custom dungeon here in TRO. It is meant to be endgame content with requirement of being level 200 to enter the dungeon. All the mobs there has at least 15 millions of HP, so you need a considerable amount of DPS before going there. All the skills listed here are by no means complete, but should still be good enough for an idea how to get through them.
Dark Monastery Dungeon Level 1 All mobs at level 1 have 22,50% chance to drop Weapon Fragment and Shadow Fragment. Errant Familiar (Knight) Max HP: 17,500,000 Size: Large Race: Formless Element: Dark lvl 4
Errant Familiar (Medusa) Max HP: 15,000,000 Size: Medium Race: Fish Element: Water lvl 4 Skills: Darkness Attack? (No idea what it is)
Haunted Armor Max HP: 25,000,000 Size: Small Race: Formless Element: Neutral lvl 4 Skills: Evil Land, Bowling Bash,
Dark Monastery Dungeon Level 2 All the mobs here have 45% chance to drop weapon and shadow fragment
Evil Whisp Max HP: 3,190,000 Size: Small Race: Formless Element: Ghost lvl 4(!) Skills: Death's Embrace, Evil Land, Wide Stone, Pneuma
Follower Max HP: 23,000,000 Size: Medium Race: Demi-human Element: Poison lvl 4 Skills: Poison react, venom dust, enchant poison, venom impress, poison cloud, evil land
Errant Familiar (dragon) Max HP: 25,000,000 Size: Large Race: Dragon Element: Wind lvl 4 Skills: Wide stun, life drain, similar to spore explosion?,
Dark Monastery Dungeon Level 3 All the mobs here have 90% chance to drop weapon and shadow fragment and 15% chance to drop enchant stone 200. Traitor is 100% for weapon and shadow fragment, enchant stone 200 and condensed evil Errant Familiar (Duneyrr) Max HP: 17,500,000 Size: Large Race: Beast Element: Earth lvl 4 Skills: no skills, physical attacks only?
Errant Familiar (Mage) Max HP: 12,500,000 Size: Medium Race: Demi-human Element: Fire lvl 4 Skills: Death's embrace
Errant Familiar (Lich) Max HP: 22,500,000 Size: Large Race: Undead Element: Undead lvl 4 Skills: defender
Looming Shadow Max HP: 19,000,000 Size: Small Race: Formless Element: Dark lvl 4 Skills: Dark thunder (dark version of jupitel thunder, be careful when you meet more than one Looming Shadow since they can cast dark thunder very quickly resulting you being stunlocked because of the knockback), death's embrace, evil land
Dark Mimic Max HP: 25,000,000 Size: Small Race: Formless Element: Dark lvl 4 Skills: Defender, evil land, auto guard, blind attack, bash?
Errant Bishop Max HP: 15,000,000 Size: Medium Race: Demi-human Element: Neutral lvl 4 (!) (don't be tricked by this neutral lvl 4, it's holy because NPC_CHANGEHOLY) SKills: Magnus exorcismus (!), NPC_CHANGEHOLY (!)(change attribute to holy), evil land,
Traitor (MVP) Max HP: 450,000,000 Size: Medium Race: Demi-human Element: Neutral lvl 4 Skills: Curse spike, blind attack, evil land, instant ko?, defender
Old Glast Heim Hard Mode Raydric Archer Phantom Max HP: 17,500,000 Size: Medium Race: Demi-human Element: Dark lvl 1 Skills: Severe rainstorm (ridiculous damage)
Raydric Phantom Max HP: Size: Race: Element: Skills: Defender, auto guard, maximize power
Corrupted Monk (Wraith) Max HP: Size: Race: Element: Skills: Death's embrace, storm gust,
Ghoul Max HP: 34,000,000 Size: Medium Race: Undead Element: Undead lvl 1 Skills: Quicken,
White Knight Phantom Max HP: 22,000,000 Size: Large Race: Element: Skills:
Khalitzburg Phantom Max HP: 19,500,000 Size: Medium Race: Demi-human Element: Neutral lvl 1 Skills: Auto guard, death's embrace, grimtooth,
1st commander (left wing) Max HP: 25,000,000 Size: Medium Race: Demi-human Element: Undead lvl 4 Skills: summon slave (slaves can use venom dust), bowling bash,
2nd commander (right wing) Max HP: 25,000,000 Size: Medium Race: Demi-human Element: Undead lvl 4 Skills: summon slave (raydric archers who can use severe rainstorm), bash
Prime Corruption Root (MVP) Max HP: 400,000,000 Size: Large Race: Formless Element: Poison lvl 4 SKills: Wide stun, wide curse, evil land, heaven's drive, storm gust, wide silence, wide stone, instant ko?, summon slaves (suffering khalitzburg)