Difference between revisions of "Template:Knight Skills"
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! style="text-align: center; font-weight: bold; width: 40%;" | Description |
! style="text-align: center; font-weight: bold; width: 40%;" | Description |
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| − | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:BowlingBash.png]] Bowling Bash |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Melee, AoE |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | STR |
| + | |Deals damage to all enemies around the user, then knocks targets back. |
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| − | |||
| + | Cannot be used with '''Spear''' type weapons. |
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| − | |Increase damage dealt to all size monsters when equipped with the following weapons: |
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| − | *One-Handed Swords |
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| − | *Two Handed Swords |
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| − | *Daggers |
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| − | |||
| − | '''Damage Increase : 1% per skill level''' |
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| + | '''Formula:''' |
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| + | Damage = ATK × (100% + 40% × SkillLv) × Hits |
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| + | '''Hits:''' 1–2 depending on collision |
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| + | '''Lv10:''' 500% × 2 = '''1000% ATK''' |
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| − | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Riding.png]] Riding |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Allows the Knight to ride a Peco Peco. |
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| + | Riding imposes ASPD penalty reduced per skill level. |
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| + | '''ASPD Penalty:''' -50% |
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| − | |Increase damage dealt to all size monsters when equipped with the following weapons: |
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| + | '''ASPD Return:''' +5% per level |
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| − | *One-Handed Spears |
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| − | *Two Handed Spears |
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| − | |||
| − | '''Damage Increase : 1% per skill level''' |
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| + | | style="text-align: left;" | [[file:Pierce.png]] Pierce |
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| − | |||
| − | | style="text-align: left;" | [[file:MaceMastery.png]] Mace Mastery |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Melee, Single Target |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | STR |
| + | |Stabs the enemy with a spear. |
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| + | Deals extra hits depending on target size. |
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| + | '''Accuracy Bonus:''' (5 × SkillLv)% |
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| − | |Increase damage dealt to all size monsters when equipped with the following weapons: |
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| − | *Maces |
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| − | '''Damage |
+ | '''Damage:''' |
| + | Small = ATK × (100% + 10% × Lv) |
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| − | |- |
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| + | Medium = Small × 2 hits |
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| + | Large = Small × 3 hits |
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| + | '''Lv10:''' |
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| − | | style="text-align: left;" | [[file:AxeMastery.png]] Axe Mastery |
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| + | Small = 200% |
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| − | | style="text-align: left;" | |
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| + | Medium = 400% |
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| − | * '''Max Level''': 10 |
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| + | Large = 600% |
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| − | | style="text-align: center;" | Passive |
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| − | | style="text-align: center;" | Passive |
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| − | | style="text-align: center;" | None |
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| − | |||
| − | |Increase damage dealt to all size monsters when equipped with the following weapons: |
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| − | *One-Handed Axe |
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| − | *Two-Handed Axe |
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| − | |||
| − | '''Damage Increase : 1% per skill level''' |
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| + | | style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken |
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| − | |||
| − | | style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Increases ASPD, Critical Rate, and HIT when using a '''Two-Hand Sword'''. |
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| + | '''Crit Bonus:''' (2 + SkillLv) |
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| − | |Restores HP every 10 seconds while idle. |
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| + | '''HIT Bonus:''' (2 × SkillLv) |
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| − | Max HP affects how much HP restoration is increased by this skill. |
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| + | '''Duration:''' 600s |
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| − | |||
| − | '''Restores [5 x skill level] + [0.2 x skill level% of max HP]''' |
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| + | | style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack |
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| − | |||
| − | | style="text-align: left;" | [[file:Bash.png]] Bash |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
| style="text-align: center;" | Single Target |
| style="text-align: center;" | Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| + | |Charges toward the enemy, dealing more damage the farther the distance. |
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| + | '''Damage:''' ATK × (100% + (10% × Distance)) |
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| − | |Hits an enemy with crushing force |
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| + | '''Max Distance Counted:''' 14 cells |
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| − | |||
| − | ''' |
+ | '''Max Damage:''' 240% ATK |
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| + | | style="text-align: left;" | [[file:Parry.png]] Parry |
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| − | |||
| − | | style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | None |
| + | |Blocks physical attacks while using a Two-Hand Sword. |
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| + | '''Block Chance:''' (23 + 3 × SkillLv)% |
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| − | |Inflict ''Fire'' damage around caster |
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| + | '''Duration:''' 600s |
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| − | For 10 seconds, the user will gain a buff that deals an additional 10% ''Fire'' damage when attacking |
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| − | |||
| − | '''Damage TBD''' |
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| + | | style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery |
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| − | |||
| − | | style="text-align: left;" | [[file:Provoke.png]] Provoke |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | STR |
| + | |Increases damage when using Two-Handed Swords. |
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| + | '''Bonus Damage:''' (2 × SkillLv)% |
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| − | |Enrage a target, forcing them to attack you |
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| − | Provoke effect: |
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| − | |||
| − | *'''Increases a provoked target's ATK by [5 + 3 x skill level]%''' |
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| − | |||
| − | *'''Decreases a provoked target's DEF by [10 + 5 x skill level]%''' |
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| + | | style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang |
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| − | |||
| − | | style="text-align: left;" | [[file:Endure.png]] Endure |
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| − | * '''Max Level''': |
+ | * '''Max Level''': 5 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged, Single Target |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | STR |
| + | |Throws a spear at a distant enemy. |
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| + | '''Range:''' 3 + (2 × Lv) cells |
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| − | |Allows the user to move without flinching when hit by physical attack. |
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| − | Increases MDEF for the duration or if hit 7 times. |
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| + | '''Damage:''' ATK × (100% + 50% × Lv) |
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| − | *'''Duration: 10 + [3 x skill level] seconds''' |
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| + | '''Lv5:''' 350% ATK |
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| − | |||
| − | *'''Increased MDEF: 1 x skill level''' |
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|- |
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| + | | style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade |
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| − | |||
| − | | style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk |
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| style="text-align: left;" | |
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| − | * '''Max Level''': |
+ | * '''Max Level''': 10 |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
| − | | style="text-align: center;" | Buff |
+ | | style="text-align: center;" | Auto Attack Buff |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Imbues the weapon with energy, increasing all physical damage. |
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| + | '''Skill Damage:''' (BaseLv × SkillLv)% |
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| − | |When the user's HP falls below 25% : |
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| + | '''Auto Attack:''' + (2 × SkillLv) ATK |
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| − | |||
| + | '''Duration:''' 600s |
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| − | *'''Increased ATK by 32%''' |
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| − | |||
| − | *'''Reduce DEF by 55%''' |
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|- |
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| + | | style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery |
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| − | |||
| − | | style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| − | * '''Max Level''': |
+ | * '''Max Level''': 10 |
| + | | style="text-align: center;" | Passive |
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| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | STR |
| + | |Increases damage with One-Hand Swords. |
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| − | | style="text-align: center;" | None |
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| + | '''Bonus Damage:''' (2 × SkillLv)% |
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| − | |Bash will now have a chance to stun the target. |
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| − | |||
| − | '''Stun Chance: [Bash level x Base level]%''' |
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|- |
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| + | | style="text-align: left;" | [[file:Concentration.png]] Concentration |
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| − | |||
| − | | style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Boosts all damage types and HIT. |
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| + | Also grants '''Endure'''. |
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| + | '''Damage Bonus:''' (5 + 2 × SkillLv)% |
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| − | |Enables natural HP regen while moving |
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| + | '''HIT Bonus:''' (10 × SkillLv) |
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| − | '''Increase HP Recovery''' skill does not affect '''Moving HP Recovery''' |
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| + | '''Duration:''' 600s |
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| − | |||
| − | '''While moving, natural regen is decreased by 75%''' |
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|- |
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| + | |} |
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| + | <noinclude>[[Category:Classes Info]]</noinclude> |
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Latest revision as of 01:14, 8 December 2025
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
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Active | Melee, AoE | STR | Deals damage to all enemies around the user, then knocks targets back.
Cannot be used with Spear type weapons. Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1–2 depending on collision Lv10: 500% × 2 = 1000% ATK | |
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Passive | Passive | None | Allows the Knight to ride a Peco Peco.
Riding imposes ASPD penalty reduced per skill level. ASPD Penalty: -50% ASPD Return: +5% per level | |
|
Active | Melee, Single Target | STR | Stabs the enemy with a spear.
Deals extra hits depending on target size. Accuracy Bonus: (5 × SkillLv)% Damage: Small = ATK × (100% + 10% × Lv) Medium = Small × 2 hits Large = Small × 3 hits Lv10: Small = 200% Medium = 400% Large = 600% | |
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Active | Buff | None | Increases ASPD, Critical Rate, and HIT when using a Two-Hand Sword.
Crit Bonus: (2 + SkillLv) HIT Bonus: (2 × SkillLv) Duration: 600s | |
|
Active | Single Target | STR | Charges toward the enemy, dealing more damage the farther the distance.
Damage: ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK | |
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Active | Buff | None | Blocks physical attacks while using a Two-Hand Sword.
Block Chance: (23 + 3 × SkillLv)% Duration: 600s | |
| File:TwoHandMastery.png Two-Hand Sword Mastery |
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Passive | Passive | STR | Increases damage when using Two-Handed Swords.
Bonus Damage: (2 × SkillLv)% |
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Active | Ranged, Single Target | STR | Throws a spear at a distant enemy.
Range: 3 + (2 × Lv) cells Damage: ATK × (100% + 50% × Lv) Lv5: 350% ATK | |
|
Active | Auto Attack Buff | None | Imbues the weapon with energy, increasing all physical damage.
Skill Damage: (BaseLv × SkillLv)% Auto Attack: + (2 × SkillLv) ATK Duration: 600s | |
| File:OneHandMastery.png One-Hand Sword Mastery |
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Passive | Passive | STR | Increases damage with One-Hand Swords.
Bonus Damage: (2 × SkillLv)% |
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Active | Buff | None | Boosts all damage types and HIT.
Also grants Endure. Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600s |