Difference between revisions of "Template:Crusader Skills"

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| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increases Max HP, Holy resistance, and healing received from supportive spells.
   
  +
'''HP Bonus: [200 × Skill Level]'''
|Increases Max HP and ''Resistance against Holy Element'' attacks.
 
  +
'''Holy Resistance: [1 × Skill Level]%'''
Increases healing receinved from healing spells.
 
  +
'''Heal Bonus: [10 × Skill Level]%'''
 
'''HP bonus: [200 x Skill Level]'''
 
'''Holy Resistance: [1 x Skill Level]%'''
 
'''Heal Bonus: [10 x Skill Level]%'''
 
 
 
|-
 
|-
| style="text-align: left;" | [[file:Parry.png]] Parry
+
| style="text-align: left;" | [[file:AutoGuard.png]] Auto Guard
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
Line 28: Line 25:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Adds a chance to block Physical attacks using a Shield.
 
|Adds chance to block damage from physical attacks using a '''Two-Handed Sword'''.
 
 
'''Block Chance : [23 + [3 x Skill Level]]%'''
 
'''Duration : 600 Seconds'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:ShieldCharge.png]] Shield Charge
 
| style="text-align: left;" | [[file:TraumaticBlow.png]] Traumatic Blow
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Single Target, Physical
| style="text-align: center;" | None
+
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Bashes a target with a Shield, dealing damage and knocking it backwards.
  +
Damage is calculated using the *maximum level* of the skill, not the used level.
  +
Ignores most multipliers.
   
  +
Applies debuff reducing Physical Damage dealt by 25%.
|Increase the damage dealt by Bash, Magnum Break, Bowling Bash, and Charge Attack.
 
Adds chance to cause ''Bleeding Status'' to enemies when using Bash.
 
 
'''Bash bleeding chance : [Bash Level x Base Level]%'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:ShieldBoomerang.png]] Shield Boomerang
 
| style="text-align: left;" | [[file:Riding.png]] Riding
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Single Target, Physical
| style="text-align: center;" | None
+
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Throws Shield at a target to deal Physical Damage.
 
  +
Pulls the target towards you even if the hit misses.
|Allows user to ride a PecoPeco.
 
  +
Damage uses the *maximum skill level* instead of the used level.
When riding a PecoPeck, the user's ASPD is reduced.
 
  +
Ignores most multipliers.
Leveling this skill removes some of the penalty each level.
 
 
'''ASPD - 50%'''
 
   
  +
Applies debuff reducing Physical Damage dealt by 25%.
'''ASPD + 5% per skill level'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:ReflectDamage.png]] Reflect Damage
 
| style="text-align: left;" | [[file:InfantryMastery.png]] Infantry Mastery
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reflects a portion of incoming Melee Damage back to the attacker.
   
  +
'''Reflect Chance: [10 + 3 × Skill Level]%'''
|While not mounted:
 
*Increase damage dealt to all size enemies.
 
*Increase damage dealt with ''Melee'' attacks.
 
*Increase damage dealt with ''Ranged'' attacks.
 
 
'''Damage increase = [1 x Skill Level]%'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:HolyCross.png]] Holy Cross
 
| style="text-align: left;" | [[file:Pierce.png]] Pierce
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target
+
| style="text-align: center;" | Melee, Physical, Holy
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Deals Holy-element Physical Damage and has a chance to inflict Blind.
 
|Attacks an enemy with a thrusting stab.
 
Has an increased chance to hit the target
 
Deals additional hits dpending on the size of the target
 
 
HIT rate : [5 x Skill Level]%
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:GrandCross.png]] Grand Cross
 
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged, Single Target
+
| style="text-align: center;" | Magic, AoE, Neutral / Holy
| style="text-align: center;" | STR
+
| style="text-align: center;" | INT
  +
|Generates a cross of Holy light around the caster that damages enemies in contact.
 
  +
Hits randomly 2–4 times.
|Throws your spear at a target.
 
  +
Base element: Neutral. Converts to Holy when Benedictio or Piety is active.
Each level increases the range
 
  +
Can inflict Blind.
 
'''Range TBD'''
 
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:Devotion.png]] Devotion
 
| style="text-align: left;" | [[file:SpiralPierce.png]] Spiral Pierce
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target
+
| style="text-align: center;" | Support
| style="text-align: center;" | STR
 
 
|Attacks an enemy with multiple powerful thrusting stabs.
 
Has a chance to immobilize the target for 1 second.
 
 
'''Damage TBD'''
 
|-
 
 
| style="text-align: left;" | [[file:VeteranIntuition.png]] Veteran's Intuition
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Redirects all damage taken by party members to the caster.
  +
Affected allies must stay within a certain distance.
   
  +
'''Protected Allies: [1 × Skill Level]'''
|Hardened by many battles, you're able to more effectively hit an enemy's weak points.
 
Increase physical damage dealt.
 
 
'''Damage boost : [2 x Skill Level]%'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:Providence.png]] Providence
 
| style="text-align: left;" | [[file:Quicken.png]] Quicken
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
+
| style="text-align: center;" | Support
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reduces damage taken from Demon race and Holy-element monsters.
   
  +
'''Damage Reduction: [5 × Skill Level]%'''
|Temporarily increase Attack Speed, Critical Rate, and HIT Rate for the duration of skill.
 
The effect will be canceled when the caster removes their weapon.
 
 
'''Critical: [2 + Skill Level]'''
 
 
'''HIT: [2 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:Defender.png]] Defender
 
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
+
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reduces Physical Damage taken.
   
  +
'''Damage Reduction: [5 + 5 × Skill Level]%'''
|Enchants the equipped weapon with an aura that will buff the user's physical damage.
 
Also grants a bonus to Auto Attack Damage
 
 
'''Physical damage bonus: [Base Level x Skill Level]%'''
 
 
'''Auto Attack bonus: [2 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:Pressure.png]] Pressure
 
| style="text-align: left;" | [[file:Concentration.png]] Concentration
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
+
| style="text-align: center;" | Magic, Single Target, Neutral / Holy
| style="text-align: center;" | None
+
| style="text-align: center;" | INT
  +
|Summons a massive crucifix to crush an enemy with 3 hits of Neutral-element Magic Damage.
 
  +
Converts to Holy when Benedictio or Piety is active.
|Increases damage dealt with ''Skills, Melee damage, Ranged damage,'' and ''Hit Rate.''
 
When used, also trigger the ''Endure State''
 
 
 
'''Damage boost: [5 + 2 x Skill Level]%'''
 
 
'''HIT: [10 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:Sacrifice.png]] Sacrifice
 
| style="text-align: left;" | [[file:Berserk.png]] Berserk
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 1
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
+
| style="text-align: center;" | Buff, Auto Attack Increase
| style="text-align: center;" | None
+
| style="text-align: center;" | Max HP
  +
|Empowers the next 5 auto attacks with damage scaling from Max HP.
 
  +
Each attack consumes 9% of Max HP.
|Uses the power of rage to increase ''MaxHP, Movement Speed,'' and ''Attack Power''.
 
  +
Ignores most multipliers, target DEF and Flee.
However, this skill will decrease the caster's ''FLEE Rate'' and inhibit actions, including using skills, item use, or receiving support from Healing Skills.
 
Berserk status will drain a certain amount of HP per second and disables natural HP and SP regen for minutes after the berserk status has worn off.
 
 
'''Scaling TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:Gospel.png]] Gospel
 
| style="text-align: left;" | [[file:TensionRelax.png]] Tension Relax
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 1
+
* '''Max Level''': 10
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Support
 
| style="text-align: center;" | None
 
 
|Increases HP regen while sitting and resting.
 
The effect will canceled if user is stand, equip a gear, or use consumable.
 
 
'''Healing Amount TBD'''
 
|-
 
 
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
 
| style="text-align: left;" |
 
* '''Max Level''': Platinum Skill
 
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Single Target
+
| style="text-align: center;" | Support / Debuff
| style="text-align: center;" | STR
 
 
|Charges toward a distant enemy.
 
 
'''Damage TBD'''
 
|-
 
 
| style="text-align: left;" | [[file:HeavyBlade.png]] Heavy Blade
 
| style="text-align: left;" |
 
* '''Max Level''': Spirit Link
 
| style="text-align: center;" | Knight Spirit Link
 
| style="text-align: center;" | Buff
 
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Sings a divine hymn.
 
  +
Applies *one of 10 random debuffs* to enemies and *one of 10 random buffs* to party members within range.
|When equipped with a one-handed weapon, '''increase your ATK and MATK by 50%'''
 
  +
Cancelled when caster stops singing.
 
|-
 
|-
 
|}
 
|}
  +
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:28, 8 December 2025

Name Level Type Damage Scaling Description
Faith.png Faith
  • Max Level: 10
Passive Passive None Increases Max HP, Holy resistance, and healing received from supportive spells.

HP Bonus: [200 × Skill Level] Holy Resistance: [1 × Skill Level]% Heal Bonus: [10 × Skill Level]%

AutoGuard.png Auto Guard
  • Max Level: 10
Active Buff None Adds a chance to block Physical attacks using a Shield.
ShieldCharge.png Shield Charge
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Bashes a target with a Shield, dealing damage and knocking it backwards.

Damage is calculated using the *maximum level* of the skill, not the used level. Ignores most multipliers.

Applies debuff reducing Physical Damage dealt by 25%.

ShieldBoomerang.png Shield Boomerang
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Throws Shield at a target to deal Physical Damage.

Pulls the target towards you even if the hit misses. Damage uses the *maximum skill level* instead of the used level. Ignores most multipliers.

Applies debuff reducing Physical Damage dealt by 25%.

ReflectDamage.png Reflect Damage
  • Max Level: 10
Active Buff None Reflects a portion of incoming Melee Damage back to the attacker.

Reflect Chance: [10 + 3 × Skill Level]%

HolyCross.png Holy Cross
  • Max Level: 10
Active Melee, Physical, Holy STR Deals Holy-element Physical Damage and has a chance to inflict Blind.
GrandCross.png Grand Cross
  • Max Level: 10
Active Magic, AoE, Neutral / Holy INT Generates a cross of Holy light around the caster that damages enemies in contact.

Hits randomly 2–4 times. Base element: Neutral. Converts to Holy when Benedictio or Piety is active. Can inflict Blind.

Devotion.png Devotion
  • Max Level: 5
Active Support None Redirects all damage taken by party members to the caster.

Affected allies must stay within a certain distance.

Protected Allies: [1 × Skill Level]

Providence.png Providence
  • Max Level: 5
Active Support None Reduces damage taken from Demon race and Holy-element monsters.

Damage Reduction: [5 × Skill Level]%

Defender.png Defender
  • Max Level: 5
Active Buff None Reduces Physical Damage taken.

Damage Reduction: [5 + 5 × Skill Level]%

Pressure.png Pressure
  • Max Level: 10
Active Magic, Single Target, Neutral / Holy INT Summons a massive crucifix to crush an enemy with 3 hits of Neutral-element Magic Damage.

Converts to Holy when Benedictio or Piety is active.

Sacrifice.png Sacrifice
  • Max Level: 5
Active Buff, Auto Attack Increase Max HP Empowers the next 5 auto attacks with damage scaling from Max HP.

Each attack consumes 9% of Max HP. Ignores most multipliers, target DEF and Flee.

Gospel.png Gospel
  • Max Level: 10
Active Support / Debuff None Sings a divine hymn.

Applies *one of 10 random debuffs* to enemies and *one of 10 random buffs* to party members within range. Cancelled when caster stops singing.