Difference between revisions of "Template:RoyalGuard Skills"

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Line 13: Line 13:
 
| style="text-align: center;" | Ranged, AoE
 
| style="text-align: center;" | Ranged, AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
 
 
|Deal damage to all enemies in line with the target using ''Spear''.
 
|Deal damage to all enemies in line with the target using ''Spear''.
 
 
'''Damage TBD'''
 
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point
 
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point
Line 26: Line 21:
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
 
 
|Deal damage to a target using ''Spear''.
 
|Deal damage to a target using ''Spear''.
 
'''Damage: TBDs'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press
 
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 38: Line 29:
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Applies a debuff on the target that reduces ''Physical Damage Dealt'' by 25%.
 
  +
Ignores most damage multipliers.
|Applies a debuff on the target which reduces ''Physical Damage Dealt'' by 25%.
 
  +
Damage increases with ''VIT'' and ''Shield Refine''.
Ignores most damage multiplier.
 
Damage increases based on your ''VIT'' and ''Refine Rate'' of your ''Shield''.
 
 
'''Damage TBD'''
 
 
|-
 
|-
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
+
| style="text-align: left;" | [[file:Prestige.png]] Prestige
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Buff (Toggle)
| style="text-align: center;" | Buff
+
| style="text-align: center;" | None
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increase the user's DEF.
  +
Drains 5 SP per second while active.
   
  +
'''DEF Bonus: 10 × Skill Level × Base Level / 100'''
|Reduce reflected damage taken.
 
 
'''Damage reduction: [10% x Skill Level]%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
 
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Buff (Toggle)
| style="text-align: center;" | Buff
 
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Decreases reflected damage taken.
  +
Requires a shield.
  +
Drains 5 SP per second.
   
  +
'''Damage Reduction: 10% × Skill Level'''
|Reflect a portion of Melee Damage back to the attacker.
 
 
'''Reflect chance: [10 + 3 x skill level]%'''
 
 
'''Reflect amount: TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack
 
| style="text-align: left;" | [[file:HolyCross.png]] Holy Cross
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target, Physical, Holy
+
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Jump to a target using ''Spear'' and deal Critical Damage.
 
|Deals ''holy elemental damage'' to a target with a chance to inflict ''Blind'' status.
 
 
'''Blind Chance: TBD'''
 
 
'''Damage: TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force
 
| style="text-align: left;" | [[file:GrandCross.png]] Grand Cross
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Neutral / Holy
+
| style="text-align: center;" | Buff
| style="text-align: center;" | INT
+
| style="text-align: center;" | None
  +
|Increase Max HP.
  +
When attacked, may accumulate a Rage Counter.
  +
Drains SP over time.
   
  +
'''HP boost: (3 × Skill Level)%'''
|Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact.
 
Has a chance to cause ''Blind'' status.
+
'''Rage Counter chance: (8 + 12 × Skill Level)%'''
Hits between 2 - 4 times.
 
Deals ''Neutral Element'' damage.
 
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
 
 
'''Blind chance: TBD'''
 
 
'''Damage: TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack
 
| style="text-align: left;" | [[file:Devotion.png]] Devotion
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 5
+
* '''Max Level''': 1
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Support
+
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Releases all Rage Counters from ''Vanguard Force'' to damage an enemy.
 
  +
Damage increases based on missing HP.
|Protect ''Party Member'' by taking all damage they receive for them.
 
Devoted players must stay within a certain distance of the caster for this effect to work.
 
 
'''Amount of protected member: [1 x Skill Level]'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell
  +
| style="text-align: left;" |
  +
* '''Max Level''': 3
  +
| style="text-align: center;" | Active
  +
| style="text-align: center;" | Buff
  +
| style="text-align: center;" | None
  +
|Provides different effects depending on skill level:
   
  +
* Lv1: Recover 3% Max HP every 3 sec
| style="text-align: left;" | [[file:Providence.png]] Providence
 
  +
* Lv2: Recover 3% Max SP every 5 sec
  +
* Lv3: DEF +250, MDEF +250
  +
|-
  +
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Support
+
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|The next attack deals increased damage.
  +
If ''Sacrifice'' is active, the buff is not removed.
  +
Increases Sacrifice hit count.
  +
Reduces Sacrifice HP cost to 1% while active.
   
  +
'''Sacrifice hits: (10 × Skill Level)'''
|Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters''
 
 
'''Damage reduction: [5 x Skill Level]%'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand
 
| style="text-align: left;" | [[file:Defender.png]] Defender
+
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Active
  +
| style="text-align: center;" | Melee, AoE
  +
| style="text-align: center;" | STR
  +
|Deals AoE damage around the user.
  +
|-
  +
| style="text-align: left;" | [[file:Banding.png]] Banding
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
| style="text-align: center;" | None
+
| style="text-align: center;" | Party
  +
|Increases Physical Defense based on number of party members within 11×11 cells.
   
  +
'''DEF Bonus: PartyMember × (15 + 3 × Skill Level)'''
|Reduce damage taken from ''Physical'' Attacks.
 
 
'''Damage Reduction: [5 + 5 x Skill Level]%'''
 
 
'''Duration: TBD Seconds'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle
  +
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Active
  +
| style="text-align: center;" | Magic, AoE
  +
| style="text-align: center;" | INT
  +
|Deals magic damage around the caster.
  +
Heals 1% of the damage dealt.
  +
|-
  +
| style="text-align: left;" | [[file:KingsGrace.png]] King's Grace
  +
| style="text-align: left;" |
  +
* '''Max Level''': 5
  +
| style="text-align: center;" | Buff
  +
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Makes the user untargetable and regenerates HP of self and party members.
  +
Heals some status ailments.
   
  +
'''HP Recovery: 3 + (1% × Skill Level)'''
| style="text-align: left;" | [[file:Pressure.png]] Pressure
 
  +
'''Duration: 5 sec'''
  +
|-
  +
| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Neutral / Holy
+
| style="text-align: center;" | Magic, AoE
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
  +
|Deals Neutral magic damage.
  +
Becomes Holy if ''Benedictio'' or ''Piety'' is active.
  +
50% chance to inflict Blind.
   
  +
'''Blind Chance: 50%'''
|Summons a massive crucifix to crush enemies by inflicting 3 hits of ''Neutral Element Magic Damage''.
 
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
 
 
'''Damage: TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:Piety.png]] Piety
  +
| style="text-align: left;" |
  +
* '''Max Level''': 5
  +
| style="text-align: center;" | Support
  +
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Endows user and nearby party members' armor with Holy element.
   
  +
'''Duration: (60 × Skill Level) sec'''
| style="text-align: left;" | [[file:Sacrifice.png]] Sacrifice
 
  +
|-
  +
| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Buff, Auto Attack Increase
+
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | Max HP
+
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Applies debuff reducing Physical Damage Dealt by 25%.
 
  +
Damage increases with VIT and Shield Refine.
|Enhances the damage of next 5 Auto Attacks based on user's Max HP.
 
Each Auto Attack will drain 9% of user's Max HP.
 
Ignore most damage multipliers.
 
Ignores target's DEF and Flee.
 
 
 
'''Damage boost: TBD%'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit
 
| style="text-align: left;" | [[file:Gospel.png]] Gospel
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Support, Debuff
+
| style="text-align: center;" | Melee, Single Target
  +
| style="text-align: center;" | STR
  +
|Deals damage.
  +
Instantly accumulates 10 Rage Counters if Vanguard Force is active.
  +
|-
  +
| style="text-align: left;" | [[file:Inspiration.png]] Inspiration
  +
| style="text-align: left;" |
  +
* '''Max Level''': 5
  +
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Increases Base Stats, HIT, ATK, and MATK.
   
  +
'''Duration: 200 + (100 × Skill Level) sec'''
|Sings a hymn that will cause one out of 10 different Debuff status effects to enemies.
 
  +
'''Stat Bonus: 6 × Skill Level'''
Endows one out of 10 Buff status effects upon Party Member within range.
 
  +
'''HIT Bonus: 12 × Skill Level'''
This skill is canceled if the
 
  +
'''ATK/MATK Bonus: 40 × Skill Level'''
 
'''Scaling TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle
  +
| style="text-align: left;" |
  +
* '''Max Level''': 5
  +
| style="text-align: center;" | Buff
  +
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Fully restores HP.
  +
All Stats +20%.
  +
Movement Speed increases.
  +
After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled.
  +
Cannot be removed by Dispell.
  +
  +
'''Lv1: 6% HP/SP drained per sec for 10s'''
  +
'''Lv2: 4% per sec for 15s'''
  +
'''Lv3: 3% per sec for 20s'''
  +
'''Lv4: 2% per sec for 25s'''
  +
'''Lv5: 1% per sec for 30s'''
 
|}
 
|}
 
<noinclude>[[Category:Classes Info]]</noinclude>
 
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:38, 8 December 2025

Name Level Type Damage Scaling Description
CannonSpear.png Cannon Spear
  • Max Level: 10
Active Ranged, AoE STR Deal damage to all enemies in line with the target using Spear.
BanishingPoint.png Banishing Point
  • Max Level: 10
Active Ranged, Single Target STR Deal damage to a target using Spear.
ShieldPress.png Shield Press
  • Max Level: 5
Active Melee, Single Target DEF, MDEF, VIT, Shield Refine Applies a debuff on the target that reduces Physical Damage Dealt by 25%.

Ignores most damage multipliers. Damage increases with VIT and Shield Refine.

File:Prestige.png Prestige
  • Max Level: 10
Buff (Toggle) None None Increase the user's DEF.

Drains 5 SP per second while active.

DEF Bonus: 10 × Skill Level × Base Level / 100

ReflectShield.png Reflect Shield
  • Max Level: 10
Buff (Toggle) None None Decreases reflected damage taken.

Requires a shield. Drains 5 SP per second.

Damage Reduction: 10% × Skill Level

PinpointAttack.png Pinpoint Attack
  • Max Level: 10
Active Ranged, Single Target STR Jump to a target using Spear and deal Critical Damage.
VanguardForce.png Vanguard Force
  • Max Level: 5
Active Buff None Increase Max HP.

When attacked, may accumulate a Rage Counter. Drains SP over time.

HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)%

BurstAttack.png Burst Attack
  • Max Level: 1
Active Melee, Single Target None Releases all Rage Counters from Vanguard Force to damage an enemy.

Damage increases based on missing HP.

ShieldSpell.png Shield Spell
  • Max Level: 3
Active Buff None Provides different effects depending on skill level:
  • Lv1: Recover 3% Max HP every 3 sec
  • Lv2: Recover 3% Max SP every 5 sec
  • Lv3: DEF +250, MDEF +250
ExceedBreak.png Exceed Break
  • Max Level: 5
Active Buff None The next attack deals increased damage.

If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active.

Sacrifice hits: (10 × Skill Level)

OverBrand.png Over Brand
  • Max Level: 10
Active Melee, AoE STR Deals AoE damage around the user.
Banding.png Banding
  • Max Level: 5
Active Buff Party Increases Physical Defense based on number of party members within 11×11 cells.

DEF Bonus: PartyMember × (15 + 3 × Skill Level)

HolyCircle.png Holy Circle
  • Max Level: 10
Active Magic, AoE INT Deals magic damage around the caster.

Heals 1% of the damage dealt.

File:KingsGrace.png King's Grace
  • Max Level: 5
Buff None None Makes the user untargetable and regenerates HP of self and party members.

Heals some status ailments.

HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec

GenesisRay.png Genesis Ray
  • Max Level: 10
Active Magic, AoE INT Deals Neutral magic damage.

Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind.

Blind Chance: 50%

Piety.png Piety
  • Max Level: 5
Support None None Endows user and nearby party members' armor with Holy element.

Duration: (60 × Skill Level) sec

EarthDrive.png Earth Drive
  • Max Level: 5
Active Melee, AoE DEF, MDEF, VIT, Shield Refine Applies debuff reducing Physical Damage Dealt by 25%.

Damage increases with VIT and Shield Refine.

HesperusLit.png Hesperus Lit
  • Max Level: 10
Active Melee, Single Target STR Deals damage.

Instantly accumulates 10 Rage Counters if Vanguard Force is active.

Inspiration.png Inspiration
  • Max Level: 5
Buff None None Increases Base Stats, HIT, ATK, and MATK.

Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level

FullThrottle.png Full Throttle
  • Max Level: 5
Buff None None Fully restores HP.

All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell.

Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s