Difference between revisions of "Instances"
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== Level 200+ == |
== Level 200+ == |
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+ | |[[File:Instance_Logo_-_OHG_Hard.jpg|link=]]<br> [[Old Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_OHG_Challence.jpg|link=]]<br> [[Old Glass Heim - Challence Mode]] || [[File:Instance_Logo_-_Schmidt_Hard.jpg|link=]]<br>[[Fall of Glass Heim - Hard Mode]] |
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Revision as of 07:33, 6 January 2026
This section needs revision. I will give basic information for now, but full details will be released later.
Instances use a custom party loot system, where every party member gets a Quest. As long as they are on the map when the boss from the instance dies, they get credit and get rewards.
Instances do not have a cooldown, and can be played at your leisure.
Level 100+
![]() Ghost Palace |
![]() Hazy Forest |
![]() Room of Consciousness |
![]() Werner Laboratory |
Level 125+
![]() Airship Assault |
![]() Charleston Crisis |
![]() Devil Tower |
![]() Faceworm's Nest |
![]() Hidden Garden |
![]() Horror Toy Factory |
![]() Nightmarish Jitterbug |
![]() Old Glass Heim - Normal Mode |
![]() Twillight Garden |
Level 150+
![]() Bios Island |
![]() Geffen Magic Tournament |
![]() Morse's Cave |
![]() Sky Fortress |
![]() Temple of the Demon God |
Level 175+
![]() EDDA Biolab |
![]() Hidden Garden - Hard Mode |
![]() Water Garden |
![]() Water Garden - Hard Mode |
Level 200+
![]() Old Glass Heim - Hard Mode |
![]() Old Glass Heim - Challence Mode |
![]() Fall of Glass Heim - Hard Mode |
























