Difference between revisions of "Instances"
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| − | |[[File:Instance_Logo_-_Ghost_Palace.jpg|link=]]<br>[[Ghost Palace]] || [[File:Instance_Logo_-_Hazy_Forest.jpg|link=]]<br>[[Hazy Forest]] || [[File:Instance_Logo_-_Room_of_Consciousness.jpg|link=]]<br>[[Room of Consciousness]] || [[File:Instance_Logo_-_Werner_Laboratory.jpg|link=]]<br>[[Werner Laboratory]] |
+ | |[[File:Instance_Logo_-_Ghost_Palace.jpg|link=]]<br>[[Ghost Palace]] || [[File:Dungeon_-_DM.jpg|link=]]<br>[[Heart Hunter War Base]] || [[File:Instance_Logo_-_Hazy_Forest.jpg|link=]]<br>[[Hazy Forest]] || [[File:Instance_Logo_-_Room_of_Consciousness.jpg|link=]]<br>[[Room of Consciousness]] || [[File:Instance_Logo_-_Werner_Laboratory.jpg|link=]]<br>[[Werner Laboratory]] |
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Revision as of 20:47, 6 January 2026
This section needs revision. I will give basic information for now, but full details will be released later.
Instances use a custom party loot system, where every party member gets a Quest. As long as they are on the map when the boss from the instance dies, they get credit and get rewards.
Instances do not have a cooldown, and can be played at your leisure.
Level 100+
![]() Ghost Palace |
![]() Heart Hunter War Base |
![]() Hazy Forest |
![]() Room of Consciousness |
![]() Werner Laboratory |
Level 125+
![]() Airship Assault |
![]() Charleston Crisis |
![]() Devil Tower |
![]() Faceworm's Nest |
![]() Hidden Garden |
![]() Horror Toy Factory |
![]() Nightmarish Jitterbug |
![]() Old Glass Heim - Normal Mode |
![]() Twillight Garden |
Level 150+
![]() Bios Island |
![]() Geffen Magic Tournament |
![]() Morse's Cave |
![]() Sky Fortress |
![]() Temple of the Demon God |
Level 175+
![]() EDDA Biolab |
![]() Hidden Garden - Hard Mode |
![]() Water Garden |
![]() Water Garden - Hard Mode |
Level 200+
![]() Old Glass Heim - Hard Mode |
![]() Old Glass Heim - Challence Mode |
![]() Fall of Glass Heim - Hard Mode |

























