Difference between revisions of "Instances"
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(Created page with "Here are some important instances that you should look into: 1. Bio Lines a. You get '''heoric coin''' when finishing the instance, which can be used to make useful weapo...") |
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| + | ===This section needs revision. I will give basic information for now, but full details will be released later.=== |
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| − | Here are some important instances that you should look into: |
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| + | <br> |
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| + | Instances use a custom party loot system, where every party member gets a <span style="color:#e74c3c">Quest</span>. As long as they are on the map when the boss from the instance dies, they get credit and get rewards. |
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| + | <br> |
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| + | Instances do not have a cooldown, and can be played at your leisure. |
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| + | == Level 100+ == |
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| − | 1. Bio Lines |
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| + | {| class="wikitable" style="text-align:center;" |
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| + | |- |
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| + | |[[File:Instance_Logo_-_Ghost_Palace.jpg|link=]]<br>[[Ghost Palace]] || [[File:Dungeon_-_DM.jpg|link=]]<br>[[Heart Hunter War Base]] || [[File:Instance_Logo_-_Hazy_Forest.jpg|link=]]<br>[[Hazy Forest]] || [[File:Instance_Logo_-_Room_of_Consciousness.jpg|link=]]<br>[[Room of Consciousness]] || [[File:Instance_Logo_-_Infinite_Space.jpg|link=]]<br>[[Infinite Space]] |
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| + | |- |
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| + | |[[File:Instance_Logo_-_Werner_Laboratory.jpg|link=]]<br>[[Werner Laboratory]] |
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| + | |} |
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| + | == Level 125+ == |
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| − | a. You get '''heoric coin''' when finishing the instance, which can be used to make useful weapons. |
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| + | {|class="wikitable" |
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| + | |- |
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| + | {| class="wikitable" style="text-align:center;" |
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| + | |- |
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| + | |[[File:Instance_Logo_-_Airship.jpg|link=]]<br>[[Airship Assault]] || [[File:Instance_Logo_-_Charleston_Crisis.jpg|link=]]<br>[[Charleston Crisis]] || [[File:Instance_Logo_-_Devil_Tower.jpg|link=]]<br>[[Devil Tower]] || [[File:Instance_Logo_-_Faceworm's_Nest.jpg|link=]]<br>[[Faceworm's Nest]] || [[File:Instance_Logo_-_Hidden_Garden.jpg|link=]]<br>[[Hidden Garden]] |
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| + | |- |
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| + | |[[File:Instance_Logo_-_Horror_Toy_Factory.jpg|link=]]<br>[[Horror Toy Factory]] || [[File:Instance_Logo_-_Nightmarish_Jitterbug.jpg|link=]]<br>[[Nightmarish Jitterbug]] || [[File:Instance_Logo_-_OHG.jpg|link=]]<br>[[Old Glass Heim - Normal Mode]] || [[File:Instance_Logo_-_Twilight_Garden.jpg|link=]]<br>[[Twilight Garden]] |
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| + | |} |
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| + | == Level 150+ == |
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| − | b. The NPCs on the left show the '''weapons''', which you should take a look. |
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| + | {| class="wikitable" style="text-align:center;" |
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| + | |- |
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| + | |[[File:Instance_Logo_-_Bios_Island.jpg|link=]]<br>[[Bios Island]] || [[File:Instance_Logo_-_Geffen_Tournament.jpg|link=]]<br>[[Geffen Magic Tournament]] || [[File:Instance_Logo_-_Morse's_Cave.jpg|link=]]<br>[[Morse's Cave]] || [[File:Instance_Logo_-_Sky_Fortress.jpg|link=]]<br>[[Sky Fortress]] || [[File:Instance_Logo_-_Temple_of_the_Demon_God.jpg|link=]]<br>[[Temple of the Demon God]] |
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| + | |} |
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| + | == Level 175+ == |
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| − | c. middle and right instance is relatively easy with 1 mil damage should be able to do it. The upper one needs 2-3 mil damage. |
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| + | {| class="wikitable" style="text-align:center;" |
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| + | |- |
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| + | |[[File:Instance_Logo_-_EDDA_Biolabs.jpg|link=]]<br>[[EDDA Biolab]] || [[File:Instance_Logo_-_Hidden_Garden_-_Hard_Mode.jpg|link=]]<br>[[Hidden Garden - Hard Mode]] || [[File:Instance_Logo_-_Water_Garden.jpg|link=]]<br>[[Water Garden]] || [[File:Instance_Logo_-_Water_Garden_-_Hard_Mode.jpg|link=]]<br>[[Water Garden - Hard Mode]] |
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| + | |} |
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| + | == Level 200+ == |
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| − | |||
| + | {| class="wikitable" style="text-align:center;" |
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| − | 2. Cor Mission |
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| + | |[[File:Instance_Logo_-_OHG_Hard.jpg|link=]]<br> [[Old Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_OHG_Challence.jpg|link=]]<br> [[Old Glass Heim - Challence Mode]] || [[File:Instance_Logo_-_Schmidt_Hard.jpg|link=]]<br>[[Fall of Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_Villa_of_Deception_1.jpg|link=]]<br>[[Villa of Deception]] || [[File:Instance_Logo_-_Villa_of_Deception.jpg|link=]]<br>[[Villa of Deception - Hard Mode]] |
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| − | |||
| + | |} |
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| − | a. '''Cor armor''' are generally good with enchants (just port there to see the equipment from the NPC) |
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| − | |||
| − | b. The items to make those equipment can be farm through Dungeon >> Rudus >> 3 |
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| − | |||
| − | |||
| − | 3. EDDA Biolabs |
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| − | |||
| − | a. Some '''good weapons''' there as well, just finish the instance and it will give you the required items |
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| − | |||
| − | b. relatively hard, you need about '''2m damage''' to go through the instance. |
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| − | |||
| − | |||
| − | 4. Endless Tower |
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| − | |||
| − | a. just good as always, farm some stuff, 100 floors, should be able to do it with 1 mil damage. |
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| − | |||
| − | |||
| − | 5. Geffen Magic Tournament |
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| − | |||
| − | a. the cards from the mobs in there are good, 1-2 mil damage will do. |
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| − | |||
| − | |||
| − | 6. Horror Toy Factory: |
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| − | |||
| − | a. You can farm '''Vicious Cookie card''' in this instance, useful for some jobs. |
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| − | |||
| − | |||
| − | 7. Old Glast Heim (OGH) |
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| − | |||
| − | a. '''Temporal Garment, Shoe, Headsets''' can be farmed through these instances. |
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| − | b. lower NPCs are for easy OGH instance 500k - 1m damage will do, this instance can let you make temporal shoe. |
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| − | c. upper NPCs are for hard and challenged OGH, which is really hard. You need 20m damage at least to go through it. |
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| − | d. just port there and check out those NPCs and enchants, they're strong. |
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| − | |||
| − | |||
| − | 8. Room of Consciousness |
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| − | |||
| − | a. Boss card is kinda good. |
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| − | 9. Wolfchev's Lab |
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| − | |||
| − | a. Boss card is kinda good. |
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Latest revision as of 15:46, 18 January 2026
This section needs revision. I will give basic information for now, but full details will be released later.
Instances use a custom party loot system, where every party member gets a Quest. As long as they are on the map when the boss from the instance dies, they get credit and get rewards.
Instances do not have a cooldown, and can be played at your leisure.
Level 100+
![]() Ghost Palace |
![]() Heart Hunter War Base |
![]() Hazy Forest |
![]() Room of Consciousness |
![]() Infinite Space |
![]() Werner Laboratory |
Level 125+
![]() Airship Assault |
![]() Charleston Crisis |
![]() Devil Tower |
![]() Faceworm's Nest |
![]() Hidden Garden |
![]() Horror Toy Factory |
![]() Nightmarish Jitterbug |
![]() Old Glass Heim - Normal Mode |
![]() Twilight Garden |
Level 150+
![]() Bios Island |
![]() Geffen Magic Tournament |
![]() Morse's Cave |
![]() Sky Fortress |
![]() Temple of the Demon God |
Level 175+
![]() EDDA Biolab |
![]() Hidden Garden - Hard Mode |
![]() Water Garden |
![]() Water Garden - Hard Mode |
Level 200+
![]() Old Glass Heim - Hard Mode |
![]() Old Glass Heim - Challence Mode |
![]() Fall of Glass Heim - Hard Mode |
![]() Villa of Deception |
![]() Villa of Deception - Hard Mode |




























