Difference between revisions of "Template:Knight Skills"
Cypherusuh (talk | contribs) |
Cypherusuh (talk | contribs) |
||
| Line 19: | Line 19: | ||
*Daggers |
*Daggers |
||
| − | Damage Increase : 1% per skill level |
+ | '''Damage Increase : 1% per skill level''' |
|- |
|- |
||
| Line 33: | Line 33: | ||
*Two Handed Spears |
*Two Handed Spears |
||
| − | Damage Increase : 1% per skill level |
+ | '''Damage Increase : 1% per skill level''' |
|- |
|- |
||
| − | | style="text-align: left;" | [[file:MaceMastery.png]] |
+ | | style="text-align: left;" | [[file:MaceMastery.png]] Mace Mastery |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* '''Max Level''': 10 |
* '''Max Level''': 10 |
||
| Line 46: | Line 46: | ||
*Maces |
*Maces |
||
| − | Damage Increase : 1% per skill level |
+ | '''Damage Increase : 1% per skill level''' |
|- |
|- |
||
| + | |||
| − | | style="text-align: left;" | [[file:MaceMastery.png]] MaceMastery |
||
| + | | style="text-align: left;" | [[file:AxeMastery.png]] Axe Mastery |
||
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* '''Max Level''': 10 |
* '''Max Level''': 10 |
||
| Line 59: | Line 60: | ||
*Two-Handed Axe |
*Two-Handed Axe |
||
| − | Damage Increase : 1% per skill level |
+ | '''Damage Increase : 1% per skill level''' |
| + | |- |
||
| + | |||
| + | | style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery |
||
| + | | style="text-align: left;" | |
||
| + | * '''Max Level''': 10 |
||
| + | | style="text-align: center;" | Passive |
||
| + | | style="text-align: center;" | Passive |
||
| + | | style="text-align: center;" | Passive |
||
| + | |||
| + | |Restores HP every 10 seconds while idle. |
||
| + | Max HP affects how much HP restoration is increased by this skill. |
||
| + | |||
| + | '''Restores [5 x skill level] + [0.2 x skill level% of max HP]''' |
||
| + | |- |
||
| + | |||
| + | | style="text-align: left;" | [[file:Bash.png]] Bash |
||
| + | | style="text-align: left;" | |
||
| + | * '''Max Level''': 10 |
||
| + | | style="text-align: center;" | Melee |
||
| + | | style="text-align: center;" | Single Target |
||
| + | | style="text-align: center;" | STR |
||
| + | |||
| + | |Hits an enemy with crushing force |
||
| + | |||
| + | '''Damage TBD''' |
||
| + | |- |
||
| + | |||
| + | | style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break |
||
| + | | style="text-align: left;" | |
||
| + | * '''Max Level''': 10 |
||
| + | | style="text-align: center;" | Active |
||
| + | | style="text-align: center;" | Melee, Buff, AoE |
||
| + | | style="text-align: center;" | STR |
||
| + | |||
| + | |Inflict ''Fire'' damage around caster |
||
| + | For 10 seconds, the user will gain a buff that deals an additional 10% ''Fire'' damage when attacking |
||
| + | |||
| + | '''Damage TBD''' |
||
| + | |- |
||
| + | |||
| + | | style="text-align: left;" | [[file:Provoke.png]] Provoke |
||
| + | | style="text-align: left;" | |
||
| + | * '''Max Level''': 10 |
||
| + | | style="text-align: center;" | Active |
||
| + | | style="text-align: center;" | Debuff |
||
| + | | style="text-align: center;" | None |
||
| + | |||
| + | |Enrage a target, forcing them to attack you |
||
| + | Provoke effect: |
||
| + | |||
| + | *'''Increases a provoked target's ATK by [5 + 3 x skill level]%''' |
||
| + | |||
| + | *'''Decreases a provoked target's DEF by [10 + 5 x skill level]%''' |
||
| + | |- |
||
| + | |||
| + | | style="text-align: left;" | [[file:Endure.png]] Endure |
||
| + | | style="text-align: left;" | |
||
| + | * '''Max Level''': 10 |
||
| + | | style="text-align: center;" | Active |
||
| + | | style="text-align: center;" | Buff |
||
| + | | style="text-align: center;" | None |
||
| + | |||
| + | |Allows the user to move without flinching when hit by physical attack. |
||
| + | Increases MDEF for the duration or if hit 7 times. |
||
| + | |||
| + | *'''Duration: 10 + [3 x skill level] seconds''' |
||
| + | |||
| + | *'''Increased MDEF: 1 x skill level''' |
||
| + | |- |
||
| + | |||
| + | | style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk |
||
| + | | style="text-align: left;" | |
||
| + | * '''Max Level''': 1 |
||
| + | | style="text-align: center;" | Passive |
||
| + | | style="text-align: center;" | Buff |
||
| + | | style="text-align: center;" | None |
||
| + | |||
| + | |When the user's HP falls below 25% : |
||
| + | |||
| + | *'''Increased ATK by 32%''' |
||
| + | |||
| + | *'''Reduce DEF by 55%''' |
||
| + | |- |
||
| + | |||
| + | | style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow |
||
| + | | style="text-align: left;" | |
||
| + | * '''Max Level''': 1 |
||
| + | | style="text-align: center;" | Passive |
||
| + | | style="text-align: center;" | Buff |
||
| + | | style="text-align: center;" | None |
||
| + | |||
| + | |Bash will now have a chance to stun the target. |
||
| + | |||
| + | '''Stun Chance: [Bash level x Base level]%''' |
||
| + | |- |
||
| + | |||
| + | | style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery |
||
| + | | style="text-align: left;" | |
||
| + | * '''Max Level''': 10 |
||
| + | | style="text-align: center;" | Active |
||
| + | | style="text-align: center;" | Debuff |
||
| + | | style="text-align: center;" | None |
||
| + | |||
| + | |Enables natural HP regen while moving |
||
| + | '''Increase HP Recovery''' skill does not affect '''Moving HP Recovery''' |
||
| + | |||
| + | '''While moving, natural regen is increased by 75%''' |
||
|- |
|- |
||