Difference between revisions of "Knight"
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== Knight == |
== Knight == |
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| − | + | {{Knight Skills}} |
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== Lord Knight == |
== Lord Knight == |
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Revision as of 05:25, 25 March 2023
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The Warlock (WL) is a 3rd job class and the final upgrade to Wizards. Warlocks are powerful magic damage dealers, capable of dealing heavy AoE and single target magic damage using various elements such as Fire, Water, Wind, Earth, or Ghost. Along with their damage dealing capabilities, Warlocks are also able to inflict new status alignments such as Freezing, Burning, and Stasis to weaken their enemies in battle. They also have access to a newly introduced Spellbook system that allows them to cast skills without a cast time.
Player Guides
Skills
Swordsman
Knight
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
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Active | Melee, AoE | STR | Deals damage to all enemies around the user, then knocks targets back.
Cannot be used with Spear type weapons. Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1–2 depending on collision Lv10: 500% × 2 = 1000% ATK | |
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Passive | Passive | None | Allows the Knight to ride a Peco Peco.
Riding imposes ASPD penalty reduced per skill level. ASPD Penalty: -50% ASPD Return: +5% per level | |
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Active | Melee, Single Target | STR | Stabs the enemy with a spear.
Deals extra hits depending on target size. Accuracy Bonus: (5 × SkillLv)% Damage: Small = ATK × (100% + 10% × Lv) Medium = Small × 2 hits Large = Small × 3 hits Lv10: Small = 200% Medium = 400% Large = 600% | |
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Active | Buff | None | Increases ASPD, Critical Rate, and HIT when using a Two-Hand Sword.
Crit Bonus: (2 + SkillLv) HIT Bonus: (2 × SkillLv) Duration: 600s | |
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Active | Single Target | STR | Charges toward the enemy, dealing more damage the farther the distance.
Damage: ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK | |
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Active | Buff | None | Blocks physical attacks while using a Two-Hand Sword.
Block Chance: (23 + 3 × SkillLv)% Duration: 600s | |
| File:TwoHandMastery.png Two-Hand Sword Mastery |
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Passive | Passive | STR | Increases damage when using Two-Handed Swords.
Bonus Damage: (2 × SkillLv)% |
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Active | Ranged, Single Target | STR | Throws a spear at a distant enemy.
Range: 3 + (2 × Lv) cells Damage: ATK × (100% + 50% × Lv) Lv5: 350% ATK | |
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Active | Auto Attack Buff | None | Imbues the weapon with energy, increasing all physical damage.
Skill Damage: (BaseLv × SkillLv)% Auto Attack: + (2 × SkillLv) ATK Duration: 600s | |
| File:OneHandMastery.png One-Hand Sword Mastery |
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Passive | Passive | STR | Increases damage with One-Hand Swords.
Bonus Damage: (2 × SkillLv)% |
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Active | Buff | None | Boosts all damage types and HIT.
Also grants Endure. Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600s |