Difference between revisions of "Template:Hunter Skills"
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | Active |
+ | | style="text-align: center;" | Active/Passive |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Calls a falcon to help with the hunt. |
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− | |Add a chance to block physical attacks while using '''Shield'''. |
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+ | If the player has a Warg summoned, this skill will fail, unless Hawk Mastery is learned. |
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− | '''Block Chance : TBD%''' |
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+ | |||
− | '''Duration : TBDs''' |
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+ | Each level increases the damage dealt by Falcon skills. |
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+ | |||
+ | '''Damage boost: [1 x skill level]%''' |
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| style="text-align: left;" | [[file:BlitzBeat.png]] Blitz Beat |
| style="text-align: left;" | [[file:BlitzBeat.png]] Blitz Beat |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 10 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | LUK |
+ | |Commands your falcon to attack a group of enemies around a target. |
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− | |Bash the target with your shield with enough force to knock it backwards. |
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− | Ignores most damage multiplier. |
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− | This skill calculate damage based on the max level of skills instead of used level. |
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− | Each level knocks the target back further. |
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+ | When learned, add a chance to auto-cast Blitz Beat when auto attacking. The chance is based on the user's LUK stat. |
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− | '''Applies debuff on target which reduces Physical Damage Dealt by 25%''' |
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+ | |||
− | '''Knockback distance: TBD''' |
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+ | '''Damage: TBD''' |
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| style="text-align: left;" | [[file:SteelCrow.png]] Steel Crow |
| style="text-align: left;" | [[file:SteelCrow.png]] Steel Crow |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 10 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Increase the damage dealt by Falcon skills |
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− | |Attacks an enemy from a distance by throwing your '''Shield'''. |
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− | Pulls the target towards you, even if the skill misses. |
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− | Ignores most damage multiplier. |
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− | This skill calculate damage based on the max level of skills instead of used level. |
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+ | '''Damage boost: [1 x skill level]%''' |
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− | '''Applies debuff on target which reduces Physical Damage Dealt by 25%''' |
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− | '''Knockback distance: TBD''' |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | LUK |
+ | |Commands your falcon to attack a group of enemies. |
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− | |Reflect a portion of Melee Damage back to the attacker. |
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+ | '''Damage: TBD''' |
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− | '''Reflect chance: [10 + 3 x skill level]%''' |
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− | '''Reflect amount: TBD''' |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
− | | |
+ | |Causes an enemy, and enemies around it to be inflicted with the Sleep status. |
− | ''' |
+ | '''Sleep Chance: TBD''' |
− | '''Damage: TBD''' |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Melee, Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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+ | |Set a trap, which will automatically explode after a duration, or when an enemy steps on it. |
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− | |Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact. |
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− | Has a chance to cause ''Blind'' status. |
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− | Hits between 2 - 4 times. |
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− | Deals ''Neutral Element'' damage. |
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− | When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''. |
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+ | The damage dealt is split among enemies hit. |
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− | '''Blind chance: TBD''' |
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'''Damage: TBD''' |
'''Damage: TBD''' |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single Target |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Sets a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. |
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− | |Protect ''Party Member'' by taking all damage they receive for them. |
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− | Devoted players must stay within a certain distance of the caster for this effect to work. |
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− | '''Amount of protected member: [1 x Skill Level]''' |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Sets a trap which will emit intense light when stepped on, which can cause the Blind status. |
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− | |Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters'' |
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− | ''' |
+ | '''Blind chance: TBD''' |
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| style="text-align: left;" | [[file:FreezingTrap.png]] Freezing Trap |
| style="text-align: left;" | [[file:FreezingTrap.png]] Freezing Trap |
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− | * '''Max Level''': |
+ | * '''Max Level''': 10 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Melee, Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | INT |
+ | |Set a trap which will deal damage and Freeze an enemy when stepped on. |
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− | |Reduce damage taken from ''Physical'' Attacks. |
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− | '''Damage |
+ | '''Damage: TBD''' |
+ | |||
+ | '''Freeze chance: TBD''' |
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− | '''Duration: TBD Seconds''' |
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| style="text-align: left;" | [[file:AnkleSnare.png]] Ankle Snare |
| style="text-align: left;" | [[file:AnkleSnare.png]] Ankle Snare |
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− | * '''Max Level''': |
+ | * '''Max Level''': 5 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single target |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
+ | |Set a trap that will bind an enemy to the ground for the skill's duration. |
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− | |Summons a massive crucifix to crush enemies by inflicting 3 hits of ''Neutral Element Magic Damage''. |
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− | When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''. |
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− | ''' |
+ | '''Duration: TBD''' |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
| style="text-align: center;" | Max HP |
| style="text-align: center;" | Max HP |
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+ | |Sets a trap which will drain SP from enemies. |
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− | |Enhances the damage of next 5 Auto Attacks based on user's Max HP. |
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− | Each Auto Attack will drain 9% of user's Max HP. |
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− | Ignore most damage multipliers. |
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− | Ignores target's DEF and Flee. |
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+ | Note: Monsters do not have SP, so this is mainly for PVP purposes. |
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− | ''' |
+ | '''SP drain: TBD''' |
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| style="text-align: left;" | [[file:TalkieBox.png]] Talkie Box |
| style="text-align: left;" | [[file:TalkieBox.png]] Talkie Box |
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| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 1 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | For Fun |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
+ | |Sets a trap which will display a prepared message for the person who triggers it. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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− | '''Scaling TBD''' |
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| style="text-align: left;" | [[file:LandMine.png]] Land Mine |
| style="text-align: left;" | [[file:LandMine.png]] Land Mine |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE (in a single cell) |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | INT |
+ | |Sets a trap which will explode when an enemy steps on it. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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− | ''' |
+ | '''Damage: TBD''' |
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| style="text-align: left;" | [[file:RemoveTrap.png]] Remove Trap |
| style="text-align: left;" | [[file:RemoveTrap.png]] Remove Trap |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 1 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Support |
+ | | style="text-align: center;" | Support |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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− | | |
+ | |Removes a trap that has been set, as well as retrieve the trap used. |
− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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− | |||
− | '''Scaling TBD''' |
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| style="text-align: left;" | [[file:SpringTrap.png]] Spring Trap |
| style="text-align: left;" | [[file:SpringTrap.png]] Spring Trap |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 5 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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| style="text-align: center;" | Support, Debuff |
| style="text-align: center;" | Support, Debuff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Commands your Falcon to remove a set trap from a distance. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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− | ''' |
+ | '''Range: [3 x skill level]''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Snipe.png]] Snipe |
| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Adaptable |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | DEX |
+ | |When learned, allows Hunting skills to have a chance to trigger the Snipe status. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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+ | When using single target skills, the Snipe status has a chance to activate. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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+ | When using AOE skills, the AOE Snipe status has a chance to activate. |
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− | This skill is canceled if the |
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+ | These statuses will cancel if Snipe is used, or if the other type is triggered. |
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+ | When using Snipe, deal damage depending on which Snipe status is active. |
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+ | '''No status: No additional scaling''' |
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− | '''Scaling TBD''' |
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− | |- |
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− | | style="text-align: left;" | [[file:Snipe.png]] Snipe |
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− | | style="text-align: left;" | |
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− | * '''Max Level''': 10 |
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− | | style="text-align: center;" | Active |
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− | | style="text-align: center;" | Support, Debuff |
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− | | style="text-align: center;" | None |
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+ | '''Snipe status Damage: [total DEX x 3 x skill level]%''' |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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+ | '''AOE Snipe status Damage: [total DEX x 1.5 x skill level]%''' |
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− | '''Scaling TBD''' |
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| style="text-align: left;" | [[file:WindWalk.png]] Wind Walk |
| style="text-align: left;" | [[file:WindWalk.png]] Wind Walk |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Increases movement speed and FLEE rate of yourself and party members. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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+ | The movement speed bonus does not stack with other similar buff effects. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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+ | '''Flee bonus: [5 x skill level]''' |
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− | '''Scaling TBD''' |
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| style="text-align: left;" | [[file:Detect.png]] Detect |
| style="text-align: left;" | [[file:Detect.png]] Detect |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 4 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Support |
+ | | style="text-align: center;" | Support |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Commands your falcon to detect hidden characters from a distance. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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+ | '''Range: [1 + 2 x skill level]''' |
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− | '''Scaling TBD''' |
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| style="text-align: left;" | [[file:TrueSight.png]] True Sight |
| style="text-align: left;" | [[file:TrueSight.png]] True Sight |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Increases the user's stats, critical, HIT rate and damage dealt with skills. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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− | ''' |
+ | '''Stat bonus: +5 all stats''' |
+ | '''HIT bonus: [3 x skill level]%''' |
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+ | '''Critical bonus: [1 x skill level]''' |
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+ | '''Damage bonus: [2 x skill level]%''' |
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| style="text-align: left;" | [[file:BeastStrafing.png]] Beast Strafing |
| style="text-align: left;" | [[file:BeastStrafing.png]] Beast Strafing |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': |
+ | Soul Link |
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− | | style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single target, AOE |
+ | | style="text-align: center;" | LUK |
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+ | |Combine the power of the hunter and their beast companions. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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+ | When using Beast Strafing, |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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+ | If you have a falcon, and Blitz Beat is leveled, also cast Blitz Beat. |
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− | This skill is canceled if the |
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+ | If Hawk Rush is leveled, also cast Hawk Rush. |
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+ | If you have a warg, and Warg Strike is leveled, also cast Warg Strike. |
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− | ''' |
+ | '''Damage: TBD''' |
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| style="text-align: left;" | [[file:PhantasmicArrow.png]] Phantasmic Arrow |
| style="text-align: left;" | [[file:PhantasmicArrow.png]] Phantasmic Arrow |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': |
+ | Platinum Skill |
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− | | style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single Target |
+ | | style="text-align: center;" | DEX |
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+ | |Shoot a magic arrow, without requiring an actual arrow equipped. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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+ | Knocks back the target by 3 cells. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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− | ''' |
+ | '''Damage: TBD''' |
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