Difference between revisions of "Template:DragonKnight Skills"

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| style="text-align: center;" | Auto Attack Increase, Buff
 
| style="text-align: center;" | Auto Attack Increase, Buff
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Creates up to 5 ''Aura Weapons'' that circle the user.
  +
When auto-attacking, has a chance to deal bonus damage and consume 1 ''Aura Weapon''.
  +
Aura Weapons regenerate over time.
   
  +
'''Duration: [Skill level × 30] seconds'''
|Creates up to 5 ''Aura Weapons'' which circle the user.
 
When Auto Attacking, has a chance to deal additional damage, which removes one of the Aura Weapon.
 
Aura Weapons will replenish naturally overtime
 
 
'''Duration: [Skill level x 30] Seconds'''
 
 
 
|-
 
|-
| style="text-align: left;" | [[file:ServantWeaponSign.png]] Servant Weapon - Sign
+
| style="text-align: left;" | [[file:ServantWeaponSign.png]] Servant Weapon Sign
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
* '''Max Level''': 5
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| style="text-align: center;" | Debuff
 
| style="text-align: center;" | Debuff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Places an ''Aura Weapon'' mark on a target.
  +
Higher levels increase max marks.
  +
Requires Servant Weapon to be active.
   
  +
'''Mark: [1 × Skill Level]'''
|Places one ''Aura Weapon'' on a target.
 
Each level increases the max amount of ''Aura Weapon'' that can be placed.
 
Requires Weapon Aura to function.
 
 
'''Mark: [1 x Skill Level]'''
 
 
'''Duration : TBD'''
 
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:ServantWeaponPhantom.png]] Servant Weapon – Phantom
 
| style="text-align: left;" | [[file:ServantWeaponPhantom.png]] Servant Weapon - Phantom
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target, Physical, AoE
+
| style="text-align: center;" | Melee / AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Consumes all ''Aura Weapons'' to dash to the target and deal AoE damage.
 
  +
Target must have an ''Aura Weapon'' mark.
|Consume all active ''Aura Weapons'' to dash to a target and deal melee physical damage to enemies around the target.
 
  +
Has a chance to inflict Deep Blind.
Target must have an ''Aura Weapon''.
 
Has a chance to inflict Deep Blind on targets hit.
 
 
'''Deep Blind chance: TBD%'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:ServantWeaponDemolition.png]] Servant Weapon – Demolition
 
| style="text-align: left;" | [[file:ServantWeaponDemolition.png]] Servant Weapon - Demolition
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target, Physical
+
| style="text-align: center;" | Melee / Physical
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Consumes all ''Aura Weapons'' and deals damage to all marked enemies.
 
|Consumes all ''Aura Weapons'' to inflict melee damage based on the amount of consumed ''Aura Weapons'' to all enemies that are marked with ''Aura Weapons''.
+
Regenerates ''Aura Weapons'' based on enemies hit.
Regenerate an amount of ''Aura Weapons'' based on the amount of target hit.
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ChargingPierce.png]] Charging Pierce
 
| style="text-align: left;" | [[file:ChargingPierce.png]] Charging Pierce
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|When hitting enemies with ''Spear Skills'', gain stacks.
  +
Each stack increases physical damage.
   
  +
At 4 stacks, the next spear skill deals '''80% more damage'''.
|When using a ''Spear Skill'', accumulate a counter depending on how many targets are hit while the status is active.
 
   
  +
'''Damage Bonus: [3 × Skill Level]%'''
Grants the user bonus damage depending on the skill's level.
 
  +
'''Duration: 300 seconds'''
 
When 4 stacks are accumulated, the next skill deals '''80% more damage'''
 
 
'''Damage Bonus: [3 x skill level]%'''
 
'''Duration : 300 Seconds'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:TwoHandedDefense.png]] Two-Handed Defense
 
| style="text-align: left;" | [[file:TwoHandedDefense.png]] Two-Handed Defense
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reduces incoming physical damage when using:
  +
* Two-Handed Sword
  +
* Two-Handed Spear
  +
* Two-Handed Axe
   
  +
'''Damage Reduction: 3% × Skill Level'''
|When equipped with a ''Two-Handed Sword'', ''Two-Handed Spear'', or ''Two-Handed Axe'', decreases Physical Damage taken from enemies depending on their size.
 
 
'''Damage Reduction : TBD x [Skill Level]%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:HackAndSlasher.png]] Hack and Slasher
 
| style="text-align: left;" | [[file:HackAndSlasher.png]] Hack and Slasher
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Ranged, Single Target, AoE, Physical
+
| style="text-align: center;" | Melee / Ranged / AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Hits one enemy with Melee damage, then performs a Ranged AoE follow-up.
 
  +
Melee hit deals more damage using 2H Sword.
|Deals melee damage to a Single Target, then deal Ranged AoE damage to enemies around the target.
 
The Melee Damage hit deals more damage if a ''Two-Handed Sword'' is equipped.
+
Ranged hit deals more using 2H Spear.
The Ranged Damage hits more damage if a ''Two-Handed Spear'' is equipped.
 
 
'''Damage TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:MadnessCrusher.png]] Madness Crusher
 
| style="text-align: left;" | [[file:MadnessCrusher.png]] Madness Crusher
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged / Melee, AoE, Physical
+
| style="text-align: center;" | AoE Physical
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|AoE damage around the caster.
 
|Deal AoE Damage to enemies around the caster.
+
Damage type depends on weapon:
When equipped with a ''Spear'' or ''Two-Handed Spear'', the damage is considered Ranged Damage type.
+
* Spear / 2H Spear Ranged Damage
Otherwise, its considered Melee Damage type.
+
* Others Melee Damage
 
'''Damage TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:StormSlash.png]] Storm Slash
 
| style="text-align: left;" | [[file:StormSlash.png]] Storm Slash
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target,
+
| style="text-align: center;" | Melee
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|High-damage single-target strike.
   
  +
Usable with:
|Deals high damage to a target.
 
Usable with ''Dagger, Sword, Two-Handed Sword, Axe,'' and ''Two-Handed Axe''
+
''Dagger, Sword, 2H Sword, Axe, 2H Axe''
 
'''Damage TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:DragonicAura.png]] Dragonic Aura
 
| style="text-align: left;" | [[file:DragonicAura.png]] Dragonic Aura
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged
 
| style="text-align: center;" | Ranged
| style="text-align: center;" | Max HP and Max SP
+
| style="text-align: center;" | Max HP / Max SP
  +
|Deals Ranged Damage while riding a Dragon and grants a buff that doubles damage of all ''Dragon Skills''.
   
  +
When learned, adds a chance to generate AP (does not stack with other AP passives).
|Inflict Ranged Damage to a target while ''Riding a Dragon'', then give the user a buff that '''Doubles the Damage Dealt''' by ''Dragon Skills''.
 
When learned, add a chance to generate AP when using skills or servant weapon.
 
Does not stack with other AP generating passives.
 
   
 
'''AP Cost: 200'''
 
'''AP Cost: 200'''
 
'''Duration: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Vigor.png]] Vigor
 
| style="text-align: left;" | [[file:Vigor.png]] Vigor
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increases damage of all ''Non-Dragon Physical Skills''.
  +
Each attack consumes HP.
   
  +
Also grants AP generation like Dragonic Aura (non-stacking).
|Increases the damage dealt by all ''Non-Dragon Physical Skills''.
 
Each attack consume some HP.
 
When learned, add a chance to generate AP when using skills or servant weapon.
 
Does not stack with other AP generating passives.
 
   
'''Damage Buff: [3 x Skill Level]%'''
+
'''Damage Bonus: [3 × Skill Level]%'''
  +
'''HP Cost: [100 − 10 × Skill Level]'''
 
'''HP cost: [100 - 10 x Skill Level]'''
 
 
'''Duration: TBD'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:Fury.png]] Fury
 
| style="text-align: left;" | [[file:Fury.png]] Fury
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| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Creates a shield that reduces damage based on current HP.
 
  +
Increases DEF and ATK when damaged.
|Grants the user a shield, that reduces damage taken based on the user's current HP.
 
  +
Heals when dealing damage.
 
  +
Boosts auto-attack damage.
Increases equipment DEF
 
  +
Generates AP when using skills (non-stacking).
 
Every time you take damage while the shield is active, increase your base ATK.
 
 
While dealing damage, heal HP based on the amount of damage dealt, the skill's level and your maxHP.
 
 
Increases auto-attack damage.
 
 
When learned, generate AP when using skills or servant weapon. Does not stack with other AP generating passives.
 
   
 
'''AP Cost: 200'''
 
'''AP Cost: 200'''
  +
'''Auto-Attack Damage Bonus: [Skill Level × Base Level / 100]%'''
 
'''Auto-Attack Damage Buff: [Skill Level x base level / 100]%'''
 
 
|-
 
|-
 
|}
 
|}

Latest revision as of 01:20, 8 December 2025

Name Level Type Damage Scaling Description
ServantWeapon.png Servant Weapon
  • Max Level: 5
Active Auto Attack Increase, Buff STR Creates up to 5 Aura Weapons that circle the user.

When auto-attacking, has a chance to deal bonus damage and consume 1 Aura Weapon. Aura Weapons regenerate over time.

Duration: [Skill level × 30] seconds

ServantWeaponSign.png Servant Weapon – Sign
  • Max Level: 5
Active Debuff None Places an Aura Weapon mark on a target.

Higher levels increase max marks. Requires Servant Weapon to be active.

Mark: [1 × Skill Level]

ServantWeaponPhantom.png Servant Weapon – Phantom
  • Max Level: 5
Active Melee / AoE STR Consumes all Aura Weapons to dash to the target and deal AoE damage.

Target must have an Aura Weapon mark. Has a chance to inflict Deep Blind.

ServantWeaponDemolition.png Servant Weapon – Demolition
  • Max Level: 5
Active Melee / Physical STR Consumes all Aura Weapons and deals damage to all marked enemies.

Regenerates Aura Weapons based on enemies hit.

ChargingPierce.png Charging Pierce
  • Max Level: 10
Active Buff None When hitting enemies with Spear Skills, gain stacks.

Each stack increases physical damage.

At 4 stacks, the next spear skill deals 80% more damage.

Damage Bonus: [3 × Skill Level]% Duration: 300 seconds

TwoHandedDefense.png Two-Handed Defense
  • Max Level: 10
Passive Passive None Reduces incoming physical damage when using:
  • Two-Handed Sword
  • Two-Handed Spear
  • Two-Handed Axe

Damage Reduction: 3% × Skill Level

HackAndSlasher.png Hack and Slasher
  • Max Level: 10
Active Melee / Ranged / AoE STR Hits one enemy with Melee damage, then performs a Ranged AoE follow-up.

Melee hit deals more damage using 2H Sword. Ranged hit deals more using 2H Spear.

MadnessCrusher.png Madness Crusher
  • Max Level: 10
Active AoE Physical STR AoE damage around the caster.

Damage type depends on weapon:

  • Spear / 2H Spear → Ranged Damage
  • Others → Melee Damage
StormSlash.png Storm Slash
  • Max Level: 10
Active Melee STR High-damage single-target strike.

Usable with: Dagger, Sword, 2H Sword, Axe, 2H Axe

DragonicAura.png Dragonic Aura
  • Max Level: 10
Active Ranged Max HP / Max SP Deals Ranged Damage while riding a Dragon and grants a buff that doubles damage of all Dragon Skills.

When learned, adds a chance to generate AP (does not stack with other AP passives).

AP Cost: 200

Vigor.png Vigor
  • Max Level: 10
Active Buff None Increases damage of all Non-Dragon Physical Skills.

Each attack consumes HP.

Also grants AP generation like Dragonic Aura (non-stacking).

Damage Bonus: [3 × Skill Level]% HP Cost: [100 − 10 × Skill Level]

Fury.png Fury
  • Max Level: 5
Active Buff None Creates a shield that reduces damage based on current HP.

Increases DEF and ATK when damaged. Heals when dealing damage. Boosts auto-attack damage. Generates AP when using skills (non-stacking).

AP Cost: 200 Auto-Attack Damage Bonus: [Skill Level × Base Level / 100]%