Difference between revisions of "Template:Assassin Skills"
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|Increases the damage of the, weapon in the right hand when equipped with two weapons. |
|Increases the damage of the, weapon in the right hand when equipped with two weapons. |
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Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. |
Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. |
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+ | |||
'''Damage: 50 + [10 x skill level]%''' |
'''Damage: 50 + [10 x skill level]%''' |
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|Increases the damage of the, weapon in the left hand when equipped with two weapons. |
|Increases the damage of the, weapon in the left hand when equipped with two weapons. |
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Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. |
Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. |
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+ | |||
'''Damage: 30 + [10 x skill level]%''' |
'''Damage: 30 + [10 x skill level]%''' |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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− | |Increases damage dealt to Small, Medium, and Large size monsters when equipped with a |
+ | |Increases damage dealt to Small, Medium, and Large size monsters when equipped with a '''Katar'''. |
+ | |||
'''Damage Increase : 1% per skill level''' |
'''Damage Increase : 1% per skill level''' |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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− | |Initiates the Cloaking |
+ | |Initiates the ''Cloaking Status'', which hides the caster from enemies without disabling movement. However, there is a movement penalty when away from a wall. |
If cloaking is below level 3, you may only cloak near walls. |
If cloaking is below level 3, you may only cloak near walls. |
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| style="text-align: center;" | STR, CRIT |
| style="text-align: center;" | STR, CRIT |
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− | |Directs a flurry of rapid katar strikes that will have a chance of inflicting the Stun |
+ | |Directs a flurry of rapid katar strikes that will have a chance of inflicting the ''Stun Status'' on the target. |
+ | |||
If the target has 95% HP or higher, double the base damage of the skill. |
If the target has 95% HP or higher, double the base damage of the skill. |
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+ | |||
If sonic blow kills the target, the cooldown will be reset. |
If sonic blow kills the target, the cooldown will be reset. |
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|Deals damage to a target and surrounding enemies. |
|Deals damage to a target and surrounding enemies. |
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+ | |||
Deals additional damage if in the Hiding state. |
Deals additional damage if in the Hiding state. |
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+ | |||
Enemies hit will have their movement speed reduced for 1 second. |
Enemies hit will have their movement speed reduced for 1 second. |
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|Enchants the target's weapon with the ''Poison'' element. |
|Enchants the target's weapon with the ''Poison'' element. |
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+ | |||
− | Adds a chance to inflict the Poison status on enemies hit while enchant poison is active. |
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+ | Adds a chance to inflict the ''Poison Status'' on enemies hit while enchant poison is active. |
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+ | |||
Increases damage dealt by poison element magic damage. |
Increases damage dealt by poison element magic damage. |
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'''Duration: 15 + [15 x skill level seconds]''' |
'''Duration: 15 + [15 x skill level seconds]''' |
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+ | |||
'''Magic damage buff: [1 x skill level]%''' |
'''Magic damage buff: [1 x skill level]%''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:PoisonReact.png]] Poison React |
| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |When taking damage there is a chance to counter with the ''Envenom'' skill. |
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− | |Enrage a target, forcing them to attack you |
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+ | |||
− | Provoke effect: |
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+ | If ''Double Attack'' is learned the counter chance is increased. |
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+ | When hit with a poison element skill it will reflect the damage instead. |
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− | *'''Increases a provoked target's ATK by [5 + 3 x skill level]%''' |
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− | + | '''Duration: 15 + [5 x skill level] seconds''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:VenomDust.png]] Venom Dust |
| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Magic, Debuff |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | INT, CRIT, |
+ | 1 Red Gemstone |
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+ | |Contaminates the ground placing a poisonous cloud on a targeted area. |
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− | |Allows the user to move without flinching when hit by physical attack. |
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− | Increases MDEF for the duration or if hit 7 times. |
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+ | Enemies in the cloud will take poison damage over time and have a chance to be inflicted with the '''Poison Status''' . |
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− | *'''Duration: 10 + [3 x skill level] seconds''' |
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+ | This skill will deal damage based on the max level of this skill instead of the used level. |
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− | *'''Increased MDEF: 1 x skill level''' |
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+ | |||
+ | Each level has a different duration. |
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+ | |||
+ | '''Duration: 8 + [2 x skill level] seconds''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:VenomSplasher.png]] Venom Splasher |
+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 10 |
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+ | | style="text-align: center;" | Active |
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+ | | style="text-align: center;" | Magic, Debuff |
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+ | | style="text-align: center;" | INT, CRIT |
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+ | |||
+ | |Plants a time bomb on a target which will explode after a duration dealing ''Poison'' magic damage to targets nearby with a chance of inflicting the ''Poison Status''. |
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+ | |||
+ | '''Damage: TBD''' |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:MeteorAssault.png]] Meteor Assault |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 10 |
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+ | | style="text-align: center;" | Active |
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+ | | style="text-align: center;" | Magic, AoE |
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+ | | style="text-align: center;" | INT, CRIT |
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+ | |||
+ | |Deal ''Poison elemental'' magic damage to enemies around the caster. |
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+ | |||
+ | '''Damage: TBD''' |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:CreateDeadlyPoison.png]] Create Deadly Poison |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 1 |
* '''Max Level''': 1 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Crafting |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Creates [https://divine-pride.net/database/item/22549/poison-bottle Poison Bottle] that will increase the ASPD of Assassin Cross and beyond with the risk of being inflicted with the ''Poison Status '' but will instantly kill characters in any other job if they drink it. |
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− | |When the user's HP falls below 25% : |
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+ | Caster's DEX and LUK affect this skill's success rate. |
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− | *'''Increased ATK by 32%''' |
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+ | If this skill fails the caster loses an amount of HP equal to 25% of his MaxHP. |
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− | *'''Reduce DEF by 55%''' |
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+ | |||
+ | '''Item required to create Deadly Poison:''' |
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+ | *1 [https://divine-pride.net/database/item/713/empty-bottle Empty Bottle] |
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+ | *1 [https://divine-pride.net/database/item/7033/poison-spore Poison Spore] |
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+ | *1 [https://divine-pride.net/database/item/937/venomous-canine Venom Canine] |
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+ | *1 [https://divine-pride.net/database/item/939/bee-stinger Bee Sting] |
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+ | *1 [https://divine-pride.net/database/item/952/cactus-needle Cactus Needle] |
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+ | *1 [https://divine-pride.net/database/item/657/berserk-potion Berserk Potion] |
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+ | *1 [https://divine-pride.net/database/item/972/karvodailnirol Karvodailnirol] |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:AdvancedKatarMastery.png]] Advanced Katar Mastery |
| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 5 |
| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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+ | | style="text-align: center;" | None |
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+ | | style="text-align: center;" | None |
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+ | |||
+ | |Enhances damage inflicted with '''Katar''' class weapons. |
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+ | |||
+ | '''Damage bonus: 10 + [2 x skill level]%''' |
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+ | |- |
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+ | | style="text-align: left;" | [[file:EnchantDeadlyPoison.png]] Enchant Deadly Poison |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 5 |
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+ | | style="text-align: center;" | Active |
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| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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− | | |
+ | |Increases physical attack power and has a chance to inflict ''Deadly Poison'' on the target when attacking. |
+ | |||
+ | ''Deadly Poison Status'' inflicts more damage than normal ''Poison Status''. |
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− | ''' |
+ | '''Damage increase: [5 x skill level]%''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:SoulDestroyer.png]] Soul Destroyer |
| style="text-align: left;" | |
| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 10 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Magic, Single Target |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | INT, CRIT |
+ | |Deal poison elemental magic damage to a target. |
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− | |Enables natural HP regen while moving |
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− | '''Increase HP Recovery''' skill does not affect '''Moving HP Recovery''' |
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+ | '''Damage: TBD''' |
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− | '''While moving, natural regen is decreased by 75%''' |
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Latest revision as of 03:15, 3 July 2023
Name | Level | Type | Damage | Scaling | Description |
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Passive | Passive | Passive | Increases the damage of the, weapon in the right hand when equipped with two weapons.
Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. Damage: 50 + [10 x skill level]% |
![]() |
|
Passive | Passive | Passive | Increases the damage of the, weapon in the left hand when equipped with two weapons.
Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. Damage: 30 + [10 x skill level]% |
![]() |
|
Passive | Passive | None | Increases damage dealt to Small, Medium, and Large size monsters when equipped with a Katar.
Damage Increase : 1% per skill level |
![]() |
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Buff | Passive | None | Initiates the Cloaking Status, which hides the caster from enemies without disabling movement. However, there is a movement penalty when away from a wall.
If cloaking is below level 3, you may only cloak near walls. While Cloaking, your critical hit rate is doubled. SP Cost : 1 SP every 0.5 x skill level seconds |
![]() |
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Active | Melee, Single Target | STR, CRIT | Directs a flurry of rapid katar strikes that will have a chance of inflicting the Stun Status on the target.
If the target has 95% HP or higher, double the base damage of the skill. If sonic blow kills the target, the cooldown will be reset. Damage TBD |
![]() |
|
Active | Melee, AoE | STR, CRIT | Deals damage to a target and surrounding enemies.
Deals additional damage if in the Hiding state. Enemies hit will have their movement speed reduced for 1 second. Damage TBD |
![]() |
|
Active | Buff | None | Enchants the target's weapon with the Poison element.
Adds a chance to inflict the Poison Status on enemies hit while enchant poison is active. Increases damage dealt by poison element magic damage. Duration: 15 + [15 x skill level seconds] Magic damage buff: [1 x skill level]% |
![]() |
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Active | Buff | None | When taking damage there is a chance to counter with the Envenom skill.
If Double Attack is learned the counter chance is increased. When hit with a poison element skill it will reflect the damage instead. Duration: 15 + [5 x skill level] seconds |
![]() |
|
Active | Magic, Debuff | INT, CRIT,
1 Red Gemstone |
Contaminates the ground placing a poisonous cloud on a targeted area.
Enemies in the cloud will take poison damage over time and have a chance to be inflicted with the Poison Status . This skill will deal damage based on the max level of this skill instead of the used level. Each level has a different duration. Duration: 8 + [2 x skill level] seconds |
![]() |
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Active | Magic, Debuff | INT, CRIT | Plants a time bomb on a target which will explode after a duration dealing Poison magic damage to targets nearby with a chance of inflicting the Poison Status.
Damage: TBD |
![]() |
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Active | Magic, AoE | INT, CRIT | Deal Poison elemental magic damage to enemies around the caster.
Damage: TBD |
![]() |
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Active | Crafting | None | Creates Poison Bottle that will increase the ASPD of Assassin Cross and beyond with the risk of being inflicted with the Poison Status but will instantly kill characters in any other job if they drink it.
Caster's DEX and LUK affect this skill's success rate. If this skill fails the caster loses an amount of HP equal to 25% of his MaxHP. Item required to create Deadly Poison: |
![]() |
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Passive | None | None | Enhances damage inflicted with Katar class weapons.
Damage bonus: 10 + [2 x skill level]% |
![]() |
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Active | Buff | None | Increases physical attack power and has a chance to inflict Deadly Poison on the target when attacking.
Deadly Poison Status inflicts more damage than normal Poison Status. Damage increase: [5 x skill level]% |
![]() |
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Active | Magic, Single Target | INT, CRIT | Deal poison elemental magic damage to a target.
Damage: TBD |