Difference between revisions of "Template:Knight Skills"

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| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Deals damage to all enemies around the user, then knocks targets back.
  +
Cannot be used with '''Spear''' type weapons.
   
  +
'''Formula:'''
|Deals damage to all enemies around the user, then knocks back all enemies hit.
 
  +
Damage = ATK × (100% + 40% × SkillLv) × Hits
Can not be used with '''Spear''' type weapons.
 
  +
'''Hits:''' 1–2 depending on collision
 
  +
'''Lv10:''' 500% × 2 = '''1000% ATK'''
'''Damage TBD'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:Riding.png]] Riding
 
| style="text-align: left;" | [[file:Riding.png]] Riding
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| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Allows the Knight to ride a Peco Peco.
  +
Riding imposes ASPD penalty reduced per skill level.
   
  +
'''ASPD Penalty:''' -50%
|Allows user to ride a PecoPeco.
 
  +
'''ASPD Return:''' +5% per level
When riding a PecoPeco, the user's ASPD is reduced.
 
Leveling this skill removes some of the penalty each level.
 
 
'''ASPD - 50%'''
 
 
'''ASPD + 5% per skill level'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:Pierce.png]] Pierce
 
| style="text-align: left;" | [[file:Pierce.png]] Pierce
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| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Stabs the enemy with a spear.
  +
Deals extra hits depending on target size.
   
  +
'''Accuracy Bonus:''' (5 × SkillLv)%
|Attacks an enemy with a thrusting stab.
 
Has an increased chance to hit the target.
 
Deals additional hits depending on the size of the target.
 
   
  +
'''Damage:'''
'''HIT rate : [5 x Skill Level]%'''
 
  +
Small = ATK × (100% + 10% × Lv)
  +
Medium = Small × 2 hits
  +
Large = Small × 3 hits
   
'''Damage TBD'''
+
'''Lv10:'''
  +
Small = 200%
  +
Medium = 400%
  +
Large = 600%
 
|-
 
|-
 
| style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken
 
| style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken
Line 55: Line 60:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increases ASPD, Critical Rate, and HIT when using a '''Two-Hand Sword'''.
   
  +
'''Crit Bonus:''' (2 + SkillLv)
|Temporarily increase Attack Speed, Critical Rate, and HIT Rate while using a '''Two-Handed Sword'''.
 
  +
'''HIT Bonus:''' (2 × SkillLv)
Effect is canceled if the weapon is removed.
 
  +
'''Duration:''' 600s
 
'''Critical: [2 + Skill Level]'''
 
 
'''HIT: [2 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
 
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
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| style="text-align: center;" | Single Target
 
| style="text-align: center;" | Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Charges toward the enemy, dealing more damage the farther the distance.
   
  +
'''Damage:''' ATK × (100% + (10% × Distance))
|Charges toward a distant enemy.
 
  +
'''Max Distance Counted:''' 14 cells
 
'''Damage TBD'''
+
'''Max Damage:''' 240% ATK
 
|-
 
|-
 
| style="text-align: left;" | [[file:Parry.png]] Parry
 
| style="text-align: left;" | [[file:Parry.png]] Parry
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| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Blocks physical attacks while using a Two-Hand Sword.
   
  +
'''Block Chance:''' (23 + 3 × SkillLv)%
|Adds a chance to block physical damage when using a '''Two-Handed Sword'''.
 
  +
'''Duration:''' 600s
 
'''Block Chance : [23 + [3 x Skill Level]]%'''
 
 
'''Duration : 600 Seconds'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery
 
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery
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| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Increases damage when using Two-Handed Swords.
   
  +
'''Bonus Damage:''' (2 × SkillLv)%
|Increase damage when using '''Two-Handed Swords'''.
 
 
'''Damage Increase : [2 x Skill Level]%'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
 
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Throws a spear at a distant enemy.
   
  +
'''Range:''' 3 + (2 × Lv) cells
|Throws your spear at a target.
 
Each level increases the range.
 
 
'''Range TBD'''
 
   
'''Damage TBD'''
+
'''Damage:''' ATK × (100% + 50% × Lv)
  +
'''Lv5:''' 350% ATK
 
|-
 
|-
 
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
 
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
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* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
+
| style="text-align: center;" | Auto Attack Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Imbues the weapon with energy, increasing all physical damage.
   
  +
'''Skill Damage:''' (BaseLv × SkillLv)%
|Enchants the equipped weapon with an aura that will buff the user's physical damage.
 
  +
'''Auto Attack:''' + (2 × SkillLv) ATK
Also grants a bonus to Auto Attack Damage.
 
  +
'''Duration:''' 600s
 
'''Physical damage bonus: [Base Level x Skill Level]%'''
 
 
'''Auto Attack bonus: [2 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery
 
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery
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| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Increases damage with One-Hand Swords.
   
  +
'''Bonus Damage:''' (2 × SkillLv)%
|Increase damage when using '''One-Handed Swords'''.
 
 
'''Damage Increase : [2 x Skill Level]%'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:Concentration.png]] Concentration
 
| style="text-align: left;" | [[file:Concentration.png]] Concentration
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| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Boosts all damage types and HIT.
  +
Also grants '''Endure'''.
   
  +
'''Damage Bonus:''' (5 + 2 × SkillLv)%
|Increases damage dealt with ''Skills, Melee damage, Ranged damage,'' and ''Hit Rate.''
 
  +
'''HIT Bonus:''' (10 × SkillLv)
When used, also triggers the ''Endure State''.
 
  +
'''Duration:''' 600s
 
'''Damage boost: [5 + 2 x Skill Level]%'''
 
 
'''HIT: [10 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
 
|}
 
|}

Latest revision as of 01:14, 8 December 2025

Name Level Type Damage Scaling Description
BowlingBash.png Bowling Bash
  • Max Level: 10
Active Melee, AoE STR Deals damage to all enemies around the user, then knocks targets back.

Cannot be used with Spear type weapons.

Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1–2 depending on collision Lv10: 500% × 2 = 1000% ATK

Riding.png Riding
  • Max Level: 10
Passive Passive None Allows the Knight to ride a Peco Peco.

Riding imposes ASPD penalty reduced per skill level.

ASPD Penalty: -50% ASPD Return: +5% per level

Pierce.png Pierce
  • Max Level: 10
Active Melee, Single Target STR Stabs the enemy with a spear.

Deals extra hits depending on target size.

Accuracy Bonus: (5 × SkillLv)%

Damage: Small = ATK × (100% + 10% × Lv) Medium = Small × 2 hits Large = Small × 3 hits

Lv10: Small = 200% Medium = 400% Large = 600%

Quicken.png Two-Hand Quicken
  • Max Level: 10
Active Buff None Increases ASPD, Critical Rate, and HIT when using a Two-Hand Sword.

Crit Bonus: (2 + SkillLv) HIT Bonus: (2 × SkillLv) Duration: 600s

ChargeAttack.png Charge Attack
  • Max Level: 10
Active Single Target STR Charges toward the enemy, dealing more damage the farther the distance.

Damage: ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK

Parry.png Parry
  • Max Level: 10
Active Buff None Blocks physical attacks while using a Two-Hand Sword.

Block Chance: (23 + 3 × SkillLv)% Duration: 600s

File:TwoHandMastery.png Two-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases damage when using Two-Handed Swords.

Bonus Damage: (2 × SkillLv)%

SpearBoomerang.png Spear Boomerang
  • Max Level: 5
Active Ranged, Single Target STR Throws a spear at a distant enemy.

Range: 3 + (2 × Lv) cells

Damage: ATK × (100% + 50% × Lv) Lv5: 350% ATK

AuraBlade.png Aura Blade
  • Max Level: 10
Active Auto Attack Buff None Imbues the weapon with energy, increasing all physical damage.

Skill Damage: (BaseLv × SkillLv)% Auto Attack: + (2 × SkillLv) ATK Duration: 600s

File:OneHandMastery.png One-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases damage with One-Hand Swords.

Bonus Damage: (2 × SkillLv)%

Concentration.png Concentration
  • Max Level: 10
Active Buff None Boosts all damage types and HIT.

Also grants Endure.

Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600s