Difference between revisions of "Template:Archer Skills"

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! style="text-align: center; font-weight: bold; width: 40%;" | Description
 
! style="text-align: center; font-weight: bold; width: 40%;" | Description
 
|-
 
|-
| style="text-align: left;" | [[file:Faith.png]] Beast Mastery
+
| style="text-align: left;" | [[file:BladeMastery.png]] Blade Mastery
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
| style="text-align: center;" | None
+
| style="text-align: center;" | Passive
 
|Increases damage against Brute and Insect race monsters.
 
Increases damage dealt by Falcon and Warg skills.
 
   
  +
|Increase damage dealt to all size monsters when equipped with the following weapons:
'''Damage increase: [4 x skill level]%'''
 
  +
*One-Handed Swords
  +
*Two Handed Swords
  +
*Daggers
   
'''Falcon and Warg damage: [1 x Skill Level]%'''
+
'''Damage Increase : 1% per skill level'''
   
 
|-
 
|-
| style="text-align: left;" | [[file:AutoGuard.png]] Auto Guard
+
| style="text-align: left;" | [[file:DoubleStrafe.png]] Double Strafe
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Ranged
| style="text-align: center;" | Buff
+
| style="text-align: center;" | Single Target
| style="text-align: center;" | None
+
| style="text-align: center;" | DEX
   
  +
|Fires two arrows at a target.
|Add a chance to block physical attacks while using '''Shield'''.
 
   
  +
Hits twice
'''Block Chance : TBD%'''
 
'''Duration : TBDs'''
 
|-
 
   
  +
'''Damage: [10% of total DEX x skill level]%''' per hit
| style="text-align: left;" | [[file:ShieldCharge.png]] Shield Charge
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Single Target, Physical
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
   
|Bash the target with your shield with enough force to knock it backwards.
 
Ignores most damage multiplier.
 
This skill calculate damage based on the max level of skills instead of used level.
 
Each level knocks the target back further.
 
 
'''Applies debuff on target which reduces Physical Damage Dealt by 25%'''
 
'''Knockback distance: TBD'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:ArrowShower.png]] Arrow Shower
 
| style="text-align: left;" | [[file:ShieldBoomerang.png]] Shield Boomerang
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Single Target, Physical
 
| style="text-align: center;" | None
 
 
|Attacks an enemy from a distance by throwing your '''Shield'''.
 
Pulls the target towards you, even if the skill misses.
 
Ignores most damage multiplier.
 
This skill calculate damage based on the max level of skills instead of used level.
 
 
'''Applies debuff on target which reduces Physical Damage Dealt by 25%'''
 
'''Knockback distance: TBD'''
 
|-
 
 
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Ranged
| style="text-align: center;" | Buff
+
| style="text-align: center;" | AOE
| style="text-align: center;" | None
+
| style="text-align: center;" | DEX
   
  +
|Fires multiple arrows at a target area.
|Reflect a portion of Melee Damage back to the attacker.
 
 
'''Reflect chance: [10 + 3 x skill level]%'''
 
'''Reflect amount: TBD'''
 
|-
 
 
| style="text-align: left;" | [[file:HolyCross.png]] Holy Cross
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Melee, Single Target, Physical, Holy
 
| style="text-align: center;" | STR
 
   
  +
Enemies that receive damage will be knocked 2 cells in a direction, depending on where the arrow shower was placed.
|Deals ''holy elemental damage'' to a target with a chance to inflict ''Blind'' status.
 
   
  +
'''Damage: [10% of total DEX x skill level]%'''
'''Blind Chance: TBD'''
 
'''Damage: TBD'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:GrandCross.png]] Grand Cross
+
| style="text-align: left;" | [[file:OwlEye.png]] Owl's Eye
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, AoE, Neutral / Holy
+
| style="text-align: center;" | Passive
| style="text-align: center;" | INT
 
 
|Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact.
 
Has a chance to cause ''Blind'' status.
 
Hits between 2 - 4 times.
 
Deals ''Neutral Element'' damage.
 
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
 
 
'''Blind chance: TBD'''
 
 
'''Damage: TBD'''
 
|-
 
 
| style="text-align: left;" | [[file:Devotion.png]] Devotion
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Support
 
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Increases DEX
|Protect ''Party Member'' by taking all damage they receive for them.
 
Devoted players must stay within a certain distance of the caster for this effect to work.
 
   
'''Amount of protected member: [1 x Skill Level]'''
+
'''DEX bonus: [1 x skill level]'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:Providence.png]] Providence
+
| style="text-align: left;" | [[file:VultureEye.png]] Vulture's eye
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 5
+
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Passive
| style="text-align: center;" | Support
+
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Increases range and HIT when equipped with a bow class weapon.
|Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters''
 
   
'''Damage reduction: [5 x Skill Level]%'''
+
'''Range bonus: [skill level]'''
  +
'''HIT bonus: [skill level]%'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:Defender.png]] Defender
+
| style="text-align: left;" | [[file:ImproveConcentration.png]] Improve Concentration
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 5
+
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Increases DEX and AGI for the caster.
|Reduce damage taken from ''Physical'' Attacks.
 
   
  +
Also reveals nearby hidden characters around the caster.
'''Damage Reduction: [5 + 5 x Skill Level]%'''
 
   
  +
'''DEX and AGI bonus: [3 + 1 x skill level]%'''
'''Duration: TBD Seconds'''
 
  +
'''Duration:'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:Pressure.png]] Pressure
+
| style="text-align: left;" | [[file:Disengage.png]] Disengage
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': Platinum Skill
| style="text-align: center;" | Active
+
| style="text-align: center;" | Melee
| style="text-align: center;" | Magic, Single Target, Neutral / Holy
+
| style="text-align: center;" | AOE
| style="text-align: center;" | INT
+
| style="text-align: center;" | DEX
   
  +
|Push back all enemies or traps in the target area.
|Summons a massive crucifix to crush enemies by inflicting 3 hits of ''Neutral Element Magic Damage''.
 
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
 
   
'''Damage: TBD'''
+
'''Damage: [DEX x 3]%'''
|-
 
   
| style="text-align: left;" | [[file:Sacrifice.png]] Sacrifice
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Buff, Auto Attack Increase
 
| style="text-align: center;" | Max HP
 
 
|Enhances the damage of next 5 Auto Attacks based on user's Max HP.
 
Each Auto Attack will drain 9% of user's Max HP.
 
Ignore most damage multipliers.
 
Ignores target's DEF and Flee.
 
 
 
'''Damage boost: TBD%'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:Gospel.png]] Gospel
+
| style="text-align: left;" | [[file:ArrowCrafting.png]] Arrow Crafting
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': Platinum Skill
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Support, Debuff
+
| style="text-align: center;" | Crafting
| style="text-align: center;" | None
+
| style="text-align: center;" | NONE
   
  +
|Creates arrows from specific items.
|Sings a hymn that will cause one out of 10 different Debuff status effects to enemies.
 
  +
The kind of arrows produced, as well as the amount, is determined by the items used.
Endows one out of 10 Buff status effects upon Party Member within range.
 
This skill is canceled if the
 
   
  +
This skill will fail if the user has more than 70% of their max weight.
'''Scaling TBD'''
 
 
|-
 
|-
 
|}
 
|}

Latest revision as of 14:36, 28 March 2023

Name Level Type Damage Scaling Description
BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

DoubleStrafe.png Double Strafe
  • Max Level: 10
Ranged Single Target DEX Fires two arrows at a target.

Hits twice

Damage: [10% of total DEX x skill level]% per hit

ArrowShower.png Arrow Shower
  • Max Level: 10
Ranged AOE DEX Fires multiple arrows at a target area.

Enemies that receive damage will be knocked 2 cells in a direction, depending on where the arrow shower was placed.

Damage: [10% of total DEX x skill level]%

OwlEye.png Owl's Eye
  • Max Level: 10
Passive Passive None Increases DEX

DEX bonus: [1 x skill level]

VultureEye.png Vulture's eye
  • Max Level: 10
Passive Passive None Increases range and HIT when equipped with a bow class weapon.

Range bonus: [skill level] HIT bonus: [skill level]%

ImproveConcentration.png Improve Concentration
  • Max Level: 10
Active Buff None Increases DEX and AGI for the caster.

Also reveals nearby hidden characters around the caster.

DEX and AGI bonus: [3 + 1 x skill level]% Duration:

Disengage.png Disengage
  • Max Level: Platinum Skill
Melee AOE DEX Push back all enemies or traps in the target area.

Damage: [DEX x 3]%

ArrowCrafting.png Arrow Crafting
  • Max Level: Platinum Skill
Active Crafting NONE Creates arrows from specific items.

The kind of arrows produced, as well as the amount, is determined by the items used.

This skill will fail if the user has more than 70% of their max weight.