Difference between revisions of "Template:Knight Skills"

From TRO Wiki
Jump to navigation Jump to search
Line 13: Line 13:
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Deals damage to all enemies around the user, then knocks targets back.
 
|Deals damage to all enemies around the user, then knocks back all enemies hit.
 
 
Can not be used with '''Spear''' type weapons.
 
Can not be used with '''Spear''' type weapons.
   
'''Damage TBD'''
+
'''Formula:'''
  +
Damage = ATK × (100% + 40% × SkillLv) × Hits
  +
'''Hits:''' 1 or 2 depending on collision mechanics
  +
'''Lv10:''' 500% × 2 = '''1000% ATK'''
 
|-
 
|-
 
| style="text-align: left;" | [[file:Riding.png]] Riding
 
| style="text-align: left;" | [[file:Riding.png]] Riding
Line 25: Line 27:
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Allows the player to ride a PecoPeco.
  +
Riding imposes an ASPD penalty which is reduced per skill level.
   
  +
'''ASPD Penalty: -50%'''
|Allows user to ride a PecoPeco.
 
  +
'''ASPD Return: +5% per level'''
When riding a PecoPeco, the user's ASPD is reduced.
 
Leveling this skill removes some of the penalty each level.
 
 
'''ASPD - 50%'''
 
 
'''ASPD + 5% per skill level'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:Pierce.png]] Pierce
 
| style="text-align: left;" | [[file:Pierce.png]] Pierce
Line 40: Line 39:
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Stabs the target with a spear.
  +
Deals additional hits depending on the target's size.
   
  +
'''Accuracy Bonus:''' (5 × SkillLv)%
|Attacks an enemy with a thrusting stab.
 
Has an increased chance to hit the target.
 
Deals additional hits depending on the size of the target.
 
   
  +
'''Damage Formula:'''
'''HIT rate : [5 x Skill Level]%'''
 
  +
Small = ATK × (100% + 10% × Lv)
  +
Medium = SmallDamage × 2 Hits
  +
Large = SmallDamage × 3 Hits
   
'''Damage TBD'''
+
'''Lv10:'''
  +
Small = 200%
  +
Medium = 400%
  +
Large = 600%
 
|-
 
|-
 
| style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken
 
| style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken
Line 55: Line 60:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Temporarily increases Attack Speed, Critical Rate, and HIT while wielding a '''Two-Handed Sword'''.
   
  +
'''Critical:''' (2 + SkillLv)
|Temporarily increase Attack Speed, Critical Rate, and HIT Rate while using a '''Two-Handed Sword'''.
 
  +
'''HIT:''' (2 × SkillLv)
Effect is canceled if the weapon is removed.
 
  +
'''Duration:''' 600 seconds
 
'''Critical: [2 + Skill Level]'''
 
 
'''HIT: [2 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
 
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
Line 71: Line 72:
 
| style="text-align: center;" | Single Target
 
| style="text-align: center;" | Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Charge toward an enemy, dealing more damage the farther the distance.
   
  +
'''Damage Formula:'''
|Charges toward a distant enemy.
 
  +
Damage = ATK × (100% + (10% × Distance))
 
  +
'''Max Distance Counted:''' 14 cells
'''Damage TBD'''
 
  +
'''Max Damage:''' 240% ATK
 
|-
 
|-
 
| style="text-align: left;" | [[file:Parry.png]] Parry
 
| style="text-align: left;" | [[file:Parry.png]] Parry
Line 82: Line 85:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Allows the Knight to block physical attacks while using a '''Two-Handed Sword'''.
   
  +
'''Block Chance:''' (23 + 3 × SkillLv)%
|Adds a chance to block physical damage when using a '''Two-Handed Sword'''.
 
  +
'''Duration:''' 600 seconds
 
'''Block Chance : [23 + [3 x Skill Level]]%'''
 
 
'''Duration : 600 Seconds'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery
 
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery
Line 95: Line 96:
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Increases physical damage dealt with '''Two-Handed Swords'''.
   
  +
'''Bonus Damage:''' (2 × SkillLv)%
|Increase damage when using '''Two-Handed Swords'''.
 
 
'''Damage Increase : [2 x Skill Level]%'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
 
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Throws a spear at the target.
  +
Range increases with skill level.
   
  +
'''Range:''' (3 + SkillLv × 2) cells
|Throws your spear at a target.
 
Each level increases the range.
 
   
'''Range TBD'''
+
'''Damage Formula:'''
  +
Damage = ATK × (100% + 50% × Lv)
   
'''Damage TBD'''
+
'''Lv5:''' 350% ATK
 
|-
 
|-
 
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
 
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
Line 120: Line 122:
 
| style="text-align: center;" | Auto Attack Increase, Buff
 
| style="text-align: center;" | Auto Attack Increase, Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Imbues the weapon with energy to increase physical damage.
  +
Also improves basic attack power.
   
  +
'''Skill Damage Bonus:''' (BaseLv × SkillLv)%
|Enchants the equipped weapon with an aura that will buff the user's physical damage.
 
  +
'''Auto Attack Bonus:''' (2 × SkillLv) ATK
Also grants a bonus to Auto Attack Damage.
 
  +
'''Duration:''' 600 seconds
 
'''Physical damage bonus: [Base Level x Skill Level]%'''
 
 
'''Auto Attack bonus: [2 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery
 
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery
Line 136: Line 135:
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Increases physical damage when using '''One-Handed Swords'''.
   
  +
'''Bonus Damage:''' (2 × SkillLv)%
|Increase damage when using '''One-Handed Swords'''.
 
 
'''Damage Increase : [2 x Skill Level]%'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:Concentration.png]] Concentration
 
| style="text-align: left;" | [[file:Concentration.png]] Concentration
Line 147: Line 145:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increases overall damage (skills, melee, ranged) and HIT rate.
  +
Automatically applies the '''Endure''' effect.
   
  +
'''Damage Bonus:''' (5 + 2 × SkillLv)%
|Increases damage dealt with ''Skills, Melee damage, Ranged damage,'' and ''Hit Rate.''
 
  +
'''HIT Bonus:''' (10 × SkillLv)
When used, also triggers the ''Endure State''.
 
  +
'''Duration:''' 600 seconds
 
'''Damage boost: [5 + 2 x Skill Level]%'''
 
 
'''HIT: [10 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
 
|}
 
|}

Revision as of 00:48, 8 December 2025

Name Level Type Damage Scaling Description
BowlingBash.png Bowling Bash
  • Max Level: 10
Active Melee, AoE STR Deals damage to all enemies around the user, then knocks targets back.

Can not be used with Spear type weapons.

Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1 or 2 depending on collision mechanics Lv10: 500% × 2 = 1000% ATK

Riding.png Riding
  • Max Level: 10
Passive Passive None Allows the player to ride a PecoPeco.

Riding imposes an ASPD penalty which is reduced per skill level.

ASPD Penalty: -50% ASPD Return: +5% per level

Pierce.png Pierce
  • Max Level: 10
Active Melee, Single Target STR Stabs the target with a spear.

Deals additional hits depending on the target's size.

Accuracy Bonus: (5 × SkillLv)%

Damage Formula: Small = ATK × (100% + 10% × Lv) Medium = SmallDamage × 2 Hits Large = SmallDamage × 3 Hits

Lv10: Small = 200% Medium = 400% Large = 600%

Quicken.png Two-Hand Quicken
  • Max Level: 10
Active Buff None Temporarily increases Attack Speed, Critical Rate, and HIT while wielding a Two-Handed Sword.

Critical: (2 + SkillLv) HIT: (2 × SkillLv) Duration: 600 seconds

ChargeAttack.png Charge Attack
  • Max Level: 10
Active Single Target STR Charge toward an enemy, dealing more damage the farther the distance.

Damage Formula: Damage = ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK

Parry.png Parry
  • Max Level: 10
Active Buff None Allows the Knight to block physical attacks while using a Two-Handed Sword.

Block Chance: (23 + 3 × SkillLv)% Duration: 600 seconds

File:TwoHandMastery.png Two-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases physical damage dealt with Two-Handed Swords.

Bonus Damage: (2 × SkillLv)%

SpearBoomerang.png Spear Boomerang
  • Max Level: 5
Active Ranged, Single Target STR Throws a spear at the target.

Range increases with skill level.

Range: (3 + SkillLv × 2) cells

Damage Formula: Damage = ATK × (100% + 50% × Lv)

Lv5: 350% ATK

AuraBlade.png Aura Blade
  • Max Level: 10
Active Auto Attack Increase, Buff None Imbues the weapon with energy to increase physical damage.

Also improves basic attack power.

Skill Damage Bonus: (BaseLv × SkillLv)% Auto Attack Bonus: (2 × SkillLv) ATK Duration: 600 seconds

File:OneHandMastery.png One-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases physical damage when using One-Handed Swords.

Bonus Damage: (2 × SkillLv)%

Concentration.png Concentration
  • Max Level: 10
Active Buff None Increases overall damage (skills, melee, ranged) and HIT rate.

Automatically applies the Endure effect.

Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600 seconds