Difference between revisions of "Template:Knight Skills"
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Cypherusuh (talk | contribs) |
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| style="text-align: center;" | Melee, AoE |
| style="text-align: center;" | Melee, AoE |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| + | |Deals damage to all enemies around the user, then knocks targets back. |
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| − | |||
| − | |Deals damage to all enemies around the user, then knocks back all enemies hit. |
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Can not be used with '''Spear''' type weapons. |
Can not be used with '''Spear''' type weapons. |
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| − | ''' |
+ | '''Formula:''' |
| + | Damage = ATK × (100% + 40% × SkillLv) × Hits |
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| + | '''Hits:''' 1 or 2 depending on collision mechanics |
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| + | '''Lv10:''' 500% × 2 = '''1000% ATK''' |
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| style="text-align: left;" | [[file:Riding.png]] Riding |
| style="text-align: left;" | [[file:Riding.png]] Riding |
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| Line 25: | Line 27: | ||
| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Allows the player to ride a PecoPeco. |
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| + | Riding imposes an ASPD penalty which is reduced per skill level. |
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| + | '''ASPD Penalty: -50%''' |
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| − | |Allows user to ride a PecoPeco. |
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| + | '''ASPD Return: +5% per level''' |
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| − | When riding a PecoPeco, the user's ASPD is reduced. |
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| − | Leveling this skill removes some of the penalty each level. |
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| − | |||
| − | '''ASPD - 50%''' |
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| − | |||
| − | '''ASPD + 5% per skill level''' |
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| style="text-align: left;" | [[file:Pierce.png]] Pierce |
| style="text-align: left;" | [[file:Pierce.png]] Pierce |
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| style="text-align: center;" | Melee, Single Target |
| style="text-align: center;" | Melee, Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| + | |Stabs the target with a spear. |
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| + | Deals additional hits depending on the target's size. |
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| + | '''Accuracy Bonus:''' (5 × SkillLv)% |
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| − | |Attacks an enemy with a thrusting stab. |
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| − | Has an increased chance to hit the target. |
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| − | Deals additional hits depending on the size of the target. |
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| + | '''Damage Formula:''' |
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| − | '''HIT rate : [5 x Skill Level]%''' |
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| + | Small = ATK × (100% + 10% × Lv) |
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| + | Medium = SmallDamage × 2 Hits |
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| + | Large = SmallDamage × 3 Hits |
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| − | ''' |
+ | '''Lv10:''' |
| + | Small = 200% |
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| + | Medium = 400% |
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| + | Large = 600% |
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| style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken |
| style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken |
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| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Temporarily increases Attack Speed, Critical Rate, and HIT while wielding a '''Two-Handed Sword'''. |
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| + | '''Critical:''' (2 + SkillLv) |
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| − | |Temporarily increase Attack Speed, Critical Rate, and HIT Rate while using a '''Two-Handed Sword'''. |
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| + | '''HIT:''' (2 × SkillLv) |
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| − | Effect is canceled if the weapon is removed. |
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| + | '''Duration:''' 600 seconds |
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| − | |||
| − | '''Critical: [2 + Skill Level]''' |
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| − | |||
| − | '''HIT: [2 x Skill Level]''' |
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| − | |||
| − | '''Duration: 600 Seconds''' |
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| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack |
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack |
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| style="text-align: center;" | Single Target |
| style="text-align: center;" | Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| + | |Charge toward an enemy, dealing more damage the farther the distance. |
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| + | '''Damage Formula:''' |
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| − | |Charges toward a distant enemy. |
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| + | Damage = ATK × (100% + (10% × Distance)) |
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| − | |||
| + | '''Max Distance Counted:''' 14 cells |
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| − | '''Damage TBD''' |
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| + | '''Max Damage:''' 240% ATK |
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| style="text-align: left;" | [[file:Parry.png]] Parry |
| style="text-align: left;" | [[file:Parry.png]] Parry |
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| Line 82: | Line 85: | ||
| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Allows the Knight to block physical attacks while using a '''Two-Handed Sword'''. |
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| + | '''Block Chance:''' (23 + 3 × SkillLv)% |
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| − | |Adds a chance to block physical damage when using a '''Two-Handed Sword'''. |
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| + | '''Duration:''' 600 seconds |
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| − | |||
| − | '''Block Chance : [23 + [3 x Skill Level]]%''' |
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| − | |||
| − | '''Duration : 600 Seconds''' |
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| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery |
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery |
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| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| + | |Increases physical damage dealt with '''Two-Handed Swords'''. |
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| + | '''Bonus Damage:''' (2 × SkillLv)% |
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| − | |Increase damage when using '''Two-Handed Swords'''. |
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| − | |||
| − | '''Damage Increase : [2 x Skill Level]%''' |
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| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang |
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| − | * '''Max Level''': |
+ | * '''Max Level''': 5 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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| style="text-align: center;" | Ranged, Single Target |
| style="text-align: center;" | Ranged, Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| + | |Throws a spear at the target. |
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| + | Range increases with skill level. |
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| + | '''Range:''' (3 + SkillLv × 2) cells |
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| − | |Throws your spear at a target. |
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| − | Each level increases the range. |
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| − | ''' |
+ | '''Damage Formula:''' |
| + | Damage = ATK × (100% + 50% × Lv) |
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| − | ''' |
+ | '''Lv5:''' 350% ATK |
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| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade |
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade |
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| style="text-align: center;" | Auto Attack Increase, Buff |
| style="text-align: center;" | Auto Attack Increase, Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Imbues the weapon with energy to increase physical damage. |
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| + | Also improves basic attack power. |
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| + | '''Skill Damage Bonus:''' (BaseLv × SkillLv)% |
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| − | |Enchants the equipped weapon with an aura that will buff the user's physical damage. |
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| + | '''Auto Attack Bonus:''' (2 × SkillLv) ATK |
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| − | Also grants a bonus to Auto Attack Damage. |
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| + | '''Duration:''' 600 seconds |
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| − | |||
| − | '''Physical damage bonus: [Base Level x Skill Level]%''' |
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| − | |||
| − | '''Auto Attack bonus: [2 x Skill Level]''' |
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| − | |||
| − | '''Duration: 600 Seconds''' |
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| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery |
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery |
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| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| + | |Increases physical damage when using '''One-Handed Swords'''. |
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| + | '''Bonus Damage:''' (2 × SkillLv)% |
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| − | |Increase damage when using '''One-Handed Swords'''. |
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| − | |||
| − | '''Damage Increase : [2 x Skill Level]%''' |
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| style="text-align: left;" | [[file:Concentration.png]] Concentration |
| style="text-align: left;" | [[file:Concentration.png]] Concentration |
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| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Increases overall damage (skills, melee, ranged) and HIT rate. |
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| + | Automatically applies the '''Endure''' effect. |
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| + | '''Damage Bonus:''' (5 + 2 × SkillLv)% |
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| − | |Increases damage dealt with ''Skills, Melee damage, Ranged damage,'' and ''Hit Rate.'' |
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| + | '''HIT Bonus:''' (10 × SkillLv) |
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| − | When used, also triggers the ''Endure State''. |
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| + | '''Duration:''' 600 seconds |
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| − | |||
| − | '''Damage boost: [5 + 2 x Skill Level]%''' |
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| − | |||
| − | '''HIT: [10 x Skill Level]''' |
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| − | |||
| − | '''Duration: 600 Seconds''' |
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Revision as of 00:48, 8 December 2025
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
|
Active | Melee, AoE | STR | Deals damage to all enemies around the user, then knocks targets back.
Can not be used with Spear type weapons. Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1 or 2 depending on collision mechanics Lv10: 500% × 2 = 1000% ATK | |
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Passive | Passive | None | Allows the player to ride a PecoPeco.
Riding imposes an ASPD penalty which is reduced per skill level. ASPD Penalty: -50% ASPD Return: +5% per level | |
|
Active | Melee, Single Target | STR | Stabs the target with a spear.
Deals additional hits depending on the target's size. Accuracy Bonus: (5 × SkillLv)% Damage Formula: Small = ATK × (100% + 10% × Lv) Medium = SmallDamage × 2 Hits Large = SmallDamage × 3 Hits Lv10: Small = 200% Medium = 400% Large = 600% | |
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Active | Buff | None | Temporarily increases Attack Speed, Critical Rate, and HIT while wielding a Two-Handed Sword.
Critical: (2 + SkillLv) HIT: (2 × SkillLv) Duration: 600 seconds | |
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Active | Single Target | STR | Charge toward an enemy, dealing more damage the farther the distance.
Damage Formula: Damage = ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK | |
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Active | Buff | None | Allows the Knight to block physical attacks while using a Two-Handed Sword.
Block Chance: (23 + 3 × SkillLv)% Duration: 600 seconds | |
| File:TwoHandMastery.png Two-Hand Sword Mastery |
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Passive | Passive | STR | Increases physical damage dealt with Two-Handed Swords.
Bonus Damage: (2 × SkillLv)% |
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Active | Ranged, Single Target | STR | Throws a spear at the target.
Range increases with skill level. Range: (3 + SkillLv × 2) cells Damage Formula: Damage = ATK × (100% + 50% × Lv) Lv5: 350% ATK | |
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Active | Auto Attack Increase, Buff | None | Imbues the weapon with energy to increase physical damage.
Also improves basic attack power. Skill Damage Bonus: (BaseLv × SkillLv)% Auto Attack Bonus: (2 × SkillLv) ATK Duration: 600 seconds | |
| File:OneHandMastery.png One-Hand Sword Mastery |
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Passive | Passive | STR | Increases physical damage when using One-Handed Swords.
Bonus Damage: (2 × SkillLv)% |
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Active | Buff | None | Increases overall damage (skills, melee, ranged) and HIT rate.
Automatically applies the Endure effect. Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600 seconds |