Difference between revisions of "Enchants"

From TRO Wiki
Jump to navigation Jump to search
Line 1: Line 1:
 
=== Intro ===
 
=== Intro ===
   
We are using a new enchant system with our Enchant Stones.<br>
+
We are using a new enchant system with Enchant Stones.<br>
All you need to do is using the Enchant Stone and a Menu will popup asking for an Equipment you want to Enchant.
+
All you need to do is using the Enchant Stone and a Menu will popup asking to choose an Equipment you want to Enchant.
  +
*You need to enchant at least once on Slot 1 to open up Slot 2.
  +
*You need to enchant at least once on Slot 2 to open up Slot 3.
  +
  +
 
Note: you can Use a higher level Enchant Stone to enchant lower level gear but you can not use a low level to enchant a higher level gear.
 
Note: you can Use a higher level Enchant Stone to enchant lower level gear but you can not use a low level to enchant a higher level gear.
 
For example:
 
For example:
#Level 200 Enchant Stone can enchant Gear level 200 and lower
+
*Level 200 Enchant Stone can enchant Gear level 200 or lower
#Level 175 Enchant Stone can enchant Gear level 175 and lower but not Gear level 200 and higher
+
*Level 175 Enchant Stone can enchant Gear level 175 or lower but not Gear above level 175 and higher
#Level 150 Enchant Stone can enchant Gear level 150 and lower but not Gear level 175 and higher
+
*Level 150 Enchant Stone can enchant Gear level 150 or lower but not Gear above level 150 and higher
#Level 125 Enchant Stone can enchant Gear level 125 and lower but not Gear level 150 and higher
+
*Level 125 Enchant Stone can enchant Gear level 125 or lower but not Gear above level 125 and higher
#Level 100 Enchant Stone can enchant Gear level 100 but not Gear level 125 and higher
+
*Level 100 Enchant Stone can enchant Gear level 100 or lower but not Gear above level 100 and higher
   
   

Revision as of 18:57, 8 December 2025

Intro

We are using a new enchant system with Enchant Stones.
All you need to do is using the Enchant Stone and a Menu will popup asking to choose an Equipment you want to Enchant.

  • You need to enchant at least once on Slot 1 to open up Slot 2.
  • You need to enchant at least once on Slot 2 to open up Slot 3.


Note: you can Use a higher level Enchant Stone to enchant lower level gear but you can not use a low level to enchant a higher level gear. For example:

  • Level 200 Enchant Stone can enchant Gear level 200 or lower
  • Level 175 Enchant Stone can enchant Gear level 175 or lower but not Gear above level 175 and higher
  • Level 150 Enchant Stone can enchant Gear level 150 or lower but not Gear above level 150 and higher
  • Level 125 Enchant Stone can enchant Gear level 125 or lower but not Gear above level 125 and higher
  • Level 100 Enchant Stone can enchant Gear level 100 or lower but not Gear above level 100 and higher


Enchant Slot & Stats
Slot 1 STR (each enchant give you +1, Max=10)

AGI (each enchant give you +1, Max=10)
VIT (each enchant give you +1, Max=10)
DEX (each enchant give you +1, Max=10)
LUK (each enchant give you +1, Max=10)
DEF (each enchant give you +3, Max=30)
MDEF (each enchant give you +3, Max=30)
ATK (each enchant give you +3, Max=30)
MATK (each enchant give you +3, Max=30)
CRIT (each enchant give you +3, Max=30)
HIT (each enchant give you +5, Max=50)
Flee (each enchant give you +5, Max=50)

Slot 2 STR (each enchant give you +1, Max=10)

AGI (each enchant give you +1, Max=10)
VIT (each enchant give you +1, Max=10)
DEX (each enchant give you +1, Max=10)
LUK (each enchant give you +1, Max=10)
DEF (each enchant give you +3, Max=30)
MDEF (each enchant give you +3, Max=30)
ATK (each enchant give you +3, Max=30)
MATK (each enchant give you +3, Max=30)
CRIT (each enchant give you +3, Max=30)
HIT (each enchant give you +5, Max=50)
Flee (each enchant give you +5, Max=50)
Melee Resistance (each enchant give you +1, Max=10)
Ranged Resistance (each enchant give you +1, Max=10)
Magic Resistance (each enchant give you +1, Max=10)
Heal Power (each enchant give you +1, Max=10)
Healing Received (each enchant give you +1, Max=10)
Cast Time Reduction (each enchant give you +1, Max=10)

Slot 3 STR (each enchant give you +1, Max=10)

AGI (each enchant give you +1, Max=10)
VIT (each enchant give you +1, Max=10)
DEX (each enchant give you +1, Max=10)
LUK (each enchant give you +1, Max=10)
DEF (each enchant give you +3, Max=30)
MDEF (each enchant give you +3, Max=30)
ATK (each enchant give you +3, Max=30)
MATK (each enchant give you +3, Max=30)
CRIT (each enchant give you +3, Max=30)
HIT (each enchant give you +5, Max=50)
Flee (each enchant give you +5, Max=50)
Melee Resistance (each enchant give you +1, Max=10)
Ranged Resistance (each enchant give you +1, Max=10)
Magic Resistance (each enchant give you +1, Max=10)
Heal Power (each enchant give you +1, Max=10)
Healing Received (each enchant give you +1, Max=10)
Cast Time Reduction (each enchant give you +1, Max=10)
Ranged Damage (each enchant give you +1, Max=10)
Melee Damage (each enchant give you +1, Max=10)
Critical Damage (each enchant give you +1, Max=10)
Magical Damange (each enchant give you +1, Max=10)
Spellcasting Damage (each enchant give you +1, Max=10)
Single Target Damage (each enchant give you +1, Max=10)
AOE Damage (each enchant give you +1, Max=10)
Control Rate (each enchant give you +1, Max=10)
Homuculus Damage (each enchant give you +1, Max=10)
Skill Delay (each enchant give you +1, Max=10)
HP% (each enchant give you +1, Max=10)
SP% (each enchant give you +1, Max=10)

Enchant Stone Location
100 OS Mission

Infinite Space
Hazy Forest

100 Ghost Palace

Devil's Tower
Jitterbug
Malaya Instances
Faceworm's Nest
Horror Toy Factory
Charleston
Airship Assault
OHG Normal

150 Sky Fortress

Bios Island
Geffen Tournament
Sarah

175 Magma Dungeon 3

EDDA Biolabs
Werner's Lab
Hidden Flower Garden

200 OGH Hard/Challence Mode

Dark Monastery
Illusion Dungeon
Biolab 5