Difference between revisions of "EDDA Biolab"
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<span style="color:#FF5F1F">Base Level</span> at least <span style="color:#FF0000">200</span>:<br> |
<span style="color:#FF5F1F">Base Level</span> at least <span style="color:#FF0000">200</span>:<br> |
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<span style="color:#3498db">For each 3 Refine level:</span>Increase Physical Ranged Damage 3%<br> |
<span style="color:#3498db">For each 3 Refine level:</span>Increase Physical Ranged Damage 3%<br> |
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<span style="color:#FF5F1F">Base Level</span> at least <span style="color:#FF0000">200</span>:<br> |
<span style="color:#FF5F1F">Base Level</span> at least <span style="color:#FF0000">200</span>:<br> |
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<span style="color:#3498db">For each 3 Refine level:</span>Increase Physical Melee Damage 3%<br> |
<span style="color:#3498db">For each 3 Refine level:</span>Increase Physical Melee Damage 3%<br> |
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<span style="color:#FF5F1F">Base Level</span> at least <span style="color:#FF0000">200</span>:<br> |
<span style="color:#FF5F1F">Base Level</span> at least <span style="color:#FF0000">200</span>:<br> |
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<span style="color:#3498db">For each 3 Refine level:</span>All Element Magic Damage 1%<br> |
<span style="color:#3498db">For each 3 Refine level:</span>All Element Magic Damage 1%<br> |
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<span style="color:#3498db">For each 4 Refine level:</span> MaxHP + 2%<br> |
<span style="color:#3498db">For each 4 Refine level:</span> MaxHP + 2%<br> |
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Increase Melee and Ranged Physical Damage by 2% |
Increase Melee and Ranged Physical Damage by 2% |
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Revision as of 19:28, 12 December 2025
Quest
Quest can be taken at the Quest Machine NPC
- Warp to Instance > EDDA Biolabs > Enter the Dungeon and Walk to far into North-West
- You can find Quest and Shop on this NPC
EDDA Biolab timer
Descrption: Defeat one Namelss Swordsman in the EDDA Biolabs instance.
Reward:
Somatology Research Document (25786)
| Monster | ||||||||
|---|---|---|---|---|---|---|---|---|
| Monster | Level | HP | Size / Race / Element | Drops | ||||
|
179 | 392.877 | Medium / Demi-Duman/ Wind 2 | Somatology Research Document (25786)Rekenber Boots [1] (61004) | ||||
|
175 | 387.743 | Medium / Demi-Human / Earth2 | Somatology Research Document (25786)Enchant Stone 175 (51805) | ||||
|
175 | 384.453 | Medium / Demi-Duman / Water 2 | Somatology Research Document (25786)Rekenber Lab Coat [1] (61005) | ||||
|
175 | 379.100.088 | Medium / Demi-Human / Fire 4 | Experimental Weapon Box (23992)
| ||||
| Cards | ||||||||
|---|---|---|---|---|---|---|---|---|
| Name | Type | Description | Cost | |||||
Rekenber Gunman Card (300264) |
Weapon | ATK + 5% __________________________________________ For each 3 Refine level: Increase Physical Ranged Damage 2% Base Level at least 200: |
250x
| |||||
Rekenber Guard Card (300263) |
Weapon | ATK + 5% __________________________________________ For each 3 Refine level: Increase Physical Melee Damage 2% Base Level at least 200: |
250x
| |||||
Regenschirm Scientist Card (300265) |
Weapon | Magical damage + 5% __________________________________________ For each 3 Refine level: All Element Magic Damage 1% Base Level at least 200: |
250x
| |||||
Unknown Swordsman Card (300266) |
Armor | MaxHP + 15% __________________________________________ For each 4 Refine level: MaxHP + 2% |
2500x
| |||||
Rekenber Gunman Card (300264)
Experimental Weapon Box (23992)