Difference between revisions of "Knight"

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== Swordsman ==
 
== Swordsman ==
 
{{Swordsman Skills}}
 
{{Swordsman Skills}}
 
== Knight==
 
{{Knight Skills}}
 
 
== Lord Knight==
 
{{Lord Knight Skills}}
 
 
== Rune Knight==
 
{{Rune Knight Skills}}
 
 
== Dragon Knight==
 
{{Dragon Knight Skills}}
 

Revision as of 05:23, 25 March 2023

Knight
Sprite Knight.png
Lord Knight
Sprite LordKnight.png
Rune Knight
Sprite RuneKnight.png
Dragon Knight
Sprite DragonKnight.png
Stats Recommendations
STR AGI VIT INT DEX LUK
1/120 100 100-120 1 80/120 Rest
Trait Stats
POW STA WIS SPL CON CRT
8 5 3 5 6 6

The Warlock (WL) is a 3rd job class and the final upgrade to Wizards. Warlocks are powerful magic damage dealers, capable of dealing heavy AoE and single target magic damage using various elements such as Fire, Water, Wind, Earth, or Ghost. Along with their damage dealing capabilities, Warlocks are also able to inflict new status alignments such as Freezing, Burning, and Stasis to weaken their enemies in battle. They also have access to a newly introduced Spellbook system that allows them to cast skills without a cast time.


Player Guides

Skills

Swordsman

Name Level Type Damage Scaling Description
BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

SpearMastery.png Spear Mastery
  • Max Level: 10
Passive Passive None Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Spears
  • Two Handed Spears

Damage Increase : 1% per skill level

MaceMastery.png Mace Mastery
  • Max Level: 10
Passive Passive None Increase damage dealt to all size monsters when equipped with the following weapons:
  • Maces

Damage Increase : 1% per skill level

AxeMastery.png Axe Mastery
  • Max Level: 10
Passive Passive None Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Axe
  • Two-Handed Axe

Damage Increase : 1% per skill level

IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive None Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

Bash.png Bash
  • Max Level: 10
Melee Single Target STR Hits an enemy with crushing force

Damage TBD

MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking

Damage TBD

Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrage a target, forcing them to attack you

Provoke effect:

  • Increases a provoked target's ATK by [5 + 3 x skill level]%
  • Decreases a provoked target's DEF by [10 + 5 x skill level]%
Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Buff None Bash will now have a chance to stun the target.

Stun Chance: [Bash level x Base level]%

MovingHpRecovery.png Moving HP Recovery
  • Max Level: 1
Active Debuff None Enables natural HP regen while moving

Increase HP Recovery skill does not affect Moving HP Recovery

While moving, natural regen is decreased by 75%