Difference between revisions of "Template:Crusader Skills"
Cypherusuh (talk | contribs) (Created page with "{| class="wikitable" style="width: 100%;" ! style="text-align: center; font-weight: bold; width: 20%;" | Name ! style="text-align: center; font-weight: bold; width: 10%;" | Le...") |
Cypherusuh (talk | contribs) |
||
Line 22: | Line 22: | ||
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:AutoGuard.png]] Auto Guard |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* '''Max Level''': 10 |
* '''Max Level''': 10 |
||
Line 29: | Line 29: | ||
| style="text-align: center;" | None |
| style="text-align: center;" | None |
||
− | | |
+ | |Add a chance to block physical attacks while using '''Shield'''. |
− | '''Block Chance : |
+ | '''Block Chance : TBD%''' |
− | '''Duration : |
+ | '''Duration : TBDs''' |
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:ShieldCharge.png]] Shield Charge |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * '''Max Level''': |
+ | * '''Max Level''': 5 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single Target, Physical |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | DEF, MDEF, VIT, Shield Refine |
+ | |Bash the target with your shield with enough force to knock it backwards. |
||
− | |Increase the damage dealt by Bash, Magnum Break, Bowling Bash, and Charge Attack. |
||
+ | Ignores most damage multiplier. |
||
− | Adds chance to cause ''Bleeding Status'' to enemies when using Bash. |
||
+ | This skill calculate damage based on the max level of skills instead of used level. |
||
+ | Each level knocks the target back further. |
||
+ | '''Applies debuff on target which reduces Physical Damage Dealt by 25%''' |
||
− | '''Bash bleeding chance : [Bash Level x Base Level]%''' |
||
+ | '''Knockback distance: TBD''' |
||
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:ShieldBoomerang.png]] Shield Boomerang |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * '''Max Level''': |
+ | * '''Max Level''': 5 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single Target, Physical |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
||
+ | |Attacks an enemy from a distance by throwing your '''Shield'''. |
||
− | |Allows user to ride a PecoPeco. |
||
+ | Pulls the target towards you, even if the skill misses. |
||
− | When riding a PecoPeck, the user's ASPD is reduced. |
||
+ | Ignores most damage multiplier. |
||
− | Leveling this skill removes some of the penalty each level. |
||
+ | This skill calculate damage based on the max level of skills instead of used level. |
||
− | |||
− | '''ASPD - 50%''' |
||
+ | '''Applies debuff on target which reduces Physical Damage Dealt by 25%''' |
||
− | '''ASPD + 5% per skill level''' |
||
+ | '''Knockback distance: TBD''' |
||
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* '''Max Level''': 10 |
* '''Max Level''': 10 |
||
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
||
+ | |Reflect a portion of Melee Damage back to the attacker. |
||
− | |While not mounted: |
||
− | *Increase damage dealt to all size enemies. |
||
− | *Increase damage dealt with ''Melee'' attacks. |
||
− | *Increase damage dealt with ''Ranged'' attacks. |
||
− | ''' |
+ | '''Reflect chance: [10 + 3 x skill level]%''' |
+ | '''Reflect amount: TBD''' |
||
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:HolyCross.png]] Holy Cross |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* '''Max Level''': 10 |
* '''Max Level''': 10 |
||
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
||
− | | style="text-align: center;" | Melee, Single Target |
+ | | style="text-align: center;" | Melee, Single Target, Physical, Holy |
| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
||
+ | |Deals ''holy elemental damage'' to a target with a chance to inflict ''Blind'' status. |
||
− | |Attacks an enemy with a thrusting stab. |
||
− | Has an increased chance to hit the target |
||
− | Deals additional hits dpending on the size of the target |
||
+ | '''Blind Chance: TBD''' |
||
− | HIT rate : [5 x Skill Level]% |
||
− | '''Damage TBD''' |
+ | '''Damage: TBD''' |
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:GrandCross.png]] Grand Cross |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
* '''Max Level''': 10 |
* '''Max Level''': 10 |
||
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
||
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Magic, AoE |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | INT |
+ | |Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact. |
||
− | |Throws your spear at a target. |
||
+ | Has a chance to cause ''Blind'' status. |
||
− | Each level increases the range |
||
+ | Hits between 2 - 4 times. |
||
+ | Deals ''Neutral Element'' damage. |
||
+ | When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''. |
||
− | ''' |
+ | '''Blind chance: TBD''' |
− | '''Damage TBD''' |
+ | '''Damage: TBD''' |
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Devotion.png]] Devotion |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * '''Max Level''': |
+ | * '''Max Level''': 5 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
||
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Support |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | None |
+ | |Protect ''Party Member'' by taking all damage they receive for them. |
||
− | |Attacks an enemy with multiple powerful thrusting stabs. |
||
+ | Devoted players must stay within a certain distance of the caster for this effect to work. |
||
− | Has a chance to immobilize the target for 1 second. |
||
+ | '''Amount of protected member: [1 x Skill Level]''' |
||
− | '''Damage TBD''' |
||
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Providence.png]] Providence |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * '''Max Level''': |
+ | * '''Max Level''': 5 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Active |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Support |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
||
+ | |Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters'' |
||
− | |Hardened by many battles, you're able to more effectively hit an enemy's weak points. |
||
− | Increase physical damage dealt. |
||
− | '''Damage |
+ | '''Damage reduction: [5 x Skill Level]%''' |
|- |
|- |
||
− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Defender.png]] Defender |
| style="text-align: left;" | |
| style="text-align: left;" | |
||
− | * '''Max Level''': |
+ | * '''Max Level''': 5 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
||
| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
||
| style="text-align: center;" | None |
| style="text-align: center;" | None |
||
+ | |Reduce damage taken from ''Physical'' Attacks. |
||
− | |Temporarily increase Attack Speed, Critical Rate, and HIT Rate for the duration of skill. |
||
− | The effect will be canceled when the caster removes their weapon. |
||
− | |||
− | '''Critical: [2 + Skill Level]''' |
||
− | ''' |
+ | '''Damage Reduction: [5 + 5 x Skill Level]%''' |
− | '''Duration: |
+ | '''Duration: TBD Seconds''' |
|- |
|- |
||