Difference between revisions of "Template:Wizard Skills"

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| style="text-align: left;" | [[file:MeteorStorm.png]] Meteor Storm
 
| style="text-align: left;" | [[file:MeteorStorm.png]] Meteor Storm
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 1
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* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Magic, AoE, Fire
 
| style="text-align: center;" | Magic, AoE, Fire

Revision as of 07:41, 29 March 2023

Name Level Type Damage Scaling Description
FirePillar.png Fire Pillar
  • Max Level: 10
Active Magic, AoE, Fire INT,

1 blue gemstone

Summons a pillar of fire on a targeted spot.

Enemies that come into contact will be damaged by Fire element magic damage..

Damage TBD

File:MeteorStorm.png Meteor Storm
  • Max Level: 10
Active Magic, AoE, Fire INT Summon meteors toward a targeted area to inflict Fire element magic damage.

The number of falling meteorites and the number of hits per meteorites are increased depending on skill lavel

Meteorite Hits: TBDs

Damage: TBDs

LordOfVermillion.png Lord Of Vermillion
  • Max Level: 10
Passive Passive INT Changes Thunderstorm into Lord of Vermillion.

Each level increases the damage dealt by Thunderstorm.

Damage increase: [INT x [3 x Skill Level] / 100]%

WaterBall.png Water Ball
  • Max Level: 10
Active Magic, Single Target, Water INT The user must be standing in water or a skill effects that simulates water (Deluge / Suiton).

Deal continuous damage to a target as long as you're standing in water.

Damage: TBD

FrostNova.png Frost Nova
  • Max Level: 10
Passive Passive None Frost Diver becomes an AoE spell.

Increase base damage and AoE size based on level of Frost nova.

AoE Size: TBD

Damage: TBD

StormGust.png Storm Gust
  • Max Level: 10
Active Magic, AoE, Water INT Summons a blizzard in a target area.

Deals Water element damage multiple times. Each hit has a chance to freeze enemies and will knock the enemy in a random direction.

Freeze chance: TBD

Damage: TBD

EarthSpike.png Earth Spike
  • Max Level: 10
Active Magic, Single Target, Earth INT Inflict Earth element Magic Damage on a target.

Each skill level increases the amount of hits.

Hits amount: TBD

Damage: TBD

HeavenDrive.png Heaven's Drive
  • Max Level: 10
Active Magic, AoE, Earth INT Skewers targets in an area with Earth element spikes

Each skill level increases the amount of hits.

Hits amount: TBD

Damage: TBD

Quagmire.png Quagmire
  • Max Level: 5
Active Debuff, AoE None Temporarily convers a targeted area into marshland that will reduce:
  • Movement Speed.
  • AGI and DEX of all enemies by half.
  • Maximum reduction is 50 points.
  • Player received half of the effects

Scaling: TBD