Difference between revisions of "Template:Swordsman Skills"

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! style="text-align: center; font-weight: bold; width: 40%;" | Description
 
! style="text-align: center; font-weight: bold; width: 40%;" | Description
 
|-
 
|-
| style="text-align: left;" | [[file:BladeMastery.png]] Blade Mastery
+
| style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
+
| style="text-align: center;" | None
   
  +
|Restores HP every 10 seconds while idle.
|Increase damage dealt to all size monsters when equipped with the following weapons:
 
 
Max HP affects how much HP restoration is increased by this skill.
*One-Handed Swords
 
*Two Handed Swords
 
*Daggers
 
 
'''Damage Increase : 1% per skill level'''
 
   
 
'''Restores [5 x skill level] + [0.2 x skill level% of max HP]'''
 
|-
 
|-
| style="text-align: left;" | [[file:SpearMastery.png]] Spear Mastery
+
| style="text-align: left;" | [[file:Bash.png]] Bash
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Melee
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Single Target
| style="text-align: center;" | None
+
| style="text-align: center;" | STR
   
 
|Hits an enemy with crushing force
|Increase damage dealt to all size monsters when equipped with the following weapons:
 
*One-Handed Spears
 
*Two Handed Spears
 
   
'''Damage Increase : 1% per skill level'''
+
'''Damage TBD'''
 
|-
 
|-
 
| style="text-align: left;" | [[file:Provoke.png]] Provoke
 
| style="text-align: left;" | [[file:MaceMastery.png]] Mace Mastery
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Debuff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
 
|Enrage a target, forcing them to attack you
|Increase damage dealt to all size monsters when equipped with the following weapons:
 
 
Provoke effect:
*Maces
 
   
'''Damage Increase : 1% per skill level'''
+
*'''Increases a provoked target's ATK by [5 + 3 x skill level]%'''
  +
 
*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%'''
 
|-
 
|-
 
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk
 
| style="text-align: left;" | [[file:AxeMastery.png]] Axe Mastery
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 1
| style="text-align: center;" | Passive
 
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
 
|When the user's HP falls below 25% :
|Increase damage dealt to all size monsters when equipped with the following weapons:
 
*One-Handed Axe
 
*Two-Handed Axe
 
   
'''Damage Increase : 1% per skill level'''
+
*'''Increased ATK by 32%'''
  +
 
*'''Reduce DEF by 55%'''
 
|-
 
|-
 
| style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery
 
| style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery
 
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 1
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Debuff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
|Restores HP every 10 seconds while idle.
+
|Enables natural HP regen while moving
 
'''Increase HP Recovery''' skill does not affect '''Moving HP Recovery'''
Max HP affects how much HP restoration is increased by this skill.
 
   
 
'''While moving, natural regen is decreased by 75%'''
'''Restores [5 x skill level] + [0.2 x skill level% of max HP]'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:Bash.png]] Bash
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Melee
 
| style="text-align: center;" | Single Target
 
| style="text-align: center;" | STR
 
 
|Hits an enemy with crushing force
 
 
'''Damage TBD'''
 
|-
 
 
 
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
 
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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'''Damage TBD'''
 
'''Damage TBD'''
 
|-
 
|-
 
| style="text-align: left;" | [[file:Provoke.png]] Provoke
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Debuff
 
| style="text-align: center;" | None
 
 
|Enrage a target, forcing them to attack you
 
Provoke effect:
 
 
*'''Increases a provoked target's ATK by [5 + 3 x skill level]%'''
 
 
*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%'''
 
|-
 
 
 
| style="text-align: left;" | [[file:Endure.png]] Endure
 
| style="text-align: left;" | [[file:Endure.png]] Endure
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 130: Line 95:
 
*'''Increased MDEF: 1 x skill level'''
 
*'''Increased MDEF: 1 x skill level'''
 
|-
 
|-
 
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk
 
| style="text-align: left;" |
 
* '''Max Level''': 1
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
 
|When the user's HP falls below 25% :
 
 
*'''Increased ATK by 32%'''
 
 
*'''Reduce DEF by 55%'''
 
|-
 
 
 
| style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow
 
| style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 155: Line 105:
   
 
'''Stun Chance: [Bash level x Base level]%'''
 
'''Stun Chance: [Bash level x Base level]%'''
|-
 
 
| style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery
 
| style="text-align: left;" |
 
* '''Max Level''': 1
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Debuff
 
| style="text-align: center;" | None
 
 
|Enables natural HP regen while moving
 
'''Increase HP Recovery''' skill does not affect '''Moving HP Recovery'''
 
 
'''While moving, natural regen is decreased by 75%'''
 
 
|-
 
|-
 
|}
 
|}

Revision as of 11:51, 7 December 2025

Name Level Type Damage Scaling Description
IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive None Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

Bash.png Bash
  • Max Level: 10
Melee Single Target STR Hits an enemy with crushing force

Damage TBD

Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrage a target, forcing them to attack you

Provoke effect:

  • Increases a provoked target's ATK by [5 + 3 x skill level]%
  • Decreases a provoked target's DEF by [10 + 5 x skill level]%
AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
MovingHpRecovery.png Moving HP Recovery
  • Max Level: 1
Active Debuff None Enables natural HP regen while moving

Increase HP Recovery skill does not affect Moving HP Recovery

While moving, natural regen is decreased by 75%

MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking

Damage TBD

Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Buff None Bash will now have a chance to stun the target.

Stun Chance: [Bash level x Base level]%