Difference between revisions of "Template:RuneKnight Skills"

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! style="text-align: center; font-weight: bold; width: 10%;" | Scaling
 
! style="text-align: center; font-weight: bold; width: 10%;" | Scaling
 
! style="text-align: center; font-weight: bold; width: 40%;" | Description
 
! style="text-align: center; font-weight: bold; width: 40%;" | Description
  +
 
|-
 
|-
| style="text-align: left;" | [[file:RuneMastery.png]] Rune Mastery
+
| [[file:RuneMastery.png]] Rune Mastery
  +
| * '''Max Level''': 10
| style="text-align: left;" |
 
  +
| style="text-align:center;" | Active
* '''Max Level''': 10
 
| style="text-align: center;" | Active
+
| style="text-align:center;" | Crafting
| style="text-align: center;" | Melee, AoE
+
| style="text-align:center;" | None
  +
| Enables creation of Runestones.
| style="text-align: center;" | STR
 
  +
Consumes Rune Gemstone + Elder Branch and additional materials based on rune type.
  +
Higher levels increase success chance and number of stones created.
   
  +
*Lv 1–4: 2 Runestones
|Enables Rune Knight to make Runestone.
 
  +
*Lv 5–9: 2–4 Runestones
Skill level affect success chance of making Runestone.
 
  +
*Lv 10: 2–6 Runestones
1 Rune Gemstone and 1 Elder Branch will be consumed when making a Runestone and you need more material according to the type of Runestone.
 
The skill level also defines how many Runestones you can make at once.
 
Full information of Runes will be explained further at Runes section.
 
   
*'''Lv 1-4: 2 Runestones'''
 
*'''Lv 5-9: 2-4 Runestones'''
 
*'''Lv 10: 2-6 Runestones'''
 
 
|-
 
|-
| style="text-align: left;" | [[file:WindCutter.png]] Wind Cutter
+
| [[file:MillenniumShield.png]] Millennium Shield
  +
| * '''Max Level''': 5
| style="text-align: left;" |
 
  +
| style="text-align:center;" | Active
* '''Max Level''': 10
 
| style="text-align: center;" | Active
+
| style="text-align:center;" | Buff
| style="text-align: center;" | Melee, AoE
+
| style="text-align:center;" | None
  +
| Summons spirit shields that block incoming damage.
| style="text-align: center;" | STR
 
  +
Number of shields and duration scale with skill level.
   
  +
|-
|Deal low damage in large area.
 
  +
| [[file:CrushStrike.png]] Crush Strike
Enemies hit will be drawin in towards the user.
 
  +
| * '''Max Level''': 5
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Buff
  +
| style="text-align:center;" | None
  +
| Temporarily boosts weapon damage with powerful rune energy.
  +
After effect ends, weapon loses damage for a short time.
   
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:Refresh.png]] Refresh
  +
| * '''Max Level''': 5
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Self-cleanse
  +
| style="text-align:center;" | None
  +
| Removes debuffs and restores mobility for a short time.
   
  +
|-
| style="text-align: left;" | [[file:Ignition Break.png]] Ignition Break
 
  +
| [[file:GiantGrowth.png]] Giant Growth
| style="text-align: left;" |
 
* '''Max Level''': 10
+
| * '''Max Level''': 5
| style="text-align: center;" | Passive
+
| style="text-align:center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align:center;" | Buff
| style="text-align: center;" | None
+
| style="text-align:center;" | None
  +
| Grants a chance for attacks to deal increased size-based damage.
   
  +
|-
|Deal large AoE damage around the user.
 
  +
| [[file:StonehardSkin.png]] Stonehard Skin
''Can not be used with Spear type weapons.''
 
  +
| * '''Max Level''': 5
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Buff
  +
| style="text-align:center;" | None
  +
| Increases defense and reduces incoming damage for a duration.
   
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:VitalityActivation.png]] Vitality Activation
  +
| * '''Max Level''': 5
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Buff
  +
| style="text-align:center;" | None
  +
| Increases Max HP and improves survival capability temporarily.
   
  +
|-
| style="text-align: left;" | [[file:EnchantBlade.png]] Enchant Blade
 
  +
| [[file:EnchantBlade.png]] Enchant Blade
| style="text-align: left;" |
 
* '''Max Level''': 10
+
| * '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align:center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
+
| style="text-align:center;" | Buff
| style="text-align: center;" | None
+
| style="text-align:center;" | MATK
  +
| Adds magic damage to auto attacks.
   
  +
|-
|Enchants your blade with runic power.
 
  +
| [[file:WindCutter.png]] Wind Cutter
Allows you to deal additional magic damage with Auto Attacks
 
  +
| * '''Max Level''': 10
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Melee, AoE
  +
| style="text-align:center;" | STR
  +
| Deals wind damage in a large area and pulls enemies toward the caster.
   
'''Damage bonus = MATK'''
 
 
|-
 
|-
  +
| [[file:HundredSpear.png]] Hundred Spear
  +
| * '''Max Level''': 10
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Ranged, Single Target
  +
| style="text-align:center;" | STR
  +
| Repeatedly stabs a target using spear-type weapons.
   
  +
|-
| style="text-align: left;" | [[file:SonicWave.png]] Sonic Wave
 
  +
| [[file:DragonTraining.png]] Dragon Training
| style="text-align: left;" |
 
* '''Max Level''': 10
+
| * '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align:center;" | Passive
| style="text-align: center;" | Melee, Auto Attack Increase, AoE
+
| style="text-align:center;" | Passive
| style="text-align: center;" | STR
+
| style="text-align:center;" | None
  +
| Allows mounting a dragon.
  +
Increases mount effectiveness and dragon skill power.
   
|Deal damage to enemies in a line towards the target.
 
Gives the user a buff that will grant user a chance to autocast Sonic Wave when Auto Attacking
 
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:StormBlast.png]] Storm Blast
  +
| * '''Max Level''': 5
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | AoE
  +
| style="text-align:center;" | STR
  +
| Releases a shockwave around the caster, dealing damage and knockback.
   
| style="text-align: left;" | [[file:HundredSpear.png]] Hundred Spear
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | STR
 
 
|Stab an enemy with ''Spear Weapons'' a hundred times.
 
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:SonicWave.png]] Sonic Wave
  +
| * '''Max Level''': 10
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Line AoE
  +
| style="text-align:center;" | STR
  +
| Sends a shockwave in a straight line to damage enemies.
   
| style="text-align: left;" | [[file:BrandishSpear.png]] Brandish Spear
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | STR
 
 
|Swing your ''Spear Weapons'' at a target to deal damage to it and all enemies around it.
 
Knocks back all enemies hit.
 
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:IgnitionBreak.png]] Ignition Break
  +
| * '''Max Level''': 10
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Melee, AoE
  +
| style="text-align:center;" | STR
  +
| Deals heavy fire damage around the user.
  +
Cannot be used with spear-type weapons.
   
| style="text-align: left;" | [[file:WeakPoint.png]] Weak Point
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
 
|Mastery of the ''Spear Weapon'' allows you to exploit your enemies' weakness.
 
Grants a bonus to Critical and Critical Damage.
 
 
*'''Critical: [2 + Skill Level]'''
 
*'''Critical Damage: [2 x Skill Level]%'''
 
*'''Duration: [40 + 20 x Skill Level] Seconds'''
 
 
|-
 
|-
  +
| [[file:BrandishSpear.png]] Brandish Spear
  +
| * '''Max Level''': 10
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Ranged, AoE
  +
| style="text-align:center;" | STR
  +
| Damages a target and nearby enemies.
  +
Knocks back all affected enemies.
   
| style="text-align: left;" | [[file:DragonTraining.png]] Dragon Training
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
 
|Rune Knights may only mount dragons, even if the user has the Riding ability.
 
A Rune Knight is not able to mount unless they have Dragon Training skill.
 
 
*'''Allows the user to ride a dragon.'''
 
*'''Increases weight limit while mounted.'''
 
*'''TBD ASPD Penalty is applied while mounted.'''
 
*'''Each skill level increases the effectiveness of Dragon Skills by TBD% and ASPD by TBD% while mounted'''
 
 
|-
 
|-
  +
| [[file:DragonBreath.png]] Dragon Breath
  +
| * '''Max Level''': 10
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Ranged, AoE
  +
| style="text-align:center;" | HP/SP
  +
| Breathes fire in a target area.
  +
Cannot be interrupted while casting.
   
| style="text-align: left;" | [[file:Spitfire.png]] Spitfire
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | Current HP, Max SP
 
 
|Ignores damage multipliers except for Ranged Damage and ignore Flee.
 
Breath fire on Single Target.
 
Hits Twice.
 
 
'''Used Weapon Element'''
 
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:FightingSpirit.png]] Fighting Spirit
  +
| * '''Max Level''': 5
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Buff
  +
| style="text-align:center;" | None
  +
| Temporarily increases ATK and combat effectiveness.
   
| style="text-align: left;" | [[file:DragonBreath.png]] Dragon Breath
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged, AoE
 
| style="text-align: center;" | Current HP, Max SP
 
 
|Ignores damage multipliers except for Ranged Damage and ignores Flee
 
Breath fire on a Target Area.
 
Casting can not be interrupted.
 
 
'''Used Weapon Element'''
 
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:SpearStab.png]] Spear Stab
  +
| * '''Max Level''': 5
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Single Target
  +
| style="text-align:center;" | STR
  +
| Stabs the target with spear, dealing direct damage.
   
| style="text-align: left;" | [[file:DragonHowling.png]] Dragon Howling
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Buff, Debuff(enemy)
 
| style="text-align: center;" | None
 
 
|Commands the dragon to howl.
 
Grants a buff that increases damage dealt by dragon skills.
 
Has a chance to cause fear status to enemies.
 
 
 
'''Damage Increase: [2 x Skill Level]%'''
 
 
'''Fear Chance: [50 + 6 x Skill Level]'''
 
 
|-
 
|-
  +
| [[file:DragonHowling.png]] Dragon Howling
  +
| * '''Max Level''': 10
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Buff / Debuff
  +
| style="text-align:center;" | None
  +
| Increases dragon skill damage and has a chance to inflict Fear.
   
| style="text-align: left;" | [[file:DeathBound.png]] Death Bound
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged, AoE
 
| style="text-align: center;" | Max HP, Max SP
 
 
|Ignores damage multipliers, except for Ranged Damage and ignores Flee.
 
Charge towards a target, dealing damage to all enemies in a line between the user's original position and the target.
 
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:Abundance.png]] Abundance
  +
| * '''Max Level''': 5
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Buff
  +
| style="text-align:center;" | None
  +
| Temporarily increases HP/SP recovery.
   
| style="text-align: left;" | [[file:Hellfire.png]] Hellfire
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Ranged, AoE
 
| style="text-align: center;" | Max HP, Max SP
 
 
|Ignores damage multipliers except for Ranged Damage and ignores Flee
 
Breath fire on all target Around The User.
 
Casting can not be interrupted.
 
 
'''Used Weapon Element'''
 
 
'''Damage TBD'''
 
 
|-
 
|-
  +
| [[file:LuxAnima.png]] Lux Anima
  +
| * '''Max Level''': 1
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Utility
  +
| style="text-align:center;" | None
  +
| Consumes all active runes to restore HP and SP.
   
| style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle
 
| style="text-align: left;" |
 
* '''Max Level''': Platinum Skill
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
 
|Exceed the limits of the body by sacrificing vitality to strengthen yourself for a short duration.
 
You will become horribly exhausted after the skill's duration.
 
*Fully restores HP when casted.
 
*Increase All Stats by 20%.
 
*Increases movement speed by TBD%.
 
 
After the skill duration ends, you will be inflicted with Rebound Status.
 
*Movement speed is lowered by TBD%.
 
*Natural HP and SP regen is disabled.
 
 
Cannot be removed by Dispell.
 
*'''Lv 1: 6% HP and SP drained per second for 10 seconds'''
 
*'''Lv 2: 4% HP and SP drained per second for 15 seconds'''
 
*'''Lv 3: 3% HP and SP drained per second for 20 seconds'''
 
*'''Lv 4: 2% HP and SP drained per second for 25 seconds'''
 
*'''Lv 5: 1% HP and SP drained per second for 30 seconds'''
 
 
|-
 
|-
  +
| [[file:FullThrottle.png]] Full Throttle
  +
| * '''Max Level''': Platinum
  +
| style="text-align:center;" | Active
  +
| style="text-align:center;" | Buff
  +
| style="text-align:center;" | None
  +
| Overclocks the body, greatly increasing stats at the cost of HP and SP.
  +
Applies Rebound status after effect ends.
 
|}
 
|}
 
<noinclude>[[Category:Classes Info]]</noinclude>
 
<noinclude>[[Category:Classes Info]]</noinclude>

Revision as of 12:26, 7 December 2025

Name Level Type Damage Scaling Description
RuneMastery.png Rune Mastery * Max Level: 10 Active Crafting None Enables creation of Runestones.

Consumes Rune Gemstone + Elder Branch and additional materials based on rune type. Higher levels increase success chance and number of stones created.

  • Lv 1–4: 2 Runestones
  • Lv 5–9: 2–4 Runestones
  • Lv 10: 2–6 Runestones
File:MillenniumShield.png Millennium Shield * Max Level: 5 Active Buff None Summons spirit shields that block incoming damage.

Number of shields and duration scale with skill level.

File:CrushStrike.png Crush Strike * Max Level: 5 Active Buff None Temporarily boosts weapon damage with powerful rune energy.

After effect ends, weapon loses damage for a short time.

File:Refresh.png Refresh * Max Level: 5 Active Self-cleanse None Removes debuffs and restores mobility for a short time.
File:GiantGrowth.png Giant Growth * Max Level: 5 Active Buff None Grants a chance for attacks to deal increased size-based damage.
File:StonehardSkin.png Stonehard Skin * Max Level: 5 Active Buff None Increases defense and reduces incoming damage for a duration.
File:VitalityActivation.png Vitality Activation * Max Level: 5 Active Buff None Increases Max HP and improves survival capability temporarily.
EnchantBlade.png Enchant Blade * Max Level: 10 Active Buff MATK Adds magic damage to auto attacks.
WindCutter.png Wind Cutter * Max Level: 10 Active Melee, AoE STR Deals wind damage in a large area and pulls enemies toward the caster.
HundredSpear.png Hundred Spear * Max Level: 10 Active Ranged, Single Target STR Repeatedly stabs a target using spear-type weapons.
DragonTraining.png Dragon Training * Max Level: 10 Passive Passive None Allows mounting a dragon.

Increases mount effectiveness and dragon skill power.

File:StormBlast.png Storm Blast * Max Level: 5 Active AoE STR Releases a shockwave around the caster, dealing damage and knockback.
SonicWave.png Sonic Wave * Max Level: 10 Active Line AoE STR Sends a shockwave in a straight line to damage enemies.
File:IgnitionBreak.png Ignition Break * Max Level: 10 Active Melee, AoE STR Deals heavy fire damage around the user.

Cannot be used with spear-type weapons.

BrandishSpear.png Brandish Spear * Max Level: 10 Active Ranged, AoE STR Damages a target and nearby enemies.

Knocks back all affected enemies.

DragonBreath.png Dragon Breath * Max Level: 10 Active Ranged, AoE HP/SP Breathes fire in a target area.

Cannot be interrupted while casting.

File:FightingSpirit.png Fighting Spirit * Max Level: 5 Active Buff None Temporarily increases ATK and combat effectiveness.
File:SpearStab.png Spear Stab * Max Level: 5 Active Single Target STR Stabs the target with spear, dealing direct damage.
DragonHowling.png Dragon Howling * Max Level: 10 Active Buff / Debuff None Increases dragon skill damage and has a chance to inflict Fear.
File:Abundance.png Abundance * Max Level: 5 Active Buff None Temporarily increases HP/SP recovery.
File:LuxAnima.png Lux Anima * Max Level: 1 Active Utility None Consumes all active runes to restore HP and SP.
FullThrottle.png Full Throttle * Max Level: Platinum Active Buff None Overclocks the body, greatly increasing stats at the cost of HP and SP.

Applies Rebound status after effect ends.