Difference between revisions of "Template:Knight Skills"
Cypherusuh (talk | contribs) |
Cypherusuh (talk | contribs) |
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| style="text-align: center;" | Melee, AoE |
| style="text-align: center;" | Melee, AoE |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |Deals damage to all enemies around the user, then knocks targets back. |
+ | |Deals damage to all enemies around the user, then knocks targets back. |
| − | + | Cannot be used with '''Spear''' type weapons. |
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'''Formula:''' |
'''Formula:''' |
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Damage = ATK × (100% + 40% × SkillLv) × Hits |
Damage = ATK × (100% + 40% × SkillLv) × Hits |
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| − | '''Hits:''' |
+ | '''Hits:''' 1–2 depending on collision |
'''Lv10:''' 500% × 2 = '''1000% ATK''' |
'''Lv10:''' 500% × 2 = '''1000% ATK''' |
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| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| − | |Allows the |
+ | |Allows the Knight to ride a Peco Peco. |
| − | Riding imposes |
+ | Riding imposes ASPD penalty reduced per skill level. |
| − | '''ASPD Penalty: -50% |
+ | '''ASPD Penalty:''' -50% |
| − | '''ASPD Return: +5% per level |
+ | '''ASPD Return:''' +5% per level |
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| style="text-align: left;" | [[file:Pierce.png]] Pierce |
| style="text-align: left;" | [[file:Pierce.png]] Pierce |
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| style="text-align: center;" | Melee, Single Target |
| style="text-align: center;" | Melee, Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |Stabs the |
+ | |Stabs the enemy with a spear. |
| − | Deals |
+ | Deals extra hits depending on target size. |
'''Accuracy Bonus:''' (5 × SkillLv)% |
'''Accuracy Bonus:''' (5 × SkillLv)% |
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| − | '''Damage |
+ | '''Damage:''' |
| − | Small |
+ | Small = ATK × (100% + 10% × Lv) |
| − | Medium = |
+ | Medium = Small × 2 hits |
| − | Large |
+ | Large = Small × 3 hits |
'''Lv10:''' |
'''Lv10:''' |
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| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| − | | |
+ | |Increases ASPD, Critical Rate, and HIT when using a '''Two-Hand Sword'''. |
| − | ''' |
+ | '''Crit Bonus:''' (2 + SkillLv) |
| − | '''HIT:''' (2 × SkillLv) |
+ | '''HIT Bonus:''' (2 × SkillLv) |
| − | '''Duration:''' |
+ | '''Duration:''' 600s |
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|- |
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| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack |
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack |
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| style="text-align: center;" | Single Target |
| style="text-align: center;" | Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | | |
+ | |Charges toward the enemy, dealing more damage the farther the distance. |
| − | '''Damage |
+ | '''Damage:''' ATK × (100% + (10% × Distance)) |
| ⚫ | |||
'''Max Distance Counted:''' 14 cells |
'''Max Distance Counted:''' 14 cells |
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'''Max Damage:''' 240% ATK |
'''Max Damage:''' 240% ATK |
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| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| − | | |
+ | |Blocks physical attacks while using a Two-Hand Sword. |
'''Block Chance:''' (23 + 3 × SkillLv)% |
'''Block Chance:''' (23 + 3 × SkillLv)% |
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| − | '''Duration:''' |
+ | '''Duration:''' 600s |
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|- |
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| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery |
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery |
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| Line 96: | Line 95: | ||
| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |Increases |
+ | |Increases damage when using Two-Handed Swords. |
| − | '''Bonus Damage:''' (2 × SkillLv)% |
+ | '''Bonus Damage:''' (2 × SkillLv)% |
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|- |
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| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang |
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang |
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| style="text-align: center;" | Ranged, Single Target |
| style="text-align: center;" | Ranged, Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |Throws a spear at |
+ | |Throws a spear at a distant enemy. |
| − | Range increases with skill level. |
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| − | '''Range:''' |
+ | '''Range:''' 3 + (2 × Lv) cells |
| − | |||
| − | '''Damage Formula:''' |
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| − | Damage = ATK × (100% + 50% × Lv) |
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| ⚫ | |||
'''Lv5:''' 350% ATK |
'''Lv5:''' 350% ATK |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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| − | | style="text-align: center;" | Auto Attack |
+ | | style="text-align: center;" | Auto Attack Buff |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| − | |Imbues the weapon with energy |
+ | |Imbues the weapon with energy, increasing all physical damage. |
| − | Also improves basic attack power. |
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| − | '''Skill Damage |
+ | '''Skill Damage:''' (BaseLv × SkillLv)% |
| − | '''Auto Attack |
+ | '''Auto Attack:''' + (2 × SkillLv) ATK |
| − | '''Duration:''' |
+ | '''Duration:''' 600s |
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|- |
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| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery |
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery |
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| Line 135: | Line 130: | ||
| style="text-align: center;" | Passive |
| style="text-align: center;" | Passive |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |Increases |
+ | |Increases damage with One-Hand Swords. |
| − | '''Bonus Damage:''' (2 × SkillLv)% |
+ | '''Bonus Damage:''' (2 × SkillLv)% |
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|- |
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| style="text-align: left;" | [[file:Concentration.png]] Concentration |
| style="text-align: left;" | [[file:Concentration.png]] Concentration |
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| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| − | | |
+ | |Boosts all damage types and HIT. |
| − | + | Also grants '''Endure'''. |
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'''Damage Bonus:''' (5 + 2 × SkillLv)% |
'''Damage Bonus:''' (5 + 2 × SkillLv)% |
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'''HIT Bonus:''' (10 × SkillLv) |
'''HIT Bonus:''' (10 × SkillLv) |
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| − | '''Duration:''' |
+ | '''Duration:''' 600s |
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Latest revision as of 01:14, 8 December 2025
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
|
Active | Melee, AoE | STR | Deals damage to all enemies around the user, then knocks targets back.
Cannot be used with Spear type weapons. Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1–2 depending on collision Lv10: 500% × 2 = 1000% ATK | |
|
Passive | Passive | None | Allows the Knight to ride a Peco Peco.
Riding imposes ASPD penalty reduced per skill level. ASPD Penalty: -50% ASPD Return: +5% per level | |
|
Active | Melee, Single Target | STR | Stabs the enemy with a spear.
Deals extra hits depending on target size. Accuracy Bonus: (5 × SkillLv)% Damage: Small = ATK × (100% + 10% × Lv) Medium = Small × 2 hits Large = Small × 3 hits Lv10: Small = 200% Medium = 400% Large = 600% | |
|
Active | Buff | None | Increases ASPD, Critical Rate, and HIT when using a Two-Hand Sword.
Crit Bonus: (2 + SkillLv) HIT Bonus: (2 × SkillLv) Duration: 600s | |
|
Active | Single Target | STR | Charges toward the enemy, dealing more damage the farther the distance.
Damage: ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK | |
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Active | Buff | None | Blocks physical attacks while using a Two-Hand Sword.
Block Chance: (23 + 3 × SkillLv)% Duration: 600s | |
| File:TwoHandMastery.png Two-Hand Sword Mastery |
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Passive | Passive | STR | Increases damage when using Two-Handed Swords.
Bonus Damage: (2 × SkillLv)% |
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Active | Ranged, Single Target | STR | Throws a spear at a distant enemy.
Range: 3 + (2 × Lv) cells Damage: ATK × (100% + 50% × Lv) Lv5: 350% ATK | |
|
Active | Auto Attack Buff | None | Imbues the weapon with energy, increasing all physical damage.
Skill Damage: (BaseLv × SkillLv)% Auto Attack: + (2 × SkillLv) ATK Duration: 600s | |
| File:OneHandMastery.png One-Hand Sword Mastery |
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Passive | Passive | STR | Increases damage with One-Hand Swords.
Bonus Damage: (2 × SkillLv)% |
|
Active | Buff | None | Boosts all damage types and HIT.
Also grants Endure. Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600s |