Difference between revisions of "Template:Crusader Skills"

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| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increases Max HP, Holy resistance, and healing received from supportive spells.
   
  +
'''HP Bonus: [200 × Skill Level]'''
|Increases Max HP and ''Resistance against Holy Element'' attacks.
 
  +
'''Holy Resistance: [1 × Skill Level]%'''
Increases healing receinved from healing spells.
 
  +
'''Heal Bonus: [10 × Skill Level]%'''
 
'''HP bonus: [200 x Skill Level]'''
 
 
'''Holy Resistance: [1 x Skill Level]%'''
 
 
'''Heal Bonus: [10 x Skill Level]%'''
 
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:AutoGuard.png]] Auto Guard
 
| style="text-align: left;" | [[file:AutoGuard.png]] Auto Guard
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| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Adds a chance to block Physical attacks using a Shield.
 
|Add a chance to block physical attacks while using '''Shield'''.
 
 
'''Block Chance : TBD%'''
 
 
'''Duration : TBDs'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ShieldCharge.png]] Shield Charge
 
| style="text-align: left;" | [[file:ShieldCharge.png]] Shield Charge
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Single Target, Physical
 
| style="text-align: center;" | Single Target, Physical
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Bashes a target with a Shield, dealing damage and knocking it backwards.
  +
Damage is calculated using the *maximum level* of the skill, not the used level.
  +
Ignores most multipliers.
   
  +
Applies debuff reducing Physical Damage dealt by 25%.
|Bash the target with your shield with enough force to knock it backwards.
 
Ignores most damage multiplier.
 
This skill calculate damage based on the max level of skills instead of used level.
 
Each level knocks the target back further.
 
 
'''Applies debuff, reduces Physical Damage Dealt by 25%'''
 
 
'''Knockback distance: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ShieldBoomerang.png]] Shield Boomerang
 
| style="text-align: left;" | [[file:ShieldBoomerang.png]] Shield Boomerang
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Single Target, Physical
 
| style="text-align: center;" | Single Target, Physical
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Throws Shield at a target to deal Physical Damage.
  +
Pulls the target towards you even if the hit misses.
  +
Damage uses the *maximum skill level* instead of the used level.
  +
Ignores most multipliers.
   
  +
Applies debuff reducing Physical Damage dealt by 25%.
|Attacks an enemy from a distance by throwing your '''Shield'''.
 
Pulls the target towards you, even if the skill misses.
 
Ignores most damage multiplier.
 
This skill calculate damage based on the max level of skills instead of used level.
 
 
'''Applies debuff, reduces Physical Damage Dealt by 25%'''
 
 
'''Knockback distance: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ReflectDamage.png]] Reflect Damage
 
| style="text-align: left;" | [[file:ReflectDamage.png]] Reflect Damage
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reflects a portion of incoming Melee Damage back to the attacker.
   
|Reflect a portion of Melee Damage back to the attacker.
+
'''Reflect Chance: [10 + 3 × Skill Level]%'''
 
'''Reflect chance: [10 + 3 x skill level]%'''
 
 
'''Reflect amount: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:HolyCross.png]] Holy Cross
 
| style="text-align: left;" | [[file:HolyCross.png]] Holy Cross
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target, Physical, Holy
+
| style="text-align: center;" | Melee, Physical, Holy
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Deals Holy-element Physical Damage and has a chance to inflict Blind.
 
|Deals ''holy elemental damage'' to a target with a chance to inflict ''Blind'' status.
 
 
'''Blind Chance: TBD'''
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:GrandCross.png]] Grand Cross
 
| style="text-align: left;" | [[file:GrandCross.png]] Grand Cross
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Magic, AoE, Neutral / Holy
 
| style="text-align: center;" | Magic, AoE, Neutral / Holy
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
  +
|Generates a cross of Holy light around the caster that damages enemies in contact.
 
  +
Hits randomly 2–4 times.
|Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact.
 
  +
Base element: Neutral. Converts to Holy when Benedictio or Piety is active.
Has a chance to cause ''Blind'' status.
 
  +
Can inflict Blind.
Hits between 2 - 4 times.
 
Deals ''Neutral Element'' damage.
 
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
 
 
'''Blind chance: TBD'''
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Devotion.png]] Devotion
 
| style="text-align: left;" | [[file:Devotion.png]] Devotion
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Support
 
| style="text-align: center;" | Support
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Redirects all damage taken by party members to the caster.
  +
Affected allies must stay within a certain distance.
   
  +
'''Protected Allies: [1 × Skill Level]'''
|Protect ''Party Member'' by taking all damage they receive for them.
 
Devoted players must stay within a certain distance of the caster for this effect to work.
 
 
'''Amount of protected member: [1 x Skill Level]'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Providence.png]] Providence
 
| style="text-align: left;" | [[file:Providence.png]] Providence
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Support
 
| style="text-align: center;" | Support
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reduces damage taken from Demon race and Holy-element monsters.
   
  +
'''Damage Reduction: [5 × Skill Level]%'''
|Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters''
 
 
'''Damage reduction: [5 x Skill Level]%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Defender.png]] Defender
 
| style="text-align: left;" | [[file:Defender.png]] Defender
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reduces Physical Damage taken.
   
  +
'''Damage Reduction: [5 + 5 × Skill Level]%'''
|Reduce damage taken from ''Physical'' Attacks.
 
 
'''Damage Reduction: [5 + 5 x Skill Level]%'''
 
 
'''Duration: TBD Seconds'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Pressure.png]] Pressure
 
| style="text-align: left;" | [[file:Pressure.png]] Pressure
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Magic, Single Target, Neutral / Holy
 
| style="text-align: center;" | Magic, Single Target, Neutral / Holy
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
  +
|Summons a massive crucifix to crush an enemy with 3 hits of Neutral-element Magic Damage.
 
  +
Converts to Holy when Benedictio or Piety is active.
|Summons a massive crucifix to crush enemies by inflicting 3 hits of ''Neutral Element Magic Damage''.
 
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Sacrifice.png]] Sacrifice
 
| style="text-align: left;" | [[file:Sacrifice.png]] Sacrifice
 
| style="text-align: left;" |
 
| style="text-align: left;" |
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| style="text-align: center;" | Buff, Auto Attack Increase
 
| style="text-align: center;" | Buff, Auto Attack Increase
 
| style="text-align: center;" | Max HP
 
| style="text-align: center;" | Max HP
  +
|Empowers the next 5 auto attacks with damage scaling from Max HP.
 
  +
Each attack consumes 9% of Max HP.
|Enhances the damage of next 5 Auto Attacks based on user's Max HP.
 
  +
Ignores most multipliers, target DEF and Flee.
Each Auto Attack will drain 9% of user's Max HP.
 
Ignore most damage multipliers.
 
Ignores target's DEF and Flee.
 
 
 
'''Damage boost: TBD%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Gospel.png]] Gospel
 
| style="text-align: left;" | [[file:Gospel.png]] Gospel
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Support, Debuff
+
| style="text-align: center;" | Support / Debuff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Sings a divine hymn.
 
  +
Applies *one of 10 random debuffs* to enemies and *one of 10 random buffs* to party members within range.
|Sings a hymn that will cause one out of 10 different Debuff status effects to enemies.
 
  +
Cancelled when caster stops singing.
Endows one out of 10 Buff status effects upon Party Member within range.
 
This skill is canceled if the
 
 
'''Scaling TBD'''
 
 
|-
 
|-
 
|}
 
|}

Latest revision as of 01:28, 8 December 2025

Name Level Type Damage Scaling Description
Faith.png Faith
  • Max Level: 10
Passive Passive None Increases Max HP, Holy resistance, and healing received from supportive spells.

HP Bonus: [200 × Skill Level] Holy Resistance: [1 × Skill Level]% Heal Bonus: [10 × Skill Level]%

AutoGuard.png Auto Guard
  • Max Level: 10
Active Buff None Adds a chance to block Physical attacks using a Shield.
ShieldCharge.png Shield Charge
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Bashes a target with a Shield, dealing damage and knocking it backwards.

Damage is calculated using the *maximum level* of the skill, not the used level. Ignores most multipliers.

Applies debuff reducing Physical Damage dealt by 25%.

ShieldBoomerang.png Shield Boomerang
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Throws Shield at a target to deal Physical Damage.

Pulls the target towards you even if the hit misses. Damage uses the *maximum skill level* instead of the used level. Ignores most multipliers.

Applies debuff reducing Physical Damage dealt by 25%.

ReflectDamage.png Reflect Damage
  • Max Level: 10
Active Buff None Reflects a portion of incoming Melee Damage back to the attacker.

Reflect Chance: [10 + 3 × Skill Level]%

HolyCross.png Holy Cross
  • Max Level: 10
Active Melee, Physical, Holy STR Deals Holy-element Physical Damage and has a chance to inflict Blind.
GrandCross.png Grand Cross
  • Max Level: 10
Active Magic, AoE, Neutral / Holy INT Generates a cross of Holy light around the caster that damages enemies in contact.

Hits randomly 2–4 times. Base element: Neutral. Converts to Holy when Benedictio or Piety is active. Can inflict Blind.

Devotion.png Devotion
  • Max Level: 5
Active Support None Redirects all damage taken by party members to the caster.

Affected allies must stay within a certain distance.

Protected Allies: [1 × Skill Level]

Providence.png Providence
  • Max Level: 5
Active Support None Reduces damage taken from Demon race and Holy-element monsters.

Damage Reduction: [5 × Skill Level]%

Defender.png Defender
  • Max Level: 5
Active Buff None Reduces Physical Damage taken.

Damage Reduction: [5 + 5 × Skill Level]%

Pressure.png Pressure
  • Max Level: 10
Active Magic, Single Target, Neutral / Holy INT Summons a massive crucifix to crush an enemy with 3 hits of Neutral-element Magic Damage.

Converts to Holy when Benedictio or Piety is active.

Sacrifice.png Sacrifice
  • Max Level: 5
Active Buff, Auto Attack Increase Max HP Empowers the next 5 auto attacks with damage scaling from Max HP.

Each attack consumes 9% of Max HP. Ignores most multipliers, target DEF and Flee.

Gospel.png Gospel
  • Max Level: 10
Active Support / Debuff None Sings a divine hymn.

Applies *one of 10 random debuffs* to enemies and *one of 10 random buffs* to party members within range. Cancelled when caster stops singing.