Difference between revisions of "Template:RoyalGuard Skills"
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| Line 13: | Line 13: | ||
| style="text-align: center;" | Ranged, AoE |
| style="text-align: center;" | Ranged, AoE |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |||
|Deal damage to all enemies in line with the target using ''Spear''. |
|Deal damage to all enemies in line with the target using ''Spear''. |
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| − | |||
| − | |||
| − | '''Damage TBD''' |
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| − | |||
|- |
|- |
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| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point |
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point |
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| Line 26: | Line 21: | ||
| style="text-align: center;" | Ranged, Single Target |
| style="text-align: center;" | Ranged, Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |||
|Deal damage to a target using ''Spear''. |
|Deal damage to a target using ''Spear''. |
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| − | |||
| − | '''Damage: TBDs''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press |
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 38: | Line 29: | ||
| style="text-align: center;" | Melee, Single Target |
| style="text-align: center;" | Melee, Single Target |
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| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine |
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine |
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| + | |Applies a debuff on the target that reduces ''Physical Damage Dealt'' by 25%. |
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| + | Ignores most damage multipliers. |
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| + | Damage increases with ''VIT'' and ''Shield Refine''. |
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| + | |- |
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| + | | style="text-align: left;" | [[file:Prestige.png]] Prestige |
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| + | | style="text-align: left;" | |
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| + | * '''Max Level''': 10 |
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| + | | style="text-align: center;" | Buff (Toggle) |
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| + | | style="text-align: center;" | None |
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| + | | style="text-align: center;" | None |
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| + | |Increase the user's DEF. |
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| + | Drains 5 SP per second while active. |
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| + | '''DEF Bonus: 10 × Skill Level × Base Level / 100''' |
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| − | |Applies a debuff on the target which reduces ''Physical Damage Dealt'' by 25%. |
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| − | Ignores most damage multiplier. |
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| − | Damage increases based on your ''VIT'' and ''Refine Rate'' of your ''Shield''. |
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| − | |||
| − | '''Damage TBD''' |
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|- |
|- |
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| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield |
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff (Toggle) |
| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | None |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Decreases reflected damage taken. |
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| + | Requires a shield. |
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| + | Drains 5 SP per second. |
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| + | '''Damage Reduction: 10% × Skill Level''' |
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| − | |Reduce reflected damage taken. |
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| − | |||
| − | '''Damage reduction: [10% x Skill Level]%''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack |
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 63: | Line 62: | ||
| style="text-align: center;" | Ranged, Single Target |
| style="text-align: center;" | Ranged, Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |||
|Jump to a target using ''Spear'' and deal Critical Damage. |
|Jump to a target using ''Spear'' and deal Critical Damage. |
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| − | |||
| − | '''Damage: TBD''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force |
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 75: | Line 70: | ||
| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Increase Max HP. |
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| − | |||
| + | When attacked, may accumulate a Rage Counter. |
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| − | |Increase Max HP. |
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| − | Each time the user is attacked, there's a chance to accumulate a Rage Counter. |
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Drains SP over time. |
Drains SP over time. |
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| − | '''HP boost: |
+ | '''HP boost: (3 × Skill Level)%''' |
| + | '''Rage Counter chance: (8 + 12 × Skill Level)%''' |
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| − | |||
| − | '''Rage Counter chance: [8 + 12 x Skill Level]%''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack |
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 91: | Line 83: | ||
| style="text-align: center;" | Melee, Single Target |
| style="text-align: center;" | Melee, Single Target |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Releases all Rage Counters from ''Vanguard Force'' to damage an enemy. |
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| − | |||
| + | Damage increases based on missing HP. |
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| − | |Releases all Rage Counters from ''Vanguard Force'' to deal an enemy. |
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| − | Damage is increased based on missing HP. |
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| − | |||
| − | '''Damage: TBD''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell |
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 104: | Line 92: | ||
| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |Provides different effects depending on skill level: |
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| + | * Lv1: Recover 3% Max HP every 3 sec |
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| − | |Grant the user a different buff while using '''Shield'''. |
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| + | * Lv2: Recover 3% Max SP every 5 sec |
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| − | Buff effects depends on the skill level. |
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| + | * Lv3: DEF +250, MDEF +250 |
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| − | |||
| − | *'''[Level 1] Recovers 3% of Max HP every 3 seconds.''' |
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| − | |||
| − | *'''[Level 2] Recovers 3% of Max SP every 5 seconds.''' |
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| − | |||
| − | *'''[Level 3] DEF +250, MDEF +250''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break |
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 121: | Line 104: | ||
| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | |The next attack deals increased damage. |
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| + | If ''Sacrifice'' is active, the buff is not removed. |
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| + | Increases Sacrifice hit count. |
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| + | Reduces Sacrifice HP cost to 1% while active. |
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| + | '''Sacrifice hits: (10 × Skill Level)''' |
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| − | |The next attack will deal increased damage, then cancel this buff. |
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| − | If ''Sacrifice'' status is active, this buff will not canceled. |
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| − | When this skill is learned, increase the amount of times Sacrifice can hit. |
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| − | When ''Exceed Break'' buff is active, reduce the HP cost to 1% of the user's Max HP. |
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| − | |||
| − | '''Sacrifice hits: [10 x Skill Level]''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand |
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 136: | Line 117: | ||
| style="text-align: center;" | Melee, AoE |
| style="text-align: center;" | Melee, AoE |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| − | |||
|Deals AoE damage around the user. |
|Deals AoE damage around the user. |
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| − | |||
| − | '''Damage: TBD''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:Banding.png]] Banding |
| style="text-align: left;" | [[file:Banding.png]] Banding |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 147: | Line 124: | ||
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| − | | style="text-align: center;" | Party |
+ | | style="text-align: center;" | Party |
| + | |Increases Physical Defense based on number of party members within 11×11 cells. |
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| + | '''DEF Bonus: PartyMember × (15 + 3 × Skill Level)''' |
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| − | |Increased Physical Defense based on the amount of party members within 11x11 cells around user. |
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| − | |||
| − | '''DEF bonus: [party member x [15 + 3 x Skill Level]]''' |
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|- |
|- |
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| − | |||
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle |
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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| Line 160: | Line 135: | ||
| style="text-align: center;" | Magic, AoE |
| style="text-align: center;" | Magic, AoE |
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| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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| + | |Deals magic damage around the caster. |
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| + | Heals 1% of the damage dealt. |
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| + | |- |
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| + | | style="text-align: left;" | [[file:KingsGrace.png]] King's Grace |
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| + | | style="text-align: left;" | |
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| + | * '''Max Level''': 5 |
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| + | | style="text-align: center;" | Buff |
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| + | | style="text-align: center;" | None |
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| + | | style="text-align: center;" | None |
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| + | |Makes the user untargetable and regenerates HP of self and party members. |
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| + | Heals some status ailments. |
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| + | '''HP Recovery: 3 + (1% × Skill Level)''' |
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| − | |Deal damage to enemies around the caster. |
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| + | '''Duration: 5 sec''' |
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| − | Heals 1% damage dealt. |
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| − | |||
| − | '''Damage TBD''' |
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|- |
|- |
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| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray |
| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray |
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| Line 172: | Line 156: | ||
| style="text-align: center;" | Magic, AoE |
| style="text-align: center;" | Magic, AoE |
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| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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| + | |Deals Neutral magic damage. |
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| − | |||
| + | Becomes Holy if ''Benedictio'' or ''Piety'' is active. |
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| − | |Deal ''Neutral'' elemental damage to enemies around the caster. |
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| + | 50% chance to inflict Blind. |
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| − | When ''Beneditio'' or ''Piety'' is active, turns element into ''Holy'' instead. |
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| − | Has chance to inflict ''Blind'' status. |
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'''Blind Chance: 50%''' |
'''Blind Chance: 50%''' |
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| Line 182: | Line 165: | ||
| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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| − | | style="text-align: center;" | Active |
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| style="text-align: center;" | Support |
| style="text-align: center;" | Support |
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| − | | style="text-align: center;" | |
+ | | style="text-align: center;" | None |
| + | | style="text-align: center;" | None |
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| + | |Endows user and nearby party members' armor with Holy element. |
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| + | '''Duration: (60 × Skill Level) sec''' |
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| − | |Endows user and nearby party members armor with ''Holy'' element. |
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| − | |||
| − | '''Duration: [60 x Skill Level] seconds''' |
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|- |
|- |
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| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive |
| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive |
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| Line 196: | Line 178: | ||
| style="text-align: center;" | Melee, AoE |
| style="text-align: center;" | Melee, AoE |
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| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine |
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine |
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| + | |Applies debuff reducing Physical Damage Dealt by 25%. |
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| − | |||
| + | Damage increases with VIT and Shield Refine. |
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| − | |Applies debuff on the targets which reduces Physical Damage Dealt by 25%. |
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| − | Ignore most damage multipliers. |
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| − | Damage increases based on your VIT and Refine Rate of your ''Shield''. |
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| − | |||
| − | '''Damage: TBD''' |
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|- |
|- |
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| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit |
| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit |
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| Line 209: | Line 187: | ||
| style="text-align: center;" | Melee, Single Target |
| style="text-align: center;" | Melee, Single Target |
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| style="text-align: center;" | STR |
| style="text-align: center;" | STR |
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| + | |Deals damage. |
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| − | |||
| + | Instantly accumulates 10 Rage Counters if Vanguard Force is active. |
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| − | |Deal damage to a target. |
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| − | Instantly accumulate 10 Rage Counters if ''Vanguard Force'' is active. |
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| − | |||
| − | '''Damage: TBD''' |
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|- |
|- |
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| style="text-align: left;" | [[file:Inspiration.png]] Inspiration |
| style="text-align: left;" | [[file:Inspiration.png]] Inspiration |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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| − | | style="text-align: center;" | Active |
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| style="text-align: center;" | Buff |
| style="text-align: center;" | Buff |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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| + | | style="text-align: center;" | None |
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| − | |||
|Increases Base Stats, HIT, ATK, and MATK. |
|Increases Base Stats, HIT, ATK, and MATK. |
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| − | + | '''Duration: 200 + (100 × Skill Level) sec''' |
|
| + | '''Stat Bonus: 6 × Skill Level''' |
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| − | |||
| − | + | '''HIT Bonus: 12 × Skill Level''' |
|
| + | '''ATK/MATK Bonus: 40 × Skill Level''' |
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| − | |||
| − | *'''HIT boost: [12 x Skill Level]''' |
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| − | |||
| − | *'''ATK/MATK boost: [40 x Skill Level]''' |
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|- |
|- |
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| + | | style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle |
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| + | | style="text-align: left;" | |
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| + | * '''Max Level''': 5 |
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| + | | style="text-align: center;" | Buff |
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| + | | style="text-align: center;" | None |
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| + | | style="text-align: center;" | None |
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| + | |Fully restores HP. |
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| + | All Stats +20%. |
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| + | Movement Speed increases. |
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| + | After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. |
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| + | Cannot be removed by Dispell. |
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| + | |||
| + | '''Lv1: 6% HP/SP drained per sec for 10s''' |
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| + | '''Lv2: 4% per sec for 15s''' |
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| + | '''Lv3: 3% per sec for 20s''' |
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| + | '''Lv4: 2% per sec for 25s''' |
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| + | '''Lv5: 1% per sec for 30s''' |
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|} |
|} |
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<noinclude>[[Category:Classes Info]]</noinclude> |
<noinclude>[[Category:Classes Info]]</noinclude> |
||
Latest revision as of 01:38, 8 December 2025
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
|
Active | Ranged, AoE | STR | Deal damage to all enemies in line with the target using Spear. | |
|
Active | Ranged, Single Target | STR | Deal damage to a target using Spear. | |
|
Active | Melee, Single Target | DEF, MDEF, VIT, Shield Refine | Applies a debuff on the target that reduces Physical Damage Dealt by 25%.
Ignores most damage multipliers. Damage increases with VIT and Shield Refine. | |
| File:Prestige.png Prestige |
|
Buff (Toggle) | None | None | Increase the user's DEF.
Drains 5 SP per second while active. DEF Bonus: 10 × Skill Level × Base Level / 100 |
|
Buff (Toggle) | None | None | Decreases reflected damage taken.
Requires a shield. Drains 5 SP per second. Damage Reduction: 10% × Skill Level | |
|
Active | Ranged, Single Target | STR | Jump to a target using Spear and deal Critical Damage. | |
|
Active | Buff | None | Increase Max HP.
When attacked, may accumulate a Rage Counter. Drains SP over time. HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)% | |
|
Active | Melee, Single Target | None | Releases all Rage Counters from Vanguard Force to damage an enemy.
Damage increases based on missing HP. | |
|
Active | Buff | None | Provides different effects depending on skill level:
| |
|
Active | Buff | None | The next attack deals increased damage.
If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active. Sacrifice hits: (10 × Skill Level) | |
|
Active | Melee, AoE | STR | Deals AoE damage around the user. | |
|
Active | Buff | Party | Increases Physical Defense based on number of party members within 11×11 cells.
DEF Bonus: PartyMember × (15 + 3 × Skill Level) | |
|
Active | Magic, AoE | INT | Deals magic damage around the caster.
Heals 1% of the damage dealt. | |
| File:KingsGrace.png King's Grace |
|
Buff | None | None | Makes the user untargetable and regenerates HP of self and party members.
Heals some status ailments. HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec |
|
Active | Magic, AoE | INT | Deals Neutral magic damage.
Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind. Blind Chance: 50% | |
|
Support | None | None | Endows user and nearby party members' armor with Holy element.
Duration: (60 × Skill Level) sec | |
|
Active | Melee, AoE | DEF, MDEF, VIT, Shield Refine | Applies debuff reducing Physical Damage Dealt by 25%.
Damage increases with VIT and Shield Refine. | |
|
Active | Melee, Single Target | STR | Deals damage.
Instantly accumulates 10 Rage Counters if Vanguard Force is active. | |
|
Buff | None | None | Increases Base Stats, HIT, ATK, and MATK.
Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level | |
|
Buff | None | None | Fully restores HP.
All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell. Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s |