Difference between revisions of "Template:RoyalGuard Skills"

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Line 13: Line 13:
 
| style="text-align: center;" | Ranged, AoE
 
| style="text-align: center;" | Ranged, AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
 
 
|Deal damage to all enemies in line with the target using ''Spear''.
 
|Deal damage to all enemies in line with the target using ''Spear''.
 
 
'''Damage TBD'''
 
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point
 
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point
Line 26: Line 21:
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
 
 
|Deal damage to a target using ''Spear''.
 
|Deal damage to a target using ''Spear''.
 
'''Damage: TBDs'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press
 
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 38: Line 29:
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Applies a debuff on the target that reduces ''Physical Damage Dealt'' by 25%.
  +
Ignores most damage multipliers.
  +
Damage increases with ''VIT'' and ''Shield Refine''.
  +
|-
  +
| style="text-align: left;" | [[file:Prestige.png]] Prestige
  +
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Buff (Toggle)
  +
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Increase the user's DEF.
  +
Drains 5 SP per second while active.
   
  +
'''DEF Bonus: 10 × Skill Level × Base Level / 100'''
|Applies a debuff on the target which reduces ''Physical Damage Dealt'' by 25%.
 
Ignores most damage multiplier.
 
Damage increases based on your ''VIT'' and ''Refine Rate'' of your ''Shield''.
 
 
'''Damage TBD'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
 
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Active
+
| style="text-align: center;" | Buff (Toggle)
| style="text-align: center;" | Buff
+
| style="text-align: center;" | None
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Decreases reflected damage taken.
  +
Requires a shield.
  +
Drains 5 SP per second.
   
  +
'''Damage Reduction: 10% × Skill Level'''
|Reduce reflected damage taken.
 
 
'''Damage reduction: [10% x Skill Level]%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack
 
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 63: Line 62:
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
 
 
|Jump to a target using ''Spear'' and deal Critical Damage.
 
|Jump to a target using ''Spear'' and deal Critical Damage.
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force
 
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 75: Line 70:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increase Max HP.
 
  +
When attacked, may accumulate a Rage Counter.
|Increase Max HP.
 
Each time the user is attacked, there's a chance to accumulate a Rage Counter.
 
 
Drains SP over time.
 
Drains SP over time.
   
'''HP boost: [3 x Skill Level]%'''
+
'''HP boost: (3 × Skill Level)%'''
  +
'''Rage Counter chance: (8 + 12 × Skill Level)%'''
 
'''Rage Counter chance: [8 + 12 x Skill Level]%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack
 
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 91: Line 83:
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Releases all Rage Counters from ''Vanguard Force'' to damage an enemy.
 
  +
Damage increases based on missing HP.
|Releases all Rage Counters from ''Vanguard Force'' to deal an enemy.
 
Damage is increased based on missing HP.
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell
 
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 104: Line 92:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Provides different effects depending on skill level:
   
  +
* Lv1: Recover 3% Max HP every 3 sec
|Grant the user a different buff while using '''Shield'''.
 
  +
* Lv2: Recover 3% Max SP every 5 sec
Buff effects depends on the skill level.
 
  +
* Lv3: DEF +250, MDEF +250
 
*'''[Level 1] Recovers 3% of Max HP every 3 seconds.'''
 
 
*'''[Level 2] Recovers 3% of Max SP every 5 seconds.'''
 
 
*'''[Level 3] DEF +250, MDEF +250'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break
 
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 121: Line 104:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|The next attack deals increased damage.
  +
If ''Sacrifice'' is active, the buff is not removed.
  +
Increases Sacrifice hit count.
  +
Reduces Sacrifice HP cost to 1% while active.
   
  +
'''Sacrifice hits: (10 × Skill Level)'''
|The next attack will deal increased damage, then cancel this buff.
 
If ''Sacrifice'' status is active, this buff will not canceled.
 
When this skill is learned, increase the amount of times Sacrifice can hit.
 
When ''Exceed Break'' buff is active, reduce the HP cost to 1% of the user's Max HP.
 
 
'''Sacrifice hits: [10 x Skill Level]'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand
 
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 136: Line 117:
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
 
 
|Deals AoE damage around the user.
 
|Deals AoE damage around the user.
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Banding.png]] Banding
 
| style="text-align: left;" | [[file:Banding.png]] Banding
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 147: Line 124:
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
| style="text-align: center;" | Party Member
+
| style="text-align: center;" | Party
  +
|Increases Physical Defense based on number of party members within 11×11 cells.
   
  +
'''DEF Bonus: PartyMember × (15 + 3 × Skill Level)'''
|Increased Physical Defense based on the amount of party members within 11x11 cells around user.
 
 
'''DEF bonus: [party member x [15 + 3 x Skill Level]]'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle
 
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 160: Line 135:
 
| style="text-align: center;" | Magic, AoE
 
| style="text-align: center;" | Magic, AoE
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
  +
|Deals magic damage around the caster.
  +
Heals 1% of the damage dealt.
  +
|-
  +
| style="text-align: left;" | [[file:KingsGrace.png]] King's Grace
  +
| style="text-align: left;" |
  +
* '''Max Level''': 5
  +
| style="text-align: center;" | Buff
  +
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Makes the user untargetable and regenerates HP of self and party members.
  +
Heals some status ailments.
   
  +
'''HP Recovery: 3 + (1% × Skill Level)'''
|Deal damage to enemies around the caster.
 
  +
'''Duration: 5 sec'''
Heals 1% damage dealt.
 
 
'''Damage TBD'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray
 
| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray
Line 172: Line 156:
 
| style="text-align: center;" | Magic, AoE
 
| style="text-align: center;" | Magic, AoE
 
| style="text-align: center;" | INT
 
| style="text-align: center;" | INT
  +
|Deals Neutral magic damage.
 
  +
Becomes Holy if ''Benedictio'' or ''Piety'' is active.
|Deal ''Neutral'' elemental damage to enemies around the caster.
 
  +
50% chance to inflict Blind.
When ''Beneditio'' or ''Piety'' is active, turns element into ''Holy'' instead.
 
Has chance to inflict ''Blind'' status.
 
   
 
'''Blind Chance: 50%'''
 
'''Blind Chance: 50%'''
Line 182: Line 165:
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
* '''Max Level''': 5
| style="text-align: center;" | Active
 
 
| style="text-align: center;" | Support
 
| style="text-align: center;" | Support
| style="text-align: center;" | Consume 2 Holy Water
+
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Endows user and nearby party members' armor with Holy element.
   
  +
'''Duration: (60 × Skill Level) sec'''
|Endows user and nearby party members armor with ''Holy'' element.
 
 
'''Duration: [60 x Skill Level] seconds'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive
 
| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive
Line 196: Line 178:
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Applies debuff reducing Physical Damage Dealt by 25%.
 
  +
Damage increases with VIT and Shield Refine.
|Applies debuff on the targets which reduces Physical Damage Dealt by 25%.
 
Ignore most damage multipliers.
 
Damage increases based on your VIT and Refine Rate of your ''Shield''.
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit
 
| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit
Line 209: Line 187:
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | Melee, Single Target
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Deals damage.
 
  +
Instantly accumulates 10 Rage Counters if Vanguard Force is active.
|Deal damage to a target.
 
Instantly accumulate 10 Rage Counters if ''Vanguard Force'' is active.
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:Inspiration.png]] Inspiration
 
| style="text-align: left;" | [[file:Inspiration.png]] Inspiration
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 5
 
* '''Max Level''': 5
| style="text-align: center;" | Active
 
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
 
 
|Increases Base Stats, HIT, ATK, and MATK.
 
|Increases Base Stats, HIT, ATK, and MATK.
   
*'''Duration: [200 + 100 x Skill Level] seconds'''
+
'''Duration: 200 + (100 × Skill Level) sec'''
  +
'''Stat Bonus: 6 × Skill Level'''
 
*'''Stat boost: [6 x Skill Level]'''
+
'''HIT Bonus: 12 × Skill Level'''
  +
'''ATK/MATK Bonus: 40 × Skill Level'''
 
*'''HIT boost: [12 x Skill Level]'''
 
 
*'''ATK/MATK boost: [40 x Skill Level]'''
 
 
|-
 
|-
  +
| style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle
  +
| style="text-align: left;" |
  +
* '''Max Level''': 5
  +
| style="text-align: center;" | Buff
  +
| style="text-align: center;" | None
  +
| style="text-align: center;" | None
  +
|Fully restores HP.
  +
All Stats +20%.
  +
Movement Speed increases.
  +
After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled.
  +
Cannot be removed by Dispell.
  +
  +
'''Lv1: 6% HP/SP drained per sec for 10s'''
  +
'''Lv2: 4% per sec for 15s'''
  +
'''Lv3: 3% per sec for 20s'''
  +
'''Lv4: 2% per sec for 25s'''
  +
'''Lv5: 1% per sec for 30s'''
 
|}
 
|}
 
<noinclude>[[Category:Classes Info]]</noinclude>
 
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:38, 8 December 2025

Name Level Type Damage Scaling Description
CannonSpear.png Cannon Spear
  • Max Level: 10
Active Ranged, AoE STR Deal damage to all enemies in line with the target using Spear.
BanishingPoint.png Banishing Point
  • Max Level: 10
Active Ranged, Single Target STR Deal damage to a target using Spear.
ShieldPress.png Shield Press
  • Max Level: 5
Active Melee, Single Target DEF, MDEF, VIT, Shield Refine Applies a debuff on the target that reduces Physical Damage Dealt by 25%.

Ignores most damage multipliers. Damage increases with VIT and Shield Refine.

File:Prestige.png Prestige
  • Max Level: 10
Buff (Toggle) None None Increase the user's DEF.

Drains 5 SP per second while active.

DEF Bonus: 10 × Skill Level × Base Level / 100

ReflectShield.png Reflect Shield
  • Max Level: 10
Buff (Toggle) None None Decreases reflected damage taken.

Requires a shield. Drains 5 SP per second.

Damage Reduction: 10% × Skill Level

PinpointAttack.png Pinpoint Attack
  • Max Level: 10
Active Ranged, Single Target STR Jump to a target using Spear and deal Critical Damage.
VanguardForce.png Vanguard Force
  • Max Level: 5
Active Buff None Increase Max HP.

When attacked, may accumulate a Rage Counter. Drains SP over time.

HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)%

BurstAttack.png Burst Attack
  • Max Level: 1
Active Melee, Single Target None Releases all Rage Counters from Vanguard Force to damage an enemy.

Damage increases based on missing HP.

ShieldSpell.png Shield Spell
  • Max Level: 3
Active Buff None Provides different effects depending on skill level:
  • Lv1: Recover 3% Max HP every 3 sec
  • Lv2: Recover 3% Max SP every 5 sec
  • Lv3: DEF +250, MDEF +250
ExceedBreak.png Exceed Break
  • Max Level: 5
Active Buff None The next attack deals increased damage.

If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active.

Sacrifice hits: (10 × Skill Level)

OverBrand.png Over Brand
  • Max Level: 10
Active Melee, AoE STR Deals AoE damage around the user.
Banding.png Banding
  • Max Level: 5
Active Buff Party Increases Physical Defense based on number of party members within 11×11 cells.

DEF Bonus: PartyMember × (15 + 3 × Skill Level)

HolyCircle.png Holy Circle
  • Max Level: 10
Active Magic, AoE INT Deals magic damage around the caster.

Heals 1% of the damage dealt.

File:KingsGrace.png King's Grace
  • Max Level: 5
Buff None None Makes the user untargetable and regenerates HP of self and party members.

Heals some status ailments.

HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec

GenesisRay.png Genesis Ray
  • Max Level: 10
Active Magic, AoE INT Deals Neutral magic damage.

Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind.

Blind Chance: 50%

Piety.png Piety
  • Max Level: 5
Support None None Endows user and nearby party members' armor with Holy element.

Duration: (60 × Skill Level) sec

EarthDrive.png Earth Drive
  • Max Level: 5
Active Melee, AoE DEF, MDEF, VIT, Shield Refine Applies debuff reducing Physical Damage Dealt by 25%.

Damage increases with VIT and Shield Refine.

HesperusLit.png Hesperus Lit
  • Max Level: 10
Active Melee, Single Target STR Deals damage.

Instantly accumulates 10 Rage Counters if Vanguard Force is active.

Inspiration.png Inspiration
  • Max Level: 5
Buff None None Increases Base Stats, HIT, ATK, and MATK.

Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level

FullThrottle.png Full Throttle
  • Max Level: 5
Buff None None Fully restores HP.

All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell.

Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s