Difference between revisions of "Template:ImperialGuard Skills"

From TRO Wiki
Jump to navigation Jump to search
m
 
Line 13: Line 13:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increases DEF and MDEF and enables usage of certain ''Shield'' skills.
  +
Cancels ''Attack Stance'' if active.
   
  +
'''DEF/MDEF boost: (50 × Skill Level)'''
|Increases DEF and MDEF and enables usage of certain ''Shield'' skills.
 
If ''Attack Stance'' is active, it will be canceled.
 
 
'''DEF/MDEF boost: [50x Skill Level]'''
 
 
|-
 
|-
 
| style="text-align: left;" | [[file:GuardianShield.png]] Guardian Shield
 
| style="text-align: left;" | [[file:GuardianShield.png]] Guardian Shield
Line 25: Line 24:
 
| style="text-align: center;" | Support
 
| style="text-align: center;" | Support
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Grants a shield to all party members that nullifies damage based on the user's Max HP.
  +
Requires ''Guard Stance''.
   
  +
'''AP Cost: 100'''
|Grants a shield to all party members that will nullify damage based on the caster Max HP.
 
  +
'''Shield Strength: (1 × Skill Level) × Max HP'''
Requires ''Guard Stance'' to activate.
 
 
'''Cost 100 AP'''
 
 
'''Shield Strength: [1 x Skill Level] of user Max HP'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ReboundShield.png]] Rebound Shield
 
| style="text-align: left;" | [[file:ReboundShield.png]] Rebound Shield
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 40: Line 36:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reduces damage received through ''Devotion'' for 60 seconds.
  +
Requires ''Guard Stance'' and ''Devotion''.
   
  +
'''Damage Reduction: (40 + 10 × Skill Level)%'''
|Decreases damage received through ''Devotion'' for 60 seconds.
 
Requires ''Guard Stance'' and ''Devotion'' to activate.
 
 
'''Damage reduction: [40 + 10 x Skill Level]%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ShieldMastery.png]] Shield Mastery
 
| style="text-align: left;" | [[file:ShieldMastery.png]] Shield Mastery
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 53: Line 47:
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increases RES and damage dealt with ''Shield'' skills.
  +
Grants AP when damaging enemies with skills (does not stack with other AP-passives).
   
  +
'''RES Bonus: (3 × Skill Level)'''
|Increases RES and Damage Dealt with ''Shield'' skills.
 
  +
'''Damage Bonus: (5 × Skill Level)%'''
When Shield Mastery is learned, the user will '''generate AP''' when dealing damage with skills.
 
Does not stack with other AP generating passives.
 
 
'''RES boost: [3 x Skill Level]'''
 
 
'''Damage Boost: [5 x Skill Level]%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:SpearSwordMastery.png]] Spear & Sword Mastery
 
| style="text-align: left;" | [[file:SpearSwordMastery.png]] Spear & Sword Mastery
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 69: Line 59:
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | Passive
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Increases HIT and damage when using ''Sword'', ''Two-Handed Sword'', ''Spear'', or ''Two-Handed Spear''.
  +
Also improves magical skills of Swordsman / Crusader (except Shield skills).
  +
Grants AP when damaging enemies (does not stack with other AP-passives).
   
  +
'''Physical Damage Bonus: (6 × Skill Level)%'''
|When using a ''Sword'', ''Two-Handed Sword'', ''Spear'', or ''Two-Handed Spear'',
 
  +
'''Magical Damage Bonus: varies'''
Increase HIT rate and Magical Skills that can be learned by Swordsman and Crusader job except Shield Skills.
 
When Spear & Sword Mastery is learned, the user will '''generate AP''' when dealing damage with skills.
 
Does not stack with other AP generating passives.
 
 
'''Physical damage boost: [6 x skill level]%'''
 
 
'''Magical damage boost: Variable TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:AttackStance.png]] Attack Stance
 
| style="text-align: left;" | [[file:AttackStance.png]] Attack Stance
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 86: Line 72:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Sets DEF and MDEF to 0 but greatly increases damage dealt.
  +
Cancels ''Guard Stance''.
   
|Set your DEF and MDEF to 0 but increases damage dealt drastically.
+
'''Damage Bonus: (5 × Skill Level)% + Doubles damage dealt'''
If ''Guard Stance'' is active, it will be canceled.
 
 
'''Damage boost: [5 x Skill Level]%, Double damages dealt'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:UltimateSacrifice.png]] Ultimate Sacrifice
 
| style="text-align: left;" | [[file:UltimateSacrifice.png]] Ultimate Sacrifice
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 99: Line 83:
 
| style="text-align: center;" | Support
 
| style="text-align: center;" | Support
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Consumes all HP except 1 to grant a buff to allies.
  +
If a buffed ally dies, they are revived with 100% HP and SP.
   
  +
'''Duration: (1 × Skill Level) sec'''
|Consumes all but 1 HP to grant a buff to all allies.
 
If an ally dies with the Ultimate Sacrifice buff active, they will be revived with 100% HP and SP.
 
 
'''Duration: [1 x Skill Level] seconds'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:HolyShield.png]] Holy Shield
 
| style="text-align: left;" | [[file:HolyShield.png]] Holy Shield
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 112: Line 94:
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
  +
|Reduces damage from ''Shadow'' and ''Undead'' elements.
  +
Increases Holy-element magic damage.
   
  +
'''Damage Reduction: (5 + 2 × Skill Level)%'''
|Reduces damage taken from ''Shadow'' and ''Undead'' elemental attacks.
 
  +
'''Holy Magic Bonus: (5 + 2 × Skill Level)%'''
Increases ''holy'' elemental Magic Damage.
 
 
'''Damage reduction: [5 + 2 x Skill Level]%'''
 
 
'''Holy damage: [5 + 2 x Skill Level]%'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:GrandJudgement.png]] Grand Judgement
 
| style="text-align: left;" | [[file:GrandJudgement.png]] Grand Judgement
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged, AoE
+
| style="text-align: center;" | AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Deals heavy AoE damage.
  +
Grants a buff increasing all physical skill damage except ''Shield'' skills.
   
  +
'''AP Cost: 200'''
|Deal heavy AoE damage.
 
  +
'''Damage Boost: 50%'''
Grants the user a buff that increases damage dealt by physical skills except ''Shield'' skills
 
  +
'''Duration: 300 sec'''
 
'''Cost 200 AP'''
 
 
'''Damage boost: 50%'''
 
 
'''Duration: 300 seconds'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:JudgementCross.png]] Judgement Cross
 
| style="text-align: left;" | [[file:JudgementCross.png]] Judgement Cross
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 143: Line 118:
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Magic, Single Target
 
| style="text-align: center;" | Magic, Single Target
| style="text-align: center;" | INT, Neutral / Holy
+
| style="text-align: center;" | INT
  +
|Deals heavy ''Neutral'' magic damage.
  +
Becomes ''Holy'' if ''Benedictio'' or ''Piety'' is active.
   
  +
'''AP Cost: 50'''
|Inflict heavy ''Neutral'' magical damage to a target.
 
If ''beneditio'' or ''piety'' is active on the user, turns the element into ''Holy''.
 
 
'''Cost 50 AP'''
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:ShieldShooting.png]] Shield Shooting
 
| style="text-align: left;" | [[file:ShieldShooting.png]] Shield Shooting
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 159: Line 130:
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | Ranged, Single Target
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
  +
|Deals ranged damage with a ''Shield''.
  +
Grants a temporary buff improving ''Shield'' skill damage.
  +
Ignores most multipliers.
   
  +
'''Buff Duration: 10 sec'''
|Deals damage to a target using ''Shield''.
 
Grants the user a buff that increases damage dealt with ''Shield'' skills.
 
Ignore most damage multipliers.
 
Damage increases based on your VIT and the refine rate of your shield.
 
 
'''Buff duration: 10 Seconds'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:Overslash.png]] Overslash
 
| style="text-align: left;" | [[file:Overslash.png]] Overslash
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 174: Line 142:
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | Melee, AoE
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
  +
|Deals AoE melee damage around the user.
 
|Deal damage to enemies around the user.
 
 
'''Damage: TBD'''
 
 
|-
 
|-
 
 
| style="text-align: left;" | [[file:CrossRain.png]] Cross Rain
 
| style="text-align: left;" | [[file:CrossRain.png]] Cross Rain
 
| style="text-align: left;" |
 
| style="text-align: left;" |
Line 185: Line 149:
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Magic, AoE
 
| style="text-align: center;" | Magic, AoE
| style="text-align: center;" | INT, Neutral / Holy
+
| style="text-align: center;" | INT
  +
|Summons a sacred area that deals magic damage every 0.3 sec.
 
  +
Becomes ''Holy'' if ''Benedictio'' or ''Piety'' is active.
|Summons a sacred area on a cell that inflicts Magic Damage every 0.3 seconds.
 
If ''beneditio'' or ''piety'' is active on the user, turns the element into ''Holy''.
 
 
'''Damage: TBD'''
 
|-
 
 
|}
 
|}
 
<noinclude>[[Category:Classes Info]]</noinclude>
 
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:48, 8 December 2025

Name Level Type Damage Scaling Description
GuardStance.png Guard Stance
  • Max Level: 5
Active Buff None Increases DEF and MDEF and enables usage of certain Shield skills.

Cancels Attack Stance if active.

DEF/MDEF boost: (50 × Skill Level)

GuardianShield.png Guardian Shield
  • Max Level: 5
Active Support None Grants a shield to all party members that nullifies damage based on the user's Max HP.

Requires Guard Stance.

AP Cost: 100 Shield Strength: (1 × Skill Level) × Max HP

ReboundShield.png Rebound Shield
  • Max Level: 5
Active Buff None Reduces damage received through Devotion for 60 seconds.

Requires Guard Stance and Devotion.

Damage Reduction: (40 + 10 × Skill Level)%

ShieldMastery.png Shield Mastery
  • Max Level: 10
Passive Passive None Increases RES and damage dealt with Shield skills.

Grants AP when damaging enemies with skills (does not stack with other AP-passives).

RES Bonus: (3 × Skill Level) Damage Bonus: (5 × Skill Level)%

SpearSwordMastery.png Spear & Sword Mastery
  • Max Level: 10
Passive Passive None Increases HIT and damage when using Sword, Two-Handed Sword, Spear, or Two-Handed Spear.

Also improves magical skills of Swordsman / Crusader (except Shield skills). Grants AP when damaging enemies (does not stack with other AP-passives).

Physical Damage Bonus: (6 × Skill Level)% Magical Damage Bonus: varies

AttackStance.png Attack Stance
  • Max Level: 5
Active Buff None Sets DEF and MDEF to 0 but greatly increases damage dealt.

Cancels Guard Stance.

Damage Bonus: (5 × Skill Level)% + Doubles damage dealt

UltimateSacrifice.png Ultimate Sacrifice
  • Max Level: 5
Active Support None Consumes all HP except 1 to grant a buff to allies.

If a buffed ally dies, they are revived with 100% HP and SP.

Duration: (1 × Skill Level) sec

HolyShield.png Holy Shield
  • Max Level: 5
Active Buff None Reduces damage from Shadow and Undead elements.

Increases Holy-element magic damage.

Damage Reduction: (5 + 2 × Skill Level)% Holy Magic Bonus: (5 + 2 × Skill Level)%

GrandJudgement.png Grand Judgement
  • Max Level: 10
Active AoE STR Deals heavy AoE damage.

Grants a buff increasing all physical skill damage except Shield skills.

AP Cost: 200 Damage Boost: 50% Duration: 300 sec

JudgementCross.png Judgement Cross
  • Max Level: 10
Active Magic, Single Target INT Deals heavy Neutral magic damage.

Becomes Holy if Benedictio or Piety is active.

AP Cost: 50

ShieldShooting.png Shield Shooting
  • Max Level: 5
Active Ranged, Single Target DEF, MDEF, VIT, Shield Refine Deals ranged damage with a Shield.

Grants a temporary buff improving Shield skill damage. Ignores most multipliers.

Buff Duration: 10 sec

Overslash.png Overslash
  • Max Level: 10
Active Melee, AoE STR Deals AoE melee damage around the user.
CrossRain.png Cross Rain
  • Max Level: 10
Active Magic, AoE INT Summons a sacred area that deals magic damage every 0.3 sec.

Becomes Holy if Benedictio or Piety is active.