Difference between revisions of "Template:Knight Skills"

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Line 19: Line 19:
 
*Daggers
 
*Daggers
   
Damage Increase : 1% per skill level
+
'''Damage Increase : 1% per skill level'''
   
 
|-
 
|-
Line 33: Line 33:
 
*Two Handed Spears
 
*Two Handed Spears
   
Damage Increase : 1% per skill level
+
'''Damage Increase : 1% per skill level'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:MaceMastery.png]] MaceMastery
+
| style="text-align: left;" | [[file:MaceMastery.png]] Mace Mastery
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
Line 46: Line 46:
 
*Maces
 
*Maces
   
Damage Increase : 1% per skill level
+
'''Damage Increase : 1% per skill level'''
 
|-
 
|-
  +
| style="text-align: left;" | [[file:MaceMastery.png]] MaceMastery
 
  +
| style="text-align: left;" | [[file:AxeMastery.png]] Axe Mastery
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
Line 59: Line 60:
 
*Two-Handed Axe
 
*Two-Handed Axe
   
Damage Increase : 1% per skill level
+
'''Damage Increase : 1% per skill level'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery
  +
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Passive
  +
| style="text-align: center;" | Passive
  +
| style="text-align: center;" | Passive
  +
  +
|Restores HP every 10 seconds while idle.
  +
Max HP affects how much HP restoration is increased by this skill.
  +
  +
'''Restores [5 x skill level] + [0.2 x skill level% of max HP]'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:Bash.png]] Bash
  +
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Melee
  +
| style="text-align: center;" | Single Target
  +
| style="text-align: center;" | STR
  +
  +
|Hits an enemy with crushing force
  +
  +
'''Damage TBD'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
  +
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Active
  +
| style="text-align: center;" | Melee, Buff, AoE
  +
| style="text-align: center;" | STR
  +
  +
|Inflict ''Fire'' damage around caster
  +
For 10 seconds, the user will gain a buff that deals an additional 10% ''Fire'' damage when attacking
  +
  +
'''Damage TBD'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:Provoke.png]] Provoke
  +
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Active
  +
| style="text-align: center;" | Debuff
  +
| style="text-align: center;" | None
  +
  +
|Enrage a target, forcing them to attack you
  +
Provoke effect:
  +
  +
*'''Increases a provoked target's ATK by [5 + 3 x skill level]%'''
  +
  +
*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:Endure.png]] Endure
  +
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Active
  +
| style="text-align: center;" | Buff
  +
| style="text-align: center;" | None
  +
  +
|Allows the user to move without flinching when hit by physical attack.
  +
Increases MDEF for the duration or if hit 7 times.
  +
  +
*'''Duration: 10 + [3 x skill level] seconds'''
  +
  +
*'''Increased MDEF: 1 x skill level'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk
  +
| style="text-align: left;" |
  +
* '''Max Level''': 1
  +
| style="text-align: center;" | Passive
  +
| style="text-align: center;" | Buff
  +
| style="text-align: center;" | None
  +
  +
|When the user's HP falls below 25% :
  +
  +
*'''Increased ATK by 32%'''
  +
  +
*'''Reduce DEF by 55%'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow
  +
| style="text-align: left;" |
  +
* '''Max Level''': 1
  +
| style="text-align: center;" | Passive
  +
| style="text-align: center;" | Buff
  +
| style="text-align: center;" | None
  +
  +
|Bash will now have a chance to stun the target.
  +
  +
'''Stun Chance: [Bash level x Base level]%'''
  +
|-
  +
  +
| style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery
  +
| style="text-align: left;" |
  +
* '''Max Level''': 10
  +
| style="text-align: center;" | Active
  +
| style="text-align: center;" | Debuff
  +
| style="text-align: center;" | None
  +
  +
|Enables natural HP regen while moving
  +
'''Increase HP Recovery''' skill does not affect '''Moving HP Recovery'''
  +
  +
'''While moving, natural regen is increased by 75%'''
 
|-
 
|-

Revision as of 05:10, 25 March 2023

Name Level Type Damage Scaling Description
BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

SpearMastery.png Spear Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Spears
  • Two Handed Spears

Damage Increase : 1% per skill level

MaceMastery.png Mace Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • Maces

Damage Increase : 1% per skill level

AxeMastery.png Axe Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Axe
  • Two-Handed Axe

Damage Increase : 1% per skill level

IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive Passive Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

Bash.png Bash
  • Max Level: 10
Melee Single Target STR Hits an enemy with crushing force

Damage TBD

MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking

Damage TBD

Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrage a target, forcing them to attack you

Provoke effect:

  • Increases a provoked target's ATK by [5 + 3 x skill level]%
  • Decreases a provoked target's DEF by [10 + 5 x skill level]%
Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Buff None Bash will now have a chance to stun the target.

Stun Chance: [Bash level x Base level]%

MovingHpRecovery.png Moving HP Recovery
  • Max Level: 10
Active Debuff None Enables natural HP regen while moving

Increase HP Recovery skill does not affect Moving HP Recovery

While moving, natural regen is increased by 75%