Difference between revisions of "Template:Crusader Skills"

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(Created page with "{| class="wikitable" style="width: 100%;" ! style="text-align: center; font-weight: bold; width: 20%;" | Name ! style="text-align: center; font-weight: bold; width: 10%;" | Le...")
 
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|-
 
|-
| style="text-align: left;" | [[file:Parry.png]] Parry
+
| style="text-align: left;" | [[file:AutoGuard.png]] Auto Guard
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
Line 29: Line 29:
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
|Adds chance to block damage from physical attacks using a '''Two-Handed Sword'''.
+
|Add a chance to block physical attacks while using '''Shield'''.
   
'''Block Chance : [23 + [3 x Skill Level]]%'''
+
'''Block Chance : TBD%'''
'''Duration : 600 Seconds'''
+
'''Duration : TBDs'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:TraumaticBlow.png]] Traumatic Blow
+
| style="text-align: left;" | [[file:ShieldCharge.png]] Shield Charge
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Single Target, Physical
| style="text-align: center;" | None
+
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
   
  +
|Bash the target with your shield with enough force to knock it backwards.
|Increase the damage dealt by Bash, Magnum Break, Bowling Bash, and Charge Attack.
 
  +
Ignores most damage multiplier.
Adds chance to cause ''Bleeding Status'' to enemies when using Bash.
 
  +
This skill calculate damage based on the max level of skills instead of used level.
  +
Each level knocks the target back further.
   
  +
'''Applies debuff on target which reduces Physical Damage Dealt by 25%'''
'''Bash bleeding chance : [Bash Level x Base Level]%'''
 
  +
'''Knockback distance: TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:Riding.png]] Riding
+
| style="text-align: left;" | [[file:ShieldBoomerang.png]] Shield Boomerang
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Single Target, Physical
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Attacks an enemy from a distance by throwing your '''Shield'''.
|Allows user to ride a PecoPeco.
 
  +
Pulls the target towards you, even if the skill misses.
When riding a PecoPeck, the user's ASPD is reduced.
 
  +
Ignores most damage multiplier.
Leveling this skill removes some of the penalty each level.
 
  +
This skill calculate damage based on the max level of skills instead of used level.
 
'''ASPD - 50%'''
 
   
  +
'''Applies debuff on target which reduces Physical Damage Dealt by 25%'''
'''ASPD + 5% per skill level'''
 
  +
'''Knockback distance: TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:InfantryMastery.png]] Infantry Mastery
+
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Reflect a portion of Melee Damage back to the attacker.
|While not mounted:
 
*Increase damage dealt to all size enemies.
 
*Increase damage dealt with ''Melee'' attacks.
 
*Increase damage dealt with ''Ranged'' attacks.
 
   
'''Damage increase = [1 x Skill Level]%'''
+
'''Reflect chance: [10 + 3 x skill level]%'''
  +
'''Reflect amount: TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:Pierce.png]] Pierce
+
| style="text-align: left;" | [[file:HolyCross.png]] Holy Cross
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target
+
| style="text-align: center;" | Melee, Single Target, Physical, Holy
 
| style="text-align: center;" | STR
 
| style="text-align: center;" | STR
   
  +
|Deals ''holy elemental damage'' to a target with a chance to inflict ''Blind'' status.
|Attacks an enemy with a thrusting stab.
 
Has an increased chance to hit the target
 
Deals additional hits dpending on the size of the target
 
   
  +
'''Blind Chance: TBD'''
HIT rate : [5 x Skill Level]%
 
'''Damage TBD'''
+
'''Damage: TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
+
| style="text-align: left;" | [[file:GrandCross.png]] Grand Cross
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged, Single Target
+
| style="text-align: center;" | Magic, AoE
| style="text-align: center;" | STR
+
| style="text-align: center;" | INT
   
  +
|Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact.
|Throws your spear at a target.
 
  +
Has a chance to cause ''Blind'' status.
Each level increases the range
 
  +
Hits between 2 - 4 times.
  +
Deals ''Neutral Element'' damage.
  +
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
   
'''Range TBD'''
+
'''Blind chance: TBD'''
   
'''Damage TBD'''
+
'''Damage: TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:SpiralPierce.png]] Spiral Pierce
+
| style="text-align: left;" | [[file:Devotion.png]] Devotion
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target
+
| style="text-align: center;" | Support
| style="text-align: center;" | STR
+
| style="text-align: center;" | None
   
  +
|Protect ''Party Member'' by taking all damage they receive for them.
|Attacks an enemy with multiple powerful thrusting stabs.
 
  +
Devoted players must stay within a certain distance of the caster for this effect to work.
Has a chance to immobilize the target for 1 second.
 
   
  +
'''Amount of protected member: [1 x Skill Level]'''
'''Damage TBD'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:VeteranIntuition.png]] Veteran's Intuition
+
| style="text-align: left;" | [[file:Providence.png]] Providence
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Support
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters''
|Hardened by many battles, you're able to more effectively hit an enemy's weak points.
 
Increase physical damage dealt.
 
   
'''Damage boost : [2 x Skill Level]%'''
+
'''Damage reduction: [5 x Skill Level]%'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:Quicken.png]] Quicken
+
| style="text-align: left;" | [[file:Defender.png]] Defender
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 10
+
* '''Max Level''': 5
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Reduce damage taken from ''Physical'' Attacks.
|Temporarily increase Attack Speed, Critical Rate, and HIT Rate for the duration of skill.
 
The effect will be canceled when the caster removes their weapon.
 
 
'''Critical: [2 + Skill Level]'''
 
   
'''HIT: [2 x Skill Level]'''
+
'''Damage Reduction: [5 + 5 x Skill Level]%'''
   
'''Duration: 600 Seconds'''
+
'''Duration: TBD Seconds'''
 
|-
 
|-
   

Revision as of 08:09, 27 March 2023

Name Level Type Damage Scaling Description
Faith.png Faith
  • Max Level: 10
Passive Passive None Increases Max HP and Resistance against Holy Element attacks.

Increases healing receinved from healing spells.

HP bonus: [200 x Skill Level] Holy Resistance: [1 x Skill Level]% Heal Bonus: [10 x Skill Level]%

AutoGuard.png Auto Guard
  • Max Level: 10
Active Buff None Add a chance to block physical attacks while using Shield.

Block Chance : TBD% Duration : TBDs

ShieldCharge.png Shield Charge
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Bash the target with your shield with enough force to knock it backwards.

Ignores most damage multiplier. This skill calculate damage based on the max level of skills instead of used level. Each level knocks the target back further.

Applies debuff on target which reduces Physical Damage Dealt by 25% Knockback distance: TBD

ShieldBoomerang.png Shield Boomerang
  • Max Level: 5
Active Single Target, Physical None Attacks an enemy from a distance by throwing your Shield.

Pulls the target towards you, even if the skill misses. Ignores most damage multiplier. This skill calculate damage based on the max level of skills instead of used level.

Applies debuff on target which reduces Physical Damage Dealt by 25% Knockback distance: TBD

ReflectShield.png Reflect Shield
  • Max Level: 10
Active Buff None Reflect a portion of Melee Damage back to the attacker.

Reflect chance: [10 + 3 x skill level]% Reflect amount: TBD

HolyCross.png Holy Cross
  • Max Level: 10
Active Melee, Single Target, Physical, Holy STR Deals holy elemental damage to a target with a chance to inflict Blind status.

Blind Chance: TBD Damage: TBD

GrandCross.png Grand Cross
  • Max Level: 10
Active Magic, AoE INT Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact.

Has a chance to cause Blind status. Hits between 2 - 4 times. Deals Neutral Element damage. When Benedictio or Piety is active on the user, the element of this Spell becomes Holy Element.

Blind chance: TBD

Damage: TBD

Devotion.png Devotion
  • Max Level: 5
Active Support None Protect Party Member by taking all damage they receive for them.

Devoted players must stay within a certain distance of the caster for this effect to work.

Amount of protected member: [1 x Skill Level]

Providence.png Providence
  • Max Level: 5
Active Support None Reduce damage taken from Demon Race and Holy Elemental Monsters

Damage reduction: [5 x Skill Level]%

Defender.png Defender
  • Max Level: 5
Active Buff None Reduce damage taken from Physical Attacks.

Damage Reduction: [5 + 5 x Skill Level]%

Duration: TBD Seconds

AuraBlade.png Aura Blade
  • Max Level: 10
Active Auto Attack Increase, Buff None Enchants the equipped weapon with an aura that will buff the user's physical damage.

Also grants a bonus to Auto Attack Damage

Physical damage bonus: [Base Level x Skill Level]%

Auto Attack bonus: [2 x Skill Level]

Duration: 600 Seconds

Concentration.png Concentration
  • Max Level: 10
Active Buff None Increases damage dealt with Skills, Melee damage, Ranged damage, and Hit Rate.

When used, also trigger the Endure State


Damage boost: [5 + 2 x Skill Level]%

HIT: [10 x Skill Level]

Duration: 600 Seconds

Berserk.png Berserk
  • Max Level: 1
Active Auto Attack Increase, Buff None Uses the power of rage to increase MaxHP, Movement Speed, and Attack Power.

However, this skill will decrease the caster's FLEE Rate and inhibit actions, including using skills, item use, or receiving support from Healing Skills. Berserk status will drain a certain amount of HP per second and disables natural HP and SP regen for minutes after the berserk status has worn off.

Scaling TBD

TensionRelax.png Tension Relax
  • Max Level: 1
Passive Support None Increases HP regen while sitting and resting.

The effect will canceled if user is stand, equip a gear, or use consumable.

Healing Amount TBD

ChargeAttack.png Charge Attack
  • Max Level: Platinum Skill
Active Single Target STR Charges toward a distant enemy.

Damage TBD

HeavyBlade.png Heavy Blade
  • Max Level: Spirit Link
Knight Spirit Link Buff None When equipped with a one-handed weapon, increase your ATK and MATK by 50%