Difference between revisions of "TRO Spear Knight"
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LUK: 120<br> |
LUK: 120<br> |
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= Overview = |
= Overview = |
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+ | The Spear build on a knight is a single target, boss killing focused build. You're able to deal very consistent damage, with small bursts every 5 hits. The main mechanic for this build is Charging Pierce. With Charging Pierce, every time a spear skill hits an enemy (can be multiple if you're AOEing) it accumulates a counter. On the 5th hit, you will deal 80% more damage. So for every 5th hit, you want it to be Hundred Spear, in order to deal max damage.<br> |
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+ | <br> |
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+ | Aside from that, there isn't a whole lot more going on. Your AOE is a bit weak compared to the sword build, so it's not recommended to build for AOE damage. However, you can still make very good use of Brandish Spear for Charging Pierce counters, and Wind Cutter to grab some ranged mobs or something.<br> |
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+ | <br> |
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+ | = Gear = |
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+ | It's recommended to use gear that boosts physical damage, ranged damage, critical damage and single target damage.<br> |
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+ | This is what I recommend for pre-200 equipment.<br> |
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+ | * Upper Headgear: Old Driver Band (red) - ID: 18973 |
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+ | * Mid Headgear: Gambler's seal (Critical damage) - ID: 5918 |
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+ | * Lower Headgear: Heart Card in Mouth (Critical damage) - ID: 19306 |
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+ | * Weapon: Illusion Zephyrus - ID: |
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+ | * Armor: DEX Soutane - ID: 15402 |
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+ | * Garment: Clergy Manteau - ID: 20947 |
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+ | * Shoes: Clergy Boots - ID: 22209 |
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+ | * Accessory 1: Illusion Morrigane's belt - ID: 490069 |
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+ | * Accessory 2: Illusion Morrigane's belt - ID: 490069 |
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+ | * Shadow gear: Coming soon |
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+ | === Recommended cards === |
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+ | '''MVP'''<br> |
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+ | Chaotic Baphomet<br> |
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+ | Miguel<br> |
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+ | Rune Knight Seyren Card<br> |
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+ | Cruel Coelacanth Card<br> |
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+ | '''Non-MVP'''<br> |
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+ | True Gertie Wi card<br> |
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+ | Raydric<br> |
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+ | Contaminated Raydric<br> |
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+ | Revolver Buffalo Card<br> |
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+ | Shotgun Buffalo card<br> |
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+ | Purple Ferus Card<br> |
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+ | Gold Acidus Card<br> |
Revision as of 12:29, 29 March 2023
Recommended stats
STR: 130
AGI: 19
VIT: 120
INT: 1
DEX: 90
LUK: 120
Overview
The Spear build on a knight is a single target, boss killing focused build. You're able to deal very consistent damage, with small bursts every 5 hits. The main mechanic for this build is Charging Pierce. With Charging Pierce, every time a spear skill hits an enemy (can be multiple if you're AOEing) it accumulates a counter. On the 5th hit, you will deal 80% more damage. So for every 5th hit, you want it to be Hundred Spear, in order to deal max damage.
Aside from that, there isn't a whole lot more going on. Your AOE is a bit weak compared to the sword build, so it's not recommended to build for AOE damage. However, you can still make very good use of Brandish Spear for Charging Pierce counters, and Wind Cutter to grab some ranged mobs or something.
Gear
It's recommended to use gear that boosts physical damage, ranged damage, critical damage and single target damage.
This is what I recommend for pre-200 equipment.
- Upper Headgear: Old Driver Band (red) - ID: 18973
- Mid Headgear: Gambler's seal (Critical damage) - ID: 5918
- Lower Headgear: Heart Card in Mouth (Critical damage) - ID: 19306
- Weapon: Illusion Zephyrus - ID:
- Armor: DEX Soutane - ID: 15402
- Garment: Clergy Manteau - ID: 20947
- Shoes: Clergy Boots - ID: 22209
- Accessory 1: Illusion Morrigane's belt - ID: 490069
- Accessory 2: Illusion Morrigane's belt - ID: 490069
- Shadow gear: Coming soon
Recommended cards
MVP
Chaotic Baphomet
Miguel
Rune Knight Seyren Card
Cruel Coelacanth Card
Non-MVP
True Gertie Wi card
Raydric
Contaminated Raydric
Revolver Buffalo Card
Shotgun Buffalo card
Purple Ferus Card
Gold Acidus Card