Knight

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Knight
Sprite Knight.png
Lord Knight
Sprite LordKnight.png
Rune Knight
Sprite RuneKnight.png
Dragon Knight
Sprite DragonKnight.png
Stats Recommendations
STR AGI VIT INT DEX LUK
1/120 100 100-120 1 80/120 Rest
Trait Stats
POW STA WIS SPL CON CRT
8 5 3 5 6 6

The Warlock (WL) is a 3rd job class and the final upgrade to Wizards. Warlocks are powerful magic damage dealers, capable of dealing heavy AoE and single target magic damage using various elements such as Fire, Water, Wind, Earth, or Ghost. Along with their damage dealing capabilities, Warlocks are also able to inflict new status alignments such as Freezing, Burning, and Stasis to weaken their enemies in battle. They also have access to a newly introduced Spellbook system that allows them to cast skills without a cast time.


Player Guides

Skills

Swordsman

Name Level Type Damage Scaling Description
IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive None Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

Bash.png Bash
  • Max Level: 10
Active Melee, Single Target STR Hits an enemy with crushing force.
Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrages a target, forcing them to attack you.

Provoke effect:

  • ATK + ( 5 + 3 x skill_lv ) %
  • DEF - ( 5 + 2 x skill_lv ) %
AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
MovingHpRecovery.png Moving HP Recovery
  • Max Level: 1
Passive Passive None Enables natural HP regen while moving.

Increase HP Recovery skill does not affect Moving HP Recovery.

While moving, natural regen is decreased by 75%

MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster.

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking.

Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Passive None Bash will now have a chance to stun the target.


Knight

Name Level Type Damage Scaling Description
BowlingBash.png Bowling Bash
  • Max Level: 10
Active Melee, AoE STR Deals damage to all enemies around the user, then knocks targets back.

Cannot be used with Spear type weapons.

Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1–2 depending on collision Lv10: 500% × 2 = 1000% ATK

Riding.png Riding
  • Max Level: 10
Passive Passive None Allows the Knight to ride a Peco Peco.

Riding imposes ASPD penalty reduced per skill level.

ASPD Penalty: -50% ASPD Return: +5% per level

Pierce.png Pierce
  • Max Level: 10
Active Melee, Single Target STR Stabs the enemy with a spear.

Deals extra hits depending on target size.

Accuracy Bonus: (5 × SkillLv)%

Damage: Small = ATK × (100% + 10% × Lv) Medium = Small × 2 hits Large = Small × 3 hits

Lv10: Small = 200% Medium = 400% Large = 600%

Quicken.png Two-Hand Quicken
  • Max Level: 10
Active Buff None Increases ASPD, Critical Rate, and HIT when using a Two-Hand Sword.

Crit Bonus: (2 + SkillLv) HIT Bonus: (2 × SkillLv) Duration: 600s

ChargeAttack.png Charge Attack
  • Max Level: 10
Active Single Target STR Charges toward the enemy, dealing more damage the farther the distance.

Damage: ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK

Parry.png Parry
  • Max Level: 10
Active Buff None Blocks physical attacks while using a Two-Hand Sword.

Block Chance: (23 + 3 × SkillLv)% Duration: 600s

File:TwoHandMastery.png Two-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases damage when using Two-Handed Swords.

Bonus Damage: (2 × SkillLv)%

SpearBoomerang.png Spear Boomerang
  • Max Level: 5
Active Ranged, Single Target STR Throws a spear at a distant enemy.

Range: 3 + (2 × Lv) cells

Damage: ATK × (100% + 50% × Lv) Lv5: 350% ATK

AuraBlade.png Aura Blade
  • Max Level: 10
Active Auto Attack Buff None Imbues the weapon with energy, increasing all physical damage.

Skill Damage: (BaseLv × SkillLv)% Auto Attack: + (2 × SkillLv) ATK Duration: 600s

File:OneHandMastery.png One-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases damage with One-Hand Swords.

Bonus Damage: (2 × SkillLv)%

Concentration.png Concentration
  • Max Level: 10
Active Buff None Boosts all damage types and HIT.

Also grants Endure.

Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600s