Knight
|
|
Lord Knight
|
|
Rune Knight
|
|
Dragon Knight
|
Stats Recommendations
|
STR
|
AGI
|
VIT
|
INT
|
DEX
|
LUK
|
1/120
|
100
|
100-120
|
1
|
80/120
|
Rest
|
Trait Stats
|
POW
|
STA
|
WIS
|
SPL
|
CON
|
CRT
|
8
|
5
|
3
|
5
|
6
|
6
|
|
The Warlock (WL) is a 3rd job class and the final upgrade to Wizards. Warlocks are powerful magic damage dealers, capable of dealing heavy AoE and single target magic damage using various elements such as Fire, Water, Wind, Earth, or Ghost. Along with their damage dealing capabilities, Warlocks are also able to inflict new status alignments such as Freezing, Burning, and Stasis to weaken their enemies in battle. They also have access to a newly introduced Spellbook system that allows them to cast skills without a cast time.
Player Guides
Skills
Swordsman
Name
|
Level
|
Type
|
Damage
|
Scaling
|
Description
|
Blade Mastery
|
|
Passive
|
Passive
|
Passive
|
Increase damage dealt to all size monsters when equipped with the following weapons:
- One-Handed Swords
- Two Handed Swords
- Daggers
Damage Increase : 1% per skill level
|
Spear Mastery
|
|
Passive
|
Passive
|
None
|
Increase damage dealt to all size monsters when equipped with the following weapons:
- One-Handed Spears
- Two Handed Spears
Damage Increase : 1% per skill level
|
Mace Mastery
|
|
Passive
|
Passive
|
None
|
Increase damage dealt to all size monsters when equipped with the following weapons:
Damage Increase : 1% per skill level
|
Axe Mastery
|
|
Passive
|
Passive
|
None
|
Increase damage dealt to all size monsters when equipped with the following weapons:
- One-Handed Axe
- Two-Handed Axe
Damage Increase : 1% per skill level
|
Increase HP Recovery
|
|
Passive
|
Passive
|
None
|
Restores HP every 10 seconds while idle.
Max HP affects how much HP restoration is increased by this skill.
Restores [5 x skill level] + [0.2 x skill level% of max HP]
|
Bash
|
|
Melee
|
Single Target
|
STR
|
Hits an enemy with crushing force
Damage TBD
|
Magnum Break
|
|
Active
|
Melee, Buff, AoE
|
STR
|
Inflict Fire damage around caster
For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking
Damage TBD
|
Provoke
|
|
Active
|
Debuff
|
None
|
Enrage a target, forcing them to attack you
Provoke effect:
- Increases a provoked target's ATK by [5 + 3 x skill level]%
- Decreases a provoked target's DEF by [10 + 5 x skill level]%
|
Endure
|
|
Active
|
Buff
|
None
|
Allows the user to move without flinching when hit by physical attack.
Increases MDEF for the duration or if hit 7 times.
- Duration: 10 + [3 x skill level] seconds
- Increased MDEF: 1 x skill level
|
Auto Berserk
|
|
Passive
|
Buff
|
None
|
When the user's HP falls below 25% :
|
Fatal Blow
|
|
Passive
|
Buff
|
None
|
Bash will now have a chance to stun the target.
Stun Chance: [Bash level x Base level]%
|
Moving HP Recovery
|
|
Active
|
Debuff
|
None
|
Enables natural HP regen while moving
Increase HP Recovery skill does not affect Moving HP Recovery
While moving, natural regen is decreased by 75%
|
Knight
{{{Knight Skills}}}
Lord Knight
Template:Lord Knight Skills
Rune Knight
Template:Rune Knight Skills
Runes