Assassin

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Assassin
Sprite Assassin.png
Assassin Cross
Sprite AssassinCross.png
Guillotine Cross
Sprite GuillotineCross.png
Shadow Cross
Sprite ShadowCross.png
Stats Recommendations
STR AGI VIT INT DEX LUK
120 100-120 Rest 1 60-100 120
Trait Stats
POW STA WIS SPL CON CRT
11 7 4 0 6 5

Assassin, Assassin Cross(SinX), Guillotine Cross(GX) and Shadow Cross(SX) are jobs focused on Burst, Auto-Attack DPS, and Poison magic. They can one-shot most low level enemies with Sonic Blow and Assassinate, deals sustainable Poison-based skills, and Auto Attack becomes viable once it reaches 4th Job. It has plenty of debuff to increased its damage and able to use plentiful of poison types. Its Deadly Poison status is force to be reckoned with.

They're mainly an offensive build, focused on very aggressive playstyle that can be built Glass Cannon, Tanky, or Both thanks to Reflex skill.

Assassin could be categorized as one of 4 main playstyles:

  • Katar Single Target
  • AoE damage
  • Poison damage
  • Auto-Attack


Player Guides

Current

Outdated

Skills

Thief

Name Level Type Damage Scaling Description
DoubleAttack.png Double Attack
  • Max Level: 10
Passive Passive None When attacking with any weapon, there is a chance of main hand, including Katar, attacking twice:

Increases HIT chance This skill also affects Left-hand damage of Katar class weapons.

HIT bonus: [1 x Skill Level]%

Double Attack chance: [10 x Skill Level]%

Katar left-hand bonus: TBD

ImprovedDodge.png Improved Dodge
  • Max Level: 10
Passive Passive None Increases FLEE rate.

on 2nd job or higher, gain an additional bonus to FLEE rate. Slightly enhances the Movement Speed of Assassin classes.

1st job FLEE: 3 x skill_lv

2nd job and higher FLEE: 4 x skill_lv

Steal.png Steal
  • Max Level: 10
Active DEX None Steals an item from a target.

If target's DEX is higher than the caster, the success rate of stealing an item is decreased. This skill can't be used on players.

Steal chance: [8 + [6 x Skill Level]]%

Steal chance formula: TBD

Hiding.png Hiding
  • Max Level: 10
Active None None Hides underground to avoid enemies.

Demon, Insect, and Boss monsters can detect hidden characters. Can be canceled by using the skill again.

Duration: [30 + [30 x Skill Level]] Seconds

Envenom.png Envenom
  • Max Level: 10
Active Magic, Single Target, Debuff, Poison INT, CRIT Deals Poison element damage to a target and has a chance of inflicting Poisoning ailment.

Poisoned enemies receive damage based on their Max HP every second and have their physical defense reduced by 25%.

'Poison Chance: [50 + [10 x Skill Level]]%

Detoxify.png Detoxify
  • Max Level: 10
Active Ailment Removal None Removes Poisoned status from a target.

Damage TBD

BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

BackSlide.png Back Slide
  • Max Level: 10
Active Self Support None Quickly move 5 cells backwards.
PickStone.png Pick Stone
  • Max Level: 10
Active Self Support None Picks up normal Stone from the ground.

This skill fails if the user's current weight is more than 70%

ThrowStone.png Throw Stone
  • Max Level: 1
Active Single Target None Throw a Stone item at a target.

Has a chance to inflict Stun or Blind status

  • Damage: TBD
  • Stun / Blind status chance: TBD

Assassin & Assassin Cross

Name Level Type Damage Scaling Description
RightHandMastery.png Right-hand Mastery
  • Max Level: 5
Passive Passive Passive Increases the damage of the, weapon in the right hand when equipped with two weapons.

Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%.

Damage: 50 + [10 x skill level]%

LeftHandMastery.png Left-hand Mastery
  • Max Level: 5
Passive Passive Passive Increases the damage of the, weapon in the left hand when equipped with two weapons.

Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%.

Damage: 30 + [10 x skill level]%

KatarMastery.png Katar Mastery
  • Max Level: 10
Passive Passive None Increases damage dealt to Small, Medium, and Large size monsters when equipped with a Katar.

Damage Increase : 1% per skill level

Cloaking.png Cloaking
  • Max Level: 10
Buff Passive None Initiates the Cloaking Status, which hides the caster from enemies without disabling movement. However, there is a movement penalty when away from a wall.

If cloaking is below level 3, you may only cloak near walls.

While Cloaking, your critical hit rate is doubled.

SP Cost : 1 SP every 0.5 x skill level seconds

SonicBlow.png Sonic Blow
  • Max Level: 10
Active Melee, Single Target STR, CRIT Directs a flurry of rapid katar strikes that will have a chance of inflicting the Stun Status on the target.

If the target has 95% HP or higher, double the base damage of the skill.

If sonic blow kills the target, the cooldown will be reset.

Damage TBD

Grimtooth.png Grimtooth
  • Max Level: 5
Active Melee, AoE STR, CRIT Deals damage to a target and surrounding enemies.

Deals additional damage if in the Hiding state.

Enemies hit will have their movement speed reduced for 1 second.

Damage TBD

EnchantPoison.png Enchant Poison
  • Max Level: 10
Active Buff None Enchants the target's weapon with the Poison element.

Adds a chance to inflict the Poison Status on enemies hit while enchant poison is active.

Increases damage dealt by poison element magic damage.

Duration: 15 + [15 x skill level seconds]

Magic damage buff: [1 x skill level]%

PoisonReact.png Poison React
  • Max Level: 10
Active Buff None When taking damage there is a chance to counter with the Envenom skill.

If Double Attack is learned the counter chance is increased.

When hit with a poison element skill it will reflect the damage instead.

Duration: 15 + [5 x skill level] seconds

VenomDust.png Venom Dust
  • Max Level: 10
Active Magic, Debuff INT, CRIT,

1 Red Gemstone

Contaminates the ground placing a poisonous cloud on a targeted area.

Enemies in the cloud will take poison damage over time and have a chance to be inflicted with the Poison Status .

This skill will deal damage based on the max level of this skill instead of the used level.

Each level has a different duration.

Duration: 8 + [2 x skill level] seconds

VenomSplasher.png Venom Splasher
  • Max Level: 10
Active Magic, Debuff INT, CRIT Plants a time bomb on a target which will explode after a duration dealing Poison magic damage to targets nearby with a chance of inflicting the Poison Status.

Damage: TBD

MeteorAssault.png Meteor Assault
  • Max Level: 10
Active Magic, AoE INT, CRIT Deal Poison elemental magic damage to enemies around the caster.

Damage: TBD

CreateDeadlyPoison.png Create Deadly Poison
  • Max Level: 1
Active Crafting None Creates Poison Bottle that will increase the ASPD of Assassin Cross and beyond with the risk of being inflicted with the Poison Status but will instantly kill characters in any other job if they drink it.

Caster's DEX and LUK affect this skill's success rate.

If this skill fails the caster loses an amount of HP equal to 25% of his MaxHP.

Item required to create Deadly Poison:

AdvancedKatarMastery.png Advanced Katar Mastery
  • Max Level: 5
Passive None None Enhances damage inflicted with Katar class weapons.

Damage bonus: 10 + [2 x skill level]%

EnchantDeadlyPoison.png Enchant Deadly Poison
  • Max Level: 5
Active Buff None Increases physical attack power and has a chance to inflict Deadly Poison on the target when attacking.

Deadly Poison Status inflicts more damage than normal Poison Status.

Damage increase: [5 x skill level]%

SoulDestroyer.png Soul Destroyer
  • Max Level: 10
Active Magic, Single Target INT, CRIT Deal poison elemental magic damage to a target.

Damage: TBD

Guillotine Cross

Template:GuillotinCross Skills

Shadow Cross

Template:ShadowCross Skills