Template:RoyalGuard Skills
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
|
Active | Ranged, AoE | STR | Deal damage to all enemies in line with the target using Spear. | |
|
Active | Ranged, Single Target | STR | Deal damage to a target using Spear. | |
|
Active | Melee, Single Target | DEF, MDEF, VIT, Shield Refine | Applies a debuff on the target that reduces Physical Damage Dealt by 25%.
Ignores most damage multipliers. Damage increases with VIT and Shield Refine. | |
| File:Prestige.png Prestige |
|
Buff (Toggle) | None | None | Increase the user's DEF.
Drains 5 SP per second while active. DEF Bonus: 10 × Skill Level × Base Level / 100 |
|
Buff (Toggle) | None | None | Decreases reflected damage taken.
Requires a shield. Drains 5 SP per second. Damage Reduction: 10% × Skill Level | |
|
Active | Ranged, Single Target | STR | Jump to a target using Spear and deal Critical Damage. | |
|
Active | Buff | None | Increase Max HP.
When attacked, may accumulate a Rage Counter. Drains SP over time. HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)% | |
|
Active | Melee, Single Target | None | Releases all Rage Counters from Vanguard Force to damage an enemy.
Damage increases based on missing HP. | |
|
Active | Buff | None | Provides different effects depending on skill level:
| |
|
Active | Buff | None | The next attack deals increased damage.
If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active. Sacrifice hits: (10 × Skill Level) | |
|
Active | Melee, AoE | STR | Deals AoE damage around the user. | |
|
Active | Buff | Party | Increases Physical Defense based on number of party members within 11×11 cells.
DEF Bonus: PartyMember × (15 + 3 × Skill Level) | |
|
Active | Magic, AoE | INT | Deals magic damage around the caster.
Heals 1% of the damage dealt. | |
| File:KingsGrace.png King's Grace |
|
Buff | None | None | Makes the user untargetable and regenerates HP of self and party members.
Heals some status ailments. HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec |
|
Active | Magic, AoE | INT | Deals Neutral magic damage.
Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind. Blind Chance: 50% | |
|
Support | None | None | Endows user and nearby party members' armor with Holy element.
Duration: (60 × Skill Level) sec | |
|
Active | Melee, AoE | DEF, MDEF, VIT, Shield Refine | Applies debuff reducing Physical Damage Dealt by 25%.
Damage increases with VIT and Shield Refine. | |
|
Active | Melee, Single Target | STR | Deals damage.
Instantly accumulates 10 Rage Counters if Vanguard Force is active. | |
|
Buff | None | None | Increases Base Stats, HIT, ATK, and MATK.
Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level | |
|
Buff | None | None | Fully restores HP.
All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell. Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s |