Difference between revisions of "Crusader"

From TRO Wiki
Jump to navigation Jump to search
m
m
Line 23: Line 23:
 
The '''Crusaders, Paladins, Royal Guard, and Imperial Guards''' is a job focused on Tanking damage, Single Target DPS, and Holy Skills.
 
The '''Crusaders, Paladins, Royal Guard, and Imperial Guards''' is a job focused on Tanking damage, Single Target DPS, and Holy Skills.
   
They're defensive class who could rode PecoPeco or Gryphon.
+
They're defensive class who could rode Peco Peco or Gryphon.
   
 
It typically uses ''Shield'' and ''One-Handed'' Weapon to deal damage.
 
It typically uses ''Shield'' and ''One-Handed'' Weapon to deal damage.
   
Knights could be categorized as 4 main playstyle:
+
Crusaders could be categorized as 4 main playstyle:
 
*Tanker
 
*Tanker
 
*Shield Skills
 
*Shield Skills
Line 39: Line 39:
   
 
= Player Guides =
 
= Player Guides =
  +
Outdated
 
* [[TRO Banishing Point]]
 
* [[TRO Banishing Point]]
 
* [[TRO Overbrand]]
 
* [[TRO Overbrand]]

Revision as of 11:23, 28 March 2023

Crusader
Sprite Crusader.png
Paladin
Sprite Paladin.png
Royal Guard
Sprite RoyalGuard.png
Imperial Guard
Sprite ImperialGuard.png
Stats Recommendations
STR AGI VIT INT DEX LUK
1/120 100 100-120 1/120 80/120 Rest
Trait Stats
POW STA WIS SPL CON CRT
6 9 5 7 3 3

The Crusaders, Paladins, Royal Guard, and Imperial Guards is a job focused on Tanking damage, Single Target DPS, and Holy Skills.

They're defensive class who could rode Peco Peco or Gryphon.

It typically uses Shield and One-Handed Weapon to deal damage.

Crusaders could be categorized as 4 main playstyle:

  • Tanker
  • Shield Skills
  • Holy Magic
  • Lance Single Target



Player Guides

Outdated

Skills

Swordsman

Name Level Type Damage Scaling Description
IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive None Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

Bash.png Bash
  • Max Level: 10
Active Melee, Single Target STR Hits an enemy with crushing force.
Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrages a target, forcing them to attack you.

Provoke effect:

  • ATK + ( 5 + 3 x skill_lv ) %
  • DEF - ( 5 + 2 x skill_lv ) %
AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
MovingHpRecovery.png Moving HP Recovery
  • Max Level: 1
Passive Passive None Enables natural HP regen while moving.

Increase HP Recovery skill does not affect Moving HP Recovery.

While moving, natural regen is decreased by 75%

MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster.

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking.

Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Passive None Bash will now have a chance to stun the target.


Crusader & Paladin

Name Level Type Damage Scaling Description
Faith.png Faith
  • Max Level: 10
Passive Passive None Increases Max HP, Holy resistance, and healing received from supportive spells.

HP Bonus: [200 × Skill Level] Holy Resistance: [1 × Skill Level]% Heal Bonus: [10 × Skill Level]%

AutoGuard.png Auto Guard
  • Max Level: 10
Active Buff None Adds a chance to block Physical attacks using a Shield.
ShieldCharge.png Shield Charge
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Bashes a target with a Shield, dealing damage and knocking it backwards.

Damage is calculated using the *maximum level* of the skill, not the used level. Ignores most multipliers.

Applies debuff reducing Physical Damage dealt by 25%.

ShieldBoomerang.png Shield Boomerang
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Throws Shield at a target to deal Physical Damage.

Pulls the target towards you even if the hit misses. Damage uses the *maximum skill level* instead of the used level. Ignores most multipliers.

Applies debuff reducing Physical Damage dealt by 25%.

ReflectDamage.png Reflect Damage
  • Max Level: 10
Active Buff None Reflects a portion of incoming Melee Damage back to the attacker.

Reflect Chance: [10 + 3 × Skill Level]%

HolyCross.png Holy Cross
  • Max Level: 10
Active Melee, Physical, Holy STR Deals Holy-element Physical Damage and has a chance to inflict Blind.
GrandCross.png Grand Cross
  • Max Level: 10
Active Magic, AoE, Neutral / Holy INT Generates a cross of Holy light around the caster that damages enemies in contact.

Hits randomly 2–4 times. Base element: Neutral. Converts to Holy when Benedictio or Piety is active. Can inflict Blind.

Devotion.png Devotion
  • Max Level: 5
Active Support None Redirects all damage taken by party members to the caster.

Affected allies must stay within a certain distance.

Protected Allies: [1 × Skill Level]

Providence.png Providence
  • Max Level: 5
Active Support None Reduces damage taken from Demon race and Holy-element monsters.

Damage Reduction: [5 × Skill Level]%

Defender.png Defender
  • Max Level: 5
Active Buff None Reduces Physical Damage taken.

Damage Reduction: [5 + 5 × Skill Level]%

Pressure.png Pressure
  • Max Level: 10
Active Magic, Single Target, Neutral / Holy INT Summons a massive crucifix to crush an enemy with 3 hits of Neutral-element Magic Damage.

Converts to Holy when Benedictio or Piety is active.

Sacrifice.png Sacrifice
  • Max Level: 5
Active Buff, Auto Attack Increase Max HP Empowers the next 5 auto attacks with damage scaling from Max HP.

Each attack consumes 9% of Max HP. Ignores most multipliers, target DEF and Flee.

Gospel.png Gospel
  • Max Level: 10
Active Support / Debuff None Sings a divine hymn.

Applies *one of 10 random debuffs* to enemies and *one of 10 random buffs* to party members within range. Cancelled when caster stops singing.


Royal Guard

Name Level Type Damage Scaling Description
CannonSpear.png Cannon Spear
  • Max Level: 10
Active Ranged, AoE STR Deal damage to all enemies in line with the target using Spear.
BanishingPoint.png Banishing Point
  • Max Level: 10
Active Ranged, Single Target STR Deal damage to a target using Spear.
ShieldPress.png Shield Press
  • Max Level: 5
Active Melee, Single Target DEF, MDEF, VIT, Shield Refine Applies a debuff on the target that reduces Physical Damage Dealt by 25%.

Ignores most damage multipliers. Damage increases with VIT and Shield Refine.

File:Prestige.png Prestige
  • Max Level: 10
Buff (Toggle) None None Increase the user's DEF.

Drains 5 SP per second while active.

DEF Bonus: 10 × Skill Level × Base Level / 100

ReflectShield.png Reflect Shield
  • Max Level: 10
Buff (Toggle) None None Decreases reflected damage taken.

Requires a shield. Drains 5 SP per second.

Damage Reduction: 10% × Skill Level

PinpointAttack.png Pinpoint Attack
  • Max Level: 10
Active Ranged, Single Target STR Jump to a target using Spear and deal Critical Damage.
VanguardForce.png Vanguard Force
  • Max Level: 5
Active Buff None Increase Max HP.

When attacked, may accumulate a Rage Counter. Drains SP over time.

HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)%

BurstAttack.png Burst Attack
  • Max Level: 1
Active Melee, Single Target None Releases all Rage Counters from Vanguard Force to damage an enemy.

Damage increases based on missing HP.

ShieldSpell.png Shield Spell
  • Max Level: 3
Active Buff None Provides different effects depending on skill level:
  • Lv1: Recover 3% Max HP every 3 sec
  • Lv2: Recover 3% Max SP every 5 sec
  • Lv3: DEF +250, MDEF +250
ExceedBreak.png Exceed Break
  • Max Level: 5
Active Buff None The next attack deals increased damage.

If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active.

Sacrifice hits: (10 × Skill Level)

OverBrand.png Over Brand
  • Max Level: 10
Active Melee, AoE STR Deals AoE damage around the user.
Banding.png Banding
  • Max Level: 5
Active Buff Party Increases Physical Defense based on number of party members within 11×11 cells.

DEF Bonus: PartyMember × (15 + 3 × Skill Level)

HolyCircle.png Holy Circle
  • Max Level: 10
Active Magic, AoE INT Deals magic damage around the caster.

Heals 1% of the damage dealt.

File:KingsGrace.png King's Grace
  • Max Level: 5
Buff None None Makes the user untargetable and regenerates HP of self and party members.

Heals some status ailments.

HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec

GenesisRay.png Genesis Ray
  • Max Level: 10
Active Magic, AoE INT Deals Neutral magic damage.

Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind.

Blind Chance: 50%

Piety.png Piety
  • Max Level: 5
Support None None Endows user and nearby party members' armor with Holy element.

Duration: (60 × Skill Level) sec

EarthDrive.png Earth Drive
  • Max Level: 5
Active Melee, AoE DEF, MDEF, VIT, Shield Refine Applies debuff reducing Physical Damage Dealt by 25%.

Damage increases with VIT and Shield Refine.

HesperusLit.png Hesperus Lit
  • Max Level: 10
Active Melee, Single Target STR Deals damage.

Instantly accumulates 10 Rage Counters if Vanguard Force is active.

Inspiration.png Inspiration
  • Max Level: 5
Buff None None Increases Base Stats, HIT, ATK, and MATK.

Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level

FullThrottle.png Full Throttle
  • Max Level: 5
Buff None None Fully restores HP.

All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell.

Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s


Imperial Guard

Name Level Type Damage Scaling Description
GuardStance.png Guard Stance
  • Max Level: 5
Active Buff None Increases DEF and MDEF and enables usage of certain Shield skills.

Cancels Attack Stance if active.

DEF/MDEF boost: (50 × Skill Level)

GuardianShield.png Guardian Shield
  • Max Level: 5
Active Support None Grants a shield to all party members that nullifies damage based on the user's Max HP.

Requires Guard Stance.

AP Cost: 100 Shield Strength: (1 × Skill Level) × Max HP

ReboundShield.png Rebound Shield
  • Max Level: 5
Active Buff None Reduces damage received through Devotion for 60 seconds.

Requires Guard Stance and Devotion.

Damage Reduction: (40 + 10 × Skill Level)%

ShieldMastery.png Shield Mastery
  • Max Level: 10
Passive Passive None Increases RES and damage dealt with Shield skills.

Grants AP when damaging enemies with skills (does not stack with other AP-passives).

RES Bonus: (3 × Skill Level) Damage Bonus: (5 × Skill Level)%

SpearSwordMastery.png Spear & Sword Mastery
  • Max Level: 10
Passive Passive None Increases HIT and damage when using Sword, Two-Handed Sword, Spear, or Two-Handed Spear.

Also improves magical skills of Swordsman / Crusader (except Shield skills). Grants AP when damaging enemies (does not stack with other AP-passives).

Physical Damage Bonus: (6 × Skill Level)% Magical Damage Bonus: varies

AttackStance.png Attack Stance
  • Max Level: 5
Active Buff None Sets DEF and MDEF to 0 but greatly increases damage dealt.

Cancels Guard Stance.

Damage Bonus: (5 × Skill Level)% + Doubles damage dealt

UltimateSacrifice.png Ultimate Sacrifice
  • Max Level: 5
Active Support None Consumes all HP except 1 to grant a buff to allies.

If a buffed ally dies, they are revived with 100% HP and SP.

Duration: (1 × Skill Level) sec

HolyShield.png Holy Shield
  • Max Level: 5
Active Buff None Reduces damage from Shadow and Undead elements.

Increases Holy-element magic damage.

Damage Reduction: (5 + 2 × Skill Level)% Holy Magic Bonus: (5 + 2 × Skill Level)%

GrandJudgement.png Grand Judgement
  • Max Level: 10
Active AoE STR Deals heavy AoE damage.

Grants a buff increasing all physical skill damage except Shield skills.

AP Cost: 200 Damage Boost: 50% Duration: 300 sec

JudgementCross.png Judgement Cross
  • Max Level: 10
Active Magic, Single Target INT Deals heavy Neutral magic damage.

Becomes Holy if Benedictio or Piety is active.

AP Cost: 50

ShieldShooting.png Shield Shooting
  • Max Level: 5
Active Ranged, Single Target DEF, MDEF, VIT, Shield Refine Deals ranged damage with a Shield.

Grants a temporary buff improving Shield skill damage. Ignores most multipliers.

Buff Duration: 10 sec

Overslash.png Overslash
  • Max Level: 10
Active Melee, AoE STR Deals AoE melee damage around the user.
CrossRain.png Cross Rain
  • Max Level: 10
Active Magic, AoE INT Summons a sacred area that deals magic damage every 0.3 sec.

Becomes Holy if Benedictio or Piety is active.