Crusader

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Crusader
Sprite Crusader.png
Paladin
Sprite Paladin.png
Royal Guard
Sprite RoyalGuard.png
Imperial Guard
Sprite ImperialGuard.png
Stats Recommendations
STR AGI VIT INT DEX LUK
1/120 100 100-120 1/120 80/120 Rest
Trait Stats
POW STA WIS SPL CON CRT
6 9 5 7 3 3

Crusaders, Paladins, Royal Guard, and Imperial Guards are jobs focused on tanking damage, ranged or melee physical DPS, and Holy magic. Upon reaching fourth job, and gaining access to Attack Stance and Shield Stance, all of their builds become very flexible, and can either double down on damage or defense (not both at the same time). The stances allow the user to freely swap between extremely high damage, or extremely high defense, at the cost of the opposite. The exception is Shield skills, as they scale off of the player's DEF and MDEF, and by using attack stance, you lose your DEF and MDEF, making shield skills only deal 1 damage. So while using a shield build, you need to use Shield Stance.

They're mainly a defensive class who can ride a Peco Peco or Gryphon, and use a shield and one-handed weapon. They are capable of using two-handed weapons, but they lose out on a lot of their kit by doing so.

Crusaders could be categorized as one of 4 main playstyles:

  • Tank / Shield Skills
  • Holy Magic
  • Ranged lance
  • Melee



Player Guides

Current

  • None

Skills

Swordsman

Name Level Type Damage Scaling Description
IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive None Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

Bash.png Bash
  • Max Level: 10
Active Melee, Single Target STR Hits an enemy with crushing force.
Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrages a target, forcing them to attack you.

Provoke effect:

  • ATK + ( 5 + 3 x skill_lv ) %
  • DEF - ( 5 + 2 x skill_lv ) %
AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
MovingHpRecovery.png Moving HP Recovery
  • Max Level: 1
Passive Passive None Enables natural HP regen while moving.

Increase HP Recovery skill does not affect Moving HP Recovery.

While moving, natural regen is decreased by 75%

MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster.

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking.

Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Passive None Bash will now have a chance to stun the target.


Crusader & Paladin

Name Level Type Damage Scaling Description
Faith.png Faith
  • Max Level: 10
Passive Passive None Increases Max HP, Holy resistance, and healing received from supportive spells.

HP Bonus: [200 × Skill Level] Holy Resistance: [1 × Skill Level]% Heal Bonus: [10 × Skill Level]%

AutoGuard.png Auto Guard
  • Max Level: 10
Active Buff None Adds a chance to block Physical attacks using a Shield.
ShieldCharge.png Shield Charge
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Bashes a target with a Shield, dealing damage and knocking it backwards.

Damage is calculated using the *maximum level* of the skill, not the used level. Ignores most multipliers.

Applies debuff reducing Physical Damage dealt by 25%.

ShieldBoomerang.png Shield Boomerang
  • Max Level: 5
Active Single Target, Physical DEF, MDEF, VIT, Shield Refine Throws Shield at a target to deal Physical Damage.

Pulls the target towards you even if the hit misses. Damage uses the *maximum skill level* instead of the used level. Ignores most multipliers.

Applies debuff reducing Physical Damage dealt by 25%.

ReflectDamage.png Reflect Damage
  • Max Level: 10
Active Buff None Reflects a portion of incoming Melee Damage back to the attacker.

Reflect Chance: [10 + 3 × Skill Level]%

HolyCross.png Holy Cross
  • Max Level: 10
Active Melee, Physical, Holy STR Deals Holy-element Physical Damage and has a chance to inflict Blind.
GrandCross.png Grand Cross
  • Max Level: 10
Active Magic, AoE, Neutral / Holy INT Generates a cross of Holy light around the caster that damages enemies in contact.

Hits randomly 2–4 times. Base element: Neutral. Converts to Holy when Benedictio or Piety is active. Can inflict Blind.

Devotion.png Devotion
  • Max Level: 5
Active Support None Redirects all damage taken by party members to the caster.

Affected allies must stay within a certain distance.

Protected Allies: [1 × Skill Level]

Providence.png Providence
  • Max Level: 5
Active Support None Reduces damage taken from Demon race and Holy-element monsters.

Damage Reduction: [5 × Skill Level]%

Defender.png Defender
  • Max Level: 5
Active Buff None Reduces Physical Damage taken.

Damage Reduction: [5 + 5 × Skill Level]%

Pressure.png Pressure
  • Max Level: 10
Active Magic, Single Target, Neutral / Holy INT Summons a massive crucifix to crush an enemy with 3 hits of Neutral-element Magic Damage.

Converts to Holy when Benedictio or Piety is active.

Sacrifice.png Sacrifice
  • Max Level: 5
Active Buff, Auto Attack Increase Max HP Empowers the next 5 auto attacks with damage scaling from Max HP.

Each attack consumes 9% of Max HP. Ignores most multipliers, target DEF and Flee.

Gospel.png Gospel
  • Max Level: 10
Active Support / Debuff None Sings a divine hymn.

Applies *one of 10 random debuffs* to enemies and *one of 10 random buffs* to party members within range. Cancelled when caster stops singing.


Royal Guard

Name Level Type Damage Scaling Description
CannonSpear.png Cannon Spear
  • Max Level: 10
Active Ranged, AoE STR Deal damage to all enemies in line with the target using Spear.
BanishingPoint.png Banishing Point
  • Max Level: 10
Active Ranged, Single Target STR Deal damage to a target using Spear.
ShieldPress.png Shield Press
  • Max Level: 5
Active Melee, Single Target DEF, MDEF, VIT, Shield Refine Applies a debuff on the target that reduces Physical Damage Dealt by 25%.

Ignores most damage multipliers. Damage increases with VIT and Shield Refine.

File:Prestige.png Prestige
  • Max Level: 10
Buff (Toggle) None None Increase the user's DEF.

Drains 5 SP per second while active.

DEF Bonus: 10 × Skill Level × Base Level / 100

ReflectShield.png Reflect Shield
  • Max Level: 10
Buff (Toggle) None None Decreases reflected damage taken.

Requires a shield. Drains 5 SP per second.

Damage Reduction: 10% × Skill Level

PinpointAttack.png Pinpoint Attack
  • Max Level: 10
Active Ranged, Single Target STR Jump to a target using Spear and deal Critical Damage.
VanguardForce.png Vanguard Force
  • Max Level: 5
Active Buff None Increase Max HP.

When attacked, may accumulate a Rage Counter. Drains SP over time.

HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)%

BurstAttack.png Burst Attack
  • Max Level: 1
Active Melee, Single Target None Releases all Rage Counters from Vanguard Force to damage an enemy.

Damage increases based on missing HP.

ShieldSpell.png Shield Spell
  • Max Level: 3
Active Buff None Provides different effects depending on skill level:
  • Lv1: Recover 3% Max HP every 3 sec
  • Lv2: Recover 3% Max SP every 5 sec
  • Lv3: DEF +250, MDEF +250
ExceedBreak.png Exceed Break
  • Max Level: 5
Active Buff None The next attack deals increased damage.

If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active.

Sacrifice hits: (10 × Skill Level)

OverBrand.png Over Brand
  • Max Level: 10
Active Melee, AoE STR Deals AoE damage around the user.
Banding.png Banding
  • Max Level: 5
Active Buff Party Increases Physical Defense based on number of party members within 11×11 cells.

DEF Bonus: PartyMember × (15 + 3 × Skill Level)

HolyCircle.png Holy Circle
  • Max Level: 10
Active Magic, AoE INT Deals magic damage around the caster.

Heals 1% of the damage dealt.

File:KingsGrace.png King's Grace
  • Max Level: 5
Buff None None Makes the user untargetable and regenerates HP of self and party members.

Heals some status ailments.

HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec

GenesisRay.png Genesis Ray
  • Max Level: 10
Active Magic, AoE INT Deals Neutral magic damage.

Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind.

Blind Chance: 50%

Piety.png Piety
  • Max Level: 5
Support None None Endows user and nearby party members' armor with Holy element.

Duration: (60 × Skill Level) sec

EarthDrive.png Earth Drive
  • Max Level: 5
Active Melee, AoE DEF, MDEF, VIT, Shield Refine Applies debuff reducing Physical Damage Dealt by 25%.

Damage increases with VIT and Shield Refine.

HesperusLit.png Hesperus Lit
  • Max Level: 10
Active Melee, Single Target STR Deals damage.

Instantly accumulates 10 Rage Counters if Vanguard Force is active.

Inspiration.png Inspiration
  • Max Level: 5
Buff None None Increases Base Stats, HIT, ATK, and MATK.

Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level

FullThrottle.png Full Throttle
  • Max Level: 5
Buff None None Fully restores HP.

All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell.

Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s


Imperial Guard

Name Level Type Damage Scaling Description
GuardStance.png Guard Stance
  • Max Level: 5
Active Buff None Increases DEF and MDEF and enables usage of certain Shield skills.

Cancels Attack Stance if active.

DEF/MDEF boost: (50 × Skill Level)

GuardianShield.png Guardian Shield
  • Max Level: 5
Active Support None Grants a shield to all party members that nullifies damage based on the user's Max HP.

Requires Guard Stance.

AP Cost: 100 Shield Strength: (1 × Skill Level) × Max HP

ReboundShield.png Rebound Shield
  • Max Level: 5
Active Buff None Reduces damage received through Devotion for 60 seconds.

Requires Guard Stance and Devotion.

Damage Reduction: (40 + 10 × Skill Level)%

ShieldMastery.png Shield Mastery
  • Max Level: 10
Passive Passive None Increases RES and damage dealt with Shield skills.

Grants AP when damaging enemies with skills (does not stack with other AP-passives).

RES Bonus: (3 × Skill Level) Damage Bonus: (5 × Skill Level)%

SpearSwordMastery.png Spear & Sword Mastery
  • Max Level: 10
Passive Passive None Increases HIT and damage when using Sword, Two-Handed Sword, Spear, or Two-Handed Spear.

Also improves magical skills of Swordsman / Crusader (except Shield skills). Grants AP when damaging enemies (does not stack with other AP-passives).

Physical Damage Bonus: (6 × Skill Level)% Magical Damage Bonus: varies

AttackStance.png Attack Stance
  • Max Level: 5
Active Buff None Sets DEF and MDEF to 0 but greatly increases damage dealt.

Cancels Guard Stance.

Damage Bonus: (5 × Skill Level)% + Doubles damage dealt

UltimateSacrifice.png Ultimate Sacrifice
  • Max Level: 5
Active Support None Consumes all HP except 1 to grant a buff to allies.

If a buffed ally dies, they are revived with 100% HP and SP.

Duration: (1 × Skill Level) sec

HolyShield.png Holy Shield
  • Max Level: 5
Active Buff None Reduces damage from Shadow and Undead elements.

Increases Holy-element magic damage.

Damage Reduction: (5 + 2 × Skill Level)% Holy Magic Bonus: (5 + 2 × Skill Level)%

GrandJudgement.png Grand Judgement
  • Max Level: 10
Active AoE STR Deals heavy AoE damage.

Grants a buff increasing all physical skill damage except Shield skills.

AP Cost: 200 Damage Boost: 50% Duration: 300 sec

JudgementCross.png Judgement Cross
  • Max Level: 10
Active Magic, Single Target INT Deals heavy Neutral magic damage.

Becomes Holy if Benedictio or Piety is active.

AP Cost: 50

ShieldShooting.png Shield Shooting
  • Max Level: 5
Active Ranged, Single Target DEF, MDEF, VIT, Shield Refine Deals ranged damage with a Shield.

Grants a temporary buff improving Shield skill damage. Ignores most multipliers.

Buff Duration: 10 sec

Overslash.png Overslash
  • Max Level: 10
Active Melee, AoE STR Deals AoE melee damage around the user.
CrossRain.png Cross Rain
  • Max Level: 10
Active Magic, AoE INT Summons a sacred area that deals magic damage every 0.3 sec.

Becomes Holy if Benedictio or Piety is active.