Host Server Maintenance

Host Server Maintenance Announcement!
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Hey guys, there is going to be host server maintenance from approximately Wednesday 12/02/20, 16:00 EDT(22:00 GMT+1) until Thursday 13/02/20, 00:00 EDT (06:00 GMT+1).

During this time, it's expected that no TrifectaRO services be available. At the very most, they will be inconsistent.

I'll try to be awake to turn the server back on when the host is finished maintenance. Also, to prevent excess downtime, I'm moving Tuesday's enchant update to Wednesday/Thursday during the host maintenance.

Updates

Friday, February 7 2020 Update:

 

Added a card trader, and costume enchanter. Most of the costume enchants are not coded yet though, they will be ready on Tuesday.
You can access both in the market.

The lost dragon will always spawn in the same spot in hazy forest.

Wolchev's lab has a skip option now; You no longer need to do the quest line to enter if you don't want to.

PVP was removed on the guild dungeon maps.

Updates

Full list of January 2020 updates:

 

Bio 5 MVPs now spawn naturally, However, they do not drop tombstones because they are not spawned normally. They are spawned through a script. The MVPs have a 100 minute respawn time, and a random one will spawn. The timer is only active after killing the MVP, so multiple MVPs will not spawn at the same time.

Updated MCA (OCA coming later)

Added Survival Circlet to Fancy McHat

Updated NPC text on the biolab enchant and blessed bro

Updated skill text on Lava Slide and Volcanic Ash (the skills were working correctly according to the KRO updates. The ability to use Lava Slide outside of battle is client based, and I can not adjust the behaviour right now.)

Shining teddy bear is now holy 4 instead of neutral 4

Survival manteau and orb now have a combo effect

Crimson Rock has an updated skill formula (now has RE_LVL_DMOD(50); instead of RE_LVL_DMOD(100);. (The official value has not been revealed yet as far as I know, and it will be updated when the info is available/when I find it.)

Ranger Shadow shield should now properly reduce the SP cost of the skill

Vicious mind weapon reroll feature has been added.

Endless cellar is now available. It's slightly south of Endless tower.

Eyes of illusion are now available in the demon slayer shop.

Updates

Full list of December 2020 updates:

 

Added Odin's Past, Abyss Lake 4 and Einbroch dungeon 3

Our enchants are going to be slightly different, as usual. They cost more, but you can choose them and upgrade them.

In the case of the new dragon armor from abyss lake 4, there is only one type of enchantment material, and it will include all options for all 3 gear types.

You can find the Odin and Abyss enchanters in Hugel, in the house to the left of the @go position
And the Einbroch enchanter just outside of the dungeon, on the scaffolding.

Each new floor is only accessible through the warper at the moment.

Arms cannon and cart cannon behaviour has been fixed
Varetyr spear's cooldown was fixed
Ring of spirit king's bonus was fixed

Disguise and find the poring now have fewer rounds and mob spawns, and are less spammy (the spam text is gone.)
The tool dealer NPC will no longer show the buy/sell window, and has a sell option at the bottom of the list

Room of consciousness no longer has a level cap

Level dungeon exp past level 175 has been halved to encourage leveling in the newer dungeons.

This update will bring a modified version of the guillotine cross job update, a custom Shadow Chaser mini job update and the brilliant light accessories.

I'll list all of the changes I will have made to the skill update. If you want more info on what it is by default, you can find the info here:
https://www.divine-pride.net/forum/index.php?/topic/3723-kro-classes-improvement-project/&tab=comments#comment-6202
GX update changes:
Soul destroyer will not be able to crit, however it will never miss

Cross ripper slash will have a 2 second cooldown, and also keep the current damage formula
The rotation counter will not be reset though

Cross impact will not crit, but will never miss, and use the old formula
It will have it's updated skill behaviour where it jumps to the target

Poison weapon will not be updated

Any thing not mentioned is updated officially

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Shadow Chaser mini update:

Back stab will now have 3 range instead of 1, to make the skill more comfortable to use

Fatal Menace will never miss, and at max level, the AOE is increased to 7x7

Triangle Shot will no longer have a cast time and will never miss

Raid will also no longer require the hiding state, and have a slightly increased AOE range, but now has a 5 second cooldown

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Due to some issues with crashing, some of the above updates were reverted. Rogue's Intimidate skill update was causing major server crashing issues for example. That particular update was omitted from this post for now, but the in game text does not reflect this at the moment.

Currently, for the GX update, soul destroyer is not updated as well.