Difference between revisions of "Template:Ranger Skills"
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:AimedBolt.png]] Aimed Bolt |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged, Hunting |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single Target |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | DEX |
+ | |Carefully aim for a vital point on an enemy. |
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− | |Increases damage against Brute and Insect race monsters. |
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− | Increases damage dealt by Falcon and Warg skills. |
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− | '''Damage increase: [4 x skill level]%''' |
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− | ''' |
+ | '''Fixed cast time: 0.3 seconds.''' |
+ | |||
+ | '''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:ArrowStorm.png]] Arrow Storm |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged, Hunting |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | DEX |
+ | |Inflict damage to a target and enemies around it. |
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− | |Add a chance to block physical attacks while using '''Shield'''. |
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+ | |||
− | '''Block Chance : TBD%''' |
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− | ''' |
+ | '''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:FearBreeze.png]] Fear Breeze |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
+ | |Increase damage dealt by ranged attacks except for Beast skills. |
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− | |Bash the target with your shield with enough force to knock it backwards. |
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+ | Ranged auto attacks have a chance to hit up to 4 times based on the skill's level. |
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− | Ignores most damage multiplier. |
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− | This skill calculate damage based on the max level of skills instead of used level. |
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− | Each level knocks the target back further. |
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+ | |||
− | '''Applies debuff on target which reduces Physical Damage Dealt by 25%''' |
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− | ''' |
+ | '''Damage boost: [4 x skill level]%''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:Unlimit.png]] Unlimit |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Buff |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
+ | |Use the power of Ulle, the god of hunting and archery, to increase damage dealt by ranged attacks, except Beast skills. |
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− | |Attacks an enemy from a distance by throwing your '''Shield'''. |
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− | Pulls the target towards you, even if the skill misses. |
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− | Ignores most damage multiplier. |
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− | This skill calculate damage based on the max level of skills instead of used level. |
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+ | |||
− | '''Applies debuff on target which reduces Physical Damage Dealt by 25%''' |
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+ | '''Damage boost: [10 x skill level]%''' |
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− | '''Knockback distance: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:TrapResearch.png]] Trap Research |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Passive |
| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Increase damage dealt by Trap skills, and increase the range of traps. |
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− | |Reflect a portion of Melee Damage back to the attacker. |
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+ | |||
− | ''' |
+ | '''Damage bonus: [4 x skill level]%''' |
− | '''Reflect amount: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:ClusterBomb.png]] Cluster Bomb |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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+ | | style="text-align: center;" | Melee, Trap |
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+ | | style="text-align: center;" | AOE |
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+ | | style="text-align: center;" | INT |
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+ | |||
+ | |A maximum of 3 cluster bombs may can be placed at a time. |
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+ | When triggered, deal damage to all enemies in the area. |
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+ | |||
+ | |||
+ | '''Damage: TBD''' |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:MagentaTrap.png]] Magenta Trap |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 1 |
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+ | | style="text-align: center;" | Trap |
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+ | | style="text-align: center;" | Single Target |
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+ | | style="text-align: center;" | NONE |
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+ | |||
+ | |A monster that steps on this trap has it's element changed to fire. |
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+ | Does not affect boss type monsters or players. |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:CobaltTrap.png]] Cobalt Trap |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 1 |
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+ | | style="text-align: center;" | Trap |
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+ | | style="text-align: center;" | Single Target |
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+ | | style="text-align: center;" | NONE |
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+ | |||
+ | |A monster that steps on this trap has it's element changed to water. |
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+ | Does not affect boss type monsters or players. |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:MazeTrap.png]] Maze Trap |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 1 |
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+ | | style="text-align: center;" | Trap |
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+ | | style="text-align: center;" | Single Target |
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+ | | style="text-align: center;" | NONE |
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+ | |||
+ | |A monster that steps on this trap has it's element changed to earth. |
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+ | Does not affect boss type monsters or players. |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:VerdureTrap.png]] Verdure Trap |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 1 |
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+ | | style="text-align: center;" | Trap |
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+ | | style="text-align: center;" | Single Target |
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+ | | style="text-align: center;" | NONE |
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+ | |||
+ | |A monster that steps on this trap has it's element changed to wind. |
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+ | Does not affect boss type monsters or players. |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:Detonator.png]] Detonator |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 1 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Support |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
+ | |||
+ | |Immediately activates all traps in the target area. |
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+ | |||
+ | The following traps are affected: |
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+ | * Blast Mine |
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+ | * Sandman |
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+ | * Talkie Box |
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+ | * Firing Trap |
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+ | * Icebound Trap |
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+ | * Cluster Bomb |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:FiringTrap.png]] Firing Trap |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 10 |
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+ | | style="text-align: center;" | Melee, Trap |
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+ | | style="text-align: center;" | AOE |
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+ | | style="text-align: center;" | INT |
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+ | |||
+ | |When this trap is activated, it deals damage and has a chance to cause the burning status. |
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+ | A maximum of two Firing traps may be placed at a time. |
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− | |Deals ''holy elemental damage'' to a target with a chance to inflict ''Blind'' status. |
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− | '''Blind Chance: TBD''' |
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'''Damage: TBD''' |
'''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:IceboundTrap.png]] Icebound Trap |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Melee, Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE |
| style="text-align: center;" | INT |
| style="text-align: center;" | INT |
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+ | |When this trap is activated, it deals damage and has a chance to cause the freezing status. |
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− | |Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact. |
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+ | A maximum of two Icebound traps may be placed at a time. |
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− | Has a chance to cause ''Blind'' status. |
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− | Hits between 2 - 4 times. |
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− | Deals ''Neutral Element'' damage. |
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− | When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''. |
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− | '''Blind chance: TBD''' |
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'''Damage: TBD''' |
'''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:RangerMain.png]] Ranger Main |
+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 10 |
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+ | | style="text-align: center;" | Passive |
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+ | | style="text-align: center;" | Passive |
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+ | | style="text-align: center;" | NONE |
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+ | |||
+ | |Increases damage against Brute, Plant, and Fish race monsters. |
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+ | Decreases damage taken from Brute, Plant, and Fish race monsters. |
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+ | Increases physical damage dealt. |
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+ | |||
+ | |||
+ | '''Racial damage boost: [5 x skill level]%''' |
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+ | '''Racial damage Reduction: [5 x skill level]%''' |
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+ | '''Physical damage boost: [2 x skill level]%''' |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:Camouflage.png]] Camouflage |
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| style="text-align: left;" | |
| style="text-align: left;" | |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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| style="text-align: center;" | Support |
| style="text-align: center;" | Support |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
+ | |||
+ | |Allows the user to hide when near walls. |
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+ | When Camouflage is above level 3, allow the user to hide without walls. |
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+ | While hidden, there is a movement speed penalty which is reduced as this skill is leveled. |
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+ | |||
+ | Increases Critical hit rate. |
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+ | |||
+ | Using skills or attacking will cancel the Camouflage status. |
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− | |Protect ''Party Member'' by taking all damage they receive for them. |
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− | Devoted players must stay within a certain distance of the caster for this effect to work. |
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− | ''' |
+ | '''Critical boost: [20 x skill level]''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:ElectricShocker.png]] Electric Shocker |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Trap |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE, Debuff |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
+ | |Immobilized a target and drains the target's SP every second. |
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− | |Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters'' |
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+ | Electric shocker can not be removed with remove trap. |
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− | '''Damage reduction: [5 x Skill Level]%''' |
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+ | |||
+ | A maximum of 3 Electric shocker traps can be set at once. |
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+ | |||
+ | Note: Monsters do not have SP, that effect is meant for PVP purposes. |
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+ | |||
+ | |||
+ | '''SP Drain: [5 x skill level]%''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:SensitiveKeen.png]] Sensitive Keen |
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* '''Max Level''': 5 |
* '''Max Level''': 5 |
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| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | AOE, Support |
+ | | style="text-align: center;" | NONE |
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+ | |||
+ | |Uses the Warg's senses to reveal hidden traps and enemies. |
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+ | Has a chance to attack enemies revealed with Warg Bite. |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:WargMastery.png]] Warg Mastery |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 10 |
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+ | | style="text-align: center;" | Active/Passive |
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+ | | style="text-align: center;" | Passive |
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+ | | style="text-align: center;" | NONE |
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+ | |||
+ | |Summons a Warg. |
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+ | Re-using the skill returns the Warg to the wild. |
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+ | |||
+ | This skill will fail if a falcon is summoned, unless Hawk Mastery is learned. |
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+ | |||
+ | Increases damage dealt by Warg skills. |
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+ | |||
+ | |||
+ | '''Damage boost: [2 x skill level]%''' |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:ToothWarg.png]] Tooth of Warg |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 10 |
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+ | | style="text-align: center;" | Passive |
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+ | | style="text-align: center;" | Passive |
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| style="text-align: center;" | None |
| style="text-align: center;" | None |
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+ | |Train your Warg to more effectively rip into your enemies with it's teeth. |
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− | |Reduce damage taken from ''Physical'' Attacks. |
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+ | Increases damage dealt by Warg skills. |
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− | '''Damage Reduction: [5 + 5 x Skill Level]%''' |
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+ | |||
− | '''Duration: TBD Seconds''' |
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+ | '''Damage boost: [2 x skill level]%''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:WargStrike.png]] Warg Strike |
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* '''Max Level''': 10 |
* '''Max Level''': 10 |
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− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged, Beast |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single Target |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | LUK |
+ | |||
+ | |Commands your Warg to attack an enemy. |
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+ | |||
+ | When learned, add a chance to auto-cast Warg Strike when auto attacking. The chance is based on the user's LUK stat. |
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− | |Summons a massive crucifix to crush enemies by inflicting 3 hits of ''Neutral Element Magic Damage''. |
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− | When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''. |
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'''Damage: TBD''' |
'''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:WargBite.png]] Warg Bite |
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| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 10 |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Ranged, Beast |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | Single Target |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | LUK |
+ | |Commands your Warg to brutalize an enemy. |
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− | |Enhances the damage of next 5 Auto Attacks based on user's Max HP. |
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− | Each Auto Attack will drain 9% of user's Max HP. |
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− | Ignore most damage multipliers. |
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− | Ignores target's DEF and Flee. |
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+ | Has a chance to immobilize the target. |
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+ | |||
− | '''Damage boost: TBD%''' |
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+ | '''Damage: TBD''' |
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− | | style="text-align: left;" | [[file: |
+ | | style="text-align: left;" | [[file:WargRider.png]] Warg Rider |
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| style="text-align: left;" | |
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− | * '''Max Level''': |
+ | * '''Max Level''': 3 |
| style="text-align: center;" | Active |
| style="text-align: center;" | Active |
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− | | style="text-align: center;" | Support |
+ | | style="text-align: center;" | Support |
− | | style="text-align: center;" | |
+ | | style="text-align: center;" | NONE |
+ | |Allows a ranger to mount their Warg. |
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− | |Sings a hymn that will cause one out of 10 different Debuff status effects to enemies. |
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− | Endows one out of 10 Buff status effects upon Party Member within range. |
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− | This skill is canceled if the |
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+ | Using this skill again will dismount. |
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− | '''Scaling TBD''' |
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+ | |||
+ | When mounted, only Warg, Falcon or Trap skills are able to be used. |
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+ | |||
+ | Leveling this skill increases movement speed while mounted. |
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+ | |- |
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+ | |||
+ | | style="text-align: left;" | [[file:WargDash.png]] Warg Dash |
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+ | | style="text-align: left;" | |
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+ | * '''Max Level''': 1 |
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+ | | style="text-align: center;" | Ranged, Beast |
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+ | | style="text-align: center;" | Single Target, Support |
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+ | | style="text-align: center;" | LUK |
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+ | |||
+ | |Usable only when mounted. |
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+ | |||
+ | The Warg charges forward, dealing damage to the first enemy it collides with. |
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+ | Re-using the skill will stop it. |
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+ | |||
+ | |||
+ | '''Damage: TBD''' |
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