Difference between revisions of "Template:RuneKnight Skills"

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| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
|Mastery of the spear allows you to exploit your enemies' weakness.
+
|Mastery of the ''Spear Weapon'' allows you to exploit your enemies' weakness.
 
Grants a bonus to Critical and Critical Damage.
 
Grants a bonus to Critical and Critical Damage.
   
Line 116: Line 116:
 
|-
 
|-
   
| style="text-align: left;" | [[file:VeteranIntuition.png]] Veteran's Intuition
+
| style="text-align: left;" | [[file:DragonTraining.png]] Dragon Training
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
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| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Rune Knights may only mount dragons, even if the user has the Riding ability.
|Hardened by many battles, you're able to more effectively hit an enemy's weak points.
 
  +
A Rune Knight is not able to mount unless they have Dragon Training skill.
Increase physical damage dealt.
 
   
'''Damage boost : [2 x Skill Level]%'''
+
*'''Allows the user to ride a dragon.'''
  +
*'''Increases weight limit while mounted.'''
  +
*'''TBD ASPD Penalty is applied while mounted.'''
  +
*'''Each skill level increases the effectiveness of Dragon Skills by TBD% and ASPD by TBD% while mounted'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:Quicken.png]] Quicken
+
| style="text-align: left;" | [[file:Spitfire.png]] Spitfire
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
+
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | None
+
| style="text-align: center;" | Current HP, Max SP
   
  +
|Ignores damage multipliers except for Ranged Damage and ignore Flee.
|Temporarily increase Attack Speed, Critical Rate, and HIT Rate for the duration of skill.
 
  +
Breath fire on Single Target.
The effect will be canceled when the caster removes their weapon.
 
  +
Hits Twice.
   
'''Critical: [2 + Skill Level]'''
+
'''Used Weapon Element'''
   
'''HIT: [2 x Skill Level]'''
+
'''Damage TBD'''
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
+
| style="text-align: left;" | [[file:DragonBreath.png]] Dragon Breath
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
+
| style="text-align: center;" | Ranged, AoE
| style="text-align: center;" | None
+
| style="text-align: center;" | Current HP, Max SP
   
  +
|Ignores damage multipliers except for Ranged Damage and ignores Flee
|Enchants the equipped weapon with an aura that will buff the user's physical damage.
 
  +
Breath fire on a Target Area.
Also grants a bonus to Auto Attack Damage
 
  +
Casting can not be interrupted.
   
  +
'''Used Weapon Element'''
'''Physical damage bonus: [Base Level x Skill Level]%'''
 
   
  +
'''Damage TBD'''
'''Auto Attack bonus: [2 x Skill Level]'''
 
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:Concentration.png]] Concentration
+
| style="text-align: left;" | [[file:DragonHowling.png]] Dragon Howling
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': 10
 
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
+
| style="text-align: center;" | Buff, Debuff(enemy)
 
| style="text-align: center;" | None
 
| style="text-align: center;" | None
   
  +
|Commands the dragon to howl.
|Increases damage dealt with ''Skills, Melee damage, Ranged damage,'' and ''Hit Rate.''
 
  +
Grants a buff that increases damage dealt by dragon skills.
When used, also trigger the ''Endure State''
 
  +
Has a chance to cause fear status to enemies.
   
   
'''Damage boost: [5 + 2 x Skill Level]%'''
+
'''Damage Increase: [2 x Skill Level]%'''
   
'''HIT: [10 x Skill Level]'''
+
'''Fear Chance: [50 + 6 x Skill Level]'''
 
'''Duration: 600 Seconds'''
 
 
|-
 
|-
   
| style="text-align: left;" | [[file:Berserk.png]] Berserk
+
| style="text-align: left;" | [[file:DeathBound.png]] Death Bound
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 1
+
* '''Max Level''': 10
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
+
| style="text-align: center;" | Ranged, AoE
| style="text-align: center;" | None
+
| style="text-align: center;" | Max HP, Max SP
   
  +
|Ignores damage multipliers, except for Ranged Damage and ignores Flee.
|Uses the power of rage to increase ''MaxHP, Movement Speed,'' and ''Attack Power''.
 
  +
Charge towards a target, dealing damage to all enemies in a line between the user's original position and the target.
However, this skill will decrease the caster's ''FLEE Rate'' and inhibit actions, including using skills, item use, or receiving support from Healing Skills.
 
Berserk status will drain a certain amount of HP per second and disables natural HP and SP regen for minutes after the berserk status has worn off.
 
   
'''Scaling TBD'''
+
'''Damage TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:TensionRelax.png]] Tension Relax
+
| style="text-align: left;" | [[file:Hellfire.png]] Hellfire
 
| style="text-align: left;" |
 
| style="text-align: left;" |
* '''Max Level''': 1
+
* '''Max Level''': 10
| style="text-align: center;" | Passive
+
| style="text-align: center;" | Active
| style="text-align: center;" | Support
+
| style="text-align: center;" | Ranged, AoE
| style="text-align: center;" | None
+
| style="text-align: center;" | Max HP, Max SP
   
  +
|Ignores damage multipliers except for Ranged Damage and ignores Flee
|Increases HP regen while sitting and resting.
 
  +
Breath fire on all target Around The User.
The effect will canceled if user is stand, equip a gear, or use consumable.
 
  +
Casting can not be interrupted.
   
'''Healing Amount TBD'''
+
'''Used Weapon Element'''
  +
  +
'''Damage TBD'''
 
|-
 
|-
   
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
+
| style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle
 
| style="text-align: left;" |
 
| style="text-align: left;" |
 
* '''Max Level''': Platinum Skill
 
* '''Max Level''': Platinum Skill
 
| style="text-align: center;" | Active
 
| style="text-align: center;" | Active
| style="text-align: center;" | Single Target
+
| style="text-align: center;" | Buff
| style="text-align: center;" | STR
+
| style="text-align: center;" | None
   
  +
|Exceed the limits of the body by sacrificing vitality to strengthen yourself for a short duration.
|Charges toward a distant enemy.
 
  +
You will become horribly exhausted after the skill's duration.
  +
*Fully restores HP when casted.
  +
*Increase All Stats by 20%.
  +
*Increases movement speed by TBD%.
   
  +
After the skill duration ends, you will be inflicted with Rebound Status.
'''Damage TBD'''
 
  +
*Movement speed is lowered by TBD%.
|-
 
  +
*Natural HP and SP regen is disabled.
 
| style="text-align: left;" | [[file:HeavyBlade.png]] Heavy Blade
 
| style="text-align: left;" |
 
* '''Max Level''': Spirit Link
 
| style="text-align: center;" | Knight Spirit Link
 
| style="text-align: center;" | Buff
 
| style="text-align: center;" | None
 
   
  +
Cannot be removed by Dispell.
|When equipped with a one-handed weapon, '''increase your ATK and MATK by 50%'''
 
  +
*'''Lv 1: 6% HP and SP drained per second for 10 seconds'''
  +
*'''Lv 2: 4% HP and SP drained per second for 15 seconds'''
  +
*'''Lv 3: 3% HP and SP drained per second for 20 seconds'''
  +
*'''Lv 4: 2% HP and SP drained per second for 25 seconds'''
  +
*'''Lv 5: 1% HP and SP drained per second for 30 seconds'''
 
|-
 
|-
 
|}
 
|}
  +
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 00:24, 28 March 2023

Name Level Type Damage Scaling Description
RuneMastery.png Rune Mastery
  • Max Level: 10
Active Melee, AoE STR Enables Rune Knight to make Runestone.

Skill level affect success chance of making Runestone. 1 Rune Gemstone and 1 Elder Branch will be consumed when making a Runestone and you need more material according to the type of Runestone. The skill level also defines how many Runestones you can make at once. Full information of Runes will be explained further at Runes section.

  • Lv 1-4: 2 Runestones
  • Lv 5-9: 2-4 Runestones
  • Lv 10: 2-6 Runestones
WindCutter.png Wind Cutter
  • Max Level: 10
Active Melee, AoE STR Deal low damage in large area.

Enemies hit will be drawin in towards the user.

Damage TBD

Ignition Break.png Ignition Break
  • Max Level: 10
Passive Passive None Deal large AoE damage around the user.

Can not be used with Spear type weapons.

Damage TBD

EnchantBlade.png Enchant Blade
  • Max Level: 10
Active Auto Attack Increase, Buff None Enchants your blade with runic power.

Allows you to deal additional magic damage with Auto Attacks

Damage bonus = MATK

SonicWave.png Sonic Wave
  • Max Level: 10
Active Melee, Auto Attack Increase, AoE STR Deal damage to enemies in a line towards the target.

Gives the user a buff that will grant user a chance to autocast Sonic Wave when Auto Attacking

Damage TBD

HundredSpear.png Hundred Spear
  • Max Level: 10
Active Ranged, Single Target STR Stab an enemy with Spear Weapons a hundred times.

Damage TBD

BrandishSpear.png Brandish Spear
  • Max Level: 10
Active Ranged, Single Target STR Swing your Spear Weapons at a target to deal damage to it and all enemies around it.

Knocks back all enemies hit.

Damage TBD

WeakPoint.png Weak Point
  • Max Level: 10
Active Buff None Mastery of the Spear Weapon allows you to exploit your enemies' weakness.

Grants a bonus to Critical and Critical Damage.

  • Critical: [2 + Skill Level]
  • Critical Damage: [2 x Skill Level]%
  • Duration: [40 + 20 x Skill Level] Seconds
DragonTraining.png Dragon Training
  • Max Level: 10
Passive Passive None Rune Knights may only mount dragons, even if the user has the Riding ability.

A Rune Knight is not able to mount unless they have Dragon Training skill.

  • Allows the user to ride a dragon.
  • Increases weight limit while mounted.
  • TBD ASPD Penalty is applied while mounted.
  • Each skill level increases the effectiveness of Dragon Skills by TBD% and ASPD by TBD% while mounted
Spitfire.png Spitfire
  • Max Level: 10
Active Ranged, Single Target Current HP, Max SP Ignores damage multipliers except for Ranged Damage and ignore Flee.

Breath fire on Single Target. Hits Twice.

Used Weapon Element

Damage TBD

DragonBreath.png Dragon Breath
  • Max Level: 10
Active Ranged, AoE Current HP, Max SP Ignores damage multipliers except for Ranged Damage and ignores Flee

Breath fire on a Target Area. Casting can not be interrupted.

Used Weapon Element

Damage TBD

DragonHowling.png Dragon Howling
  • Max Level: 10
Active Buff, Debuff(enemy) None Commands the dragon to howl.

Grants a buff that increases damage dealt by dragon skills. Has a chance to cause fear status to enemies.


Damage Increase: [2 x Skill Level]%

Fear Chance: [50 + 6 x Skill Level]

DeathBound.png Death Bound
  • Max Level: 10
Active Ranged, AoE Max HP, Max SP Ignores damage multipliers, except for Ranged Damage and ignores Flee.

Charge towards a target, dealing damage to all enemies in a line between the user's original position and the target.

Damage TBD

Hellfire.png Hellfire
  • Max Level: 10
Active Ranged, AoE Max HP, Max SP Ignores damage multipliers except for Ranged Damage and ignores Flee

Breath fire on all target Around The User. Casting can not be interrupted.

Used Weapon Element

Damage TBD

FullThrottle.png Full Throttle
  • Max Level: Platinum Skill
Active Buff None Exceed the limits of the body by sacrificing vitality to strengthen yourself for a short duration.

You will become horribly exhausted after the skill's duration.

  • Fully restores HP when casted.
  • Increase All Stats by 20%.
  • Increases movement speed by TBD%.

After the skill duration ends, you will be inflicted with Rebound Status.

  • Movement speed is lowered by TBD%.
  • Natural HP and SP regen is disabled.

Cannot be removed by Dispell.

  • Lv 1: 6% HP and SP drained per second for 10 seconds
  • Lv 2: 4% HP and SP drained per second for 15 seconds
  • Lv 3: 3% HP and SP drained per second for 20 seconds
  • Lv 4: 2% HP and SP drained per second for 25 seconds
  • Lv 5: 1% HP and SP drained per second for 30 seconds