Difference between revisions of "Knight"

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(Player Guides)
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= Player Guides =
 
= Player Guides =
  +
Current
 
* [[TRO Spear Knight]]
 
* [[TRO Spear Knight]]
 
Outdated
 
Outdated

Revision as of 12:20, 29 March 2023

Knight
Sprite Knight.png
Lord Knight
Sprite LordKnight.png
Rune Knight
Sprite RuneKnight.png
Dragon Knight
Sprite DragonKnight.png
Stats Recommendations
STR AGI VIT INT DEX LUK
1/120 100 100-120 1 80/120 Rest
Trait Stats
POW STA WIS SPL CON CRT
8 5 3 5 6 6

Knights, Lord Knights, Rune Knights, and Dragon Knights are jobs focused on DPS, both single target and Area of Effect (AoE).

They're glass cannons who can ride PecoPeco or Dragons.

It typically uses either Swords or Lance weapons to deal damage, with Swords focusing on AoE damage and Spear focused on single target.

Knights could be categorized as 4 main playstyle:

  • Sword Mobbing.
  • Spear Single Target.
  • Dragon Breath.
  • Auto Attack.



Player Guides

Current

Outdated

Skills

Swordsman

Name Level Type Damage Scaling Description
BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

SpearMastery.png Spear Mastery
  • Max Level: 10
Passive Passive None Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Spears
  • Two Handed Spears

Damage Increase : 1% per skill level

MaceMastery.png Mace Mastery
  • Max Level: 10
Passive Passive None Increase damage dealt to all size monsters when equipped with the following weapons:
  • Maces

Damage Increase : 1% per skill level

AxeMastery.png Axe Mastery
  • Max Level: 10
Passive Passive None Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Axe
  • Two-Handed Axe

Damage Increase : 1% per skill level

IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive None Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

Bash.png Bash
  • Max Level: 10
Melee Single Target STR Hits an enemy with crushing force

Damage TBD

MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking

Damage TBD

Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrage a target, forcing them to attack you

Provoke effect:

  • Increases a provoked target's ATK by [5 + 3 x skill level]%
  • Decreases a provoked target's DEF by [10 + 5 x skill level]%
Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Buff None Bash will now have a chance to stun the target.

Stun Chance: [Bash level x Base level]%

MovingHpRecovery.png Moving HP Recovery
  • Max Level: 1
Active Debuff None Enables natural HP regen while moving

Increase HP Recovery skill does not affect Moving HP Recovery

While moving, natural regen is decreased by 75%


Knight & Lord Knight

Name Level Type Damage Scaling Description
BowlingBash.png Bowling Bash
  • Max Level: 10
Active Melee, AoE STR Deals damage to all enemies around the user, then knocks back all enemies hit.

can not be used with Spear type weapons.

Damage TBD

Parry.png Parry
  • Max Level: 10
Active Buff None Adds chance to block damage from physical attacks using a Two-Handed Sword.

Block Chance : [23 + [3 x Skill Level]]%

Duration : 600 Seconds

TraumaticBlow.png Traumatic Blow
  • Max Level: 10
Passive Passive None Increase the damage dealt by Bash, Magnum Break, Bowling Bash, and Charge Attack.

Adds chance to cause Bleeding Status to enemies when using Bash.

Bash bleeding chance : [Bash Level x Base Level]%

Riding.png Riding
  • Max Level: 10
Passive Passive None Allows user to ride a PecoPeco.

When riding a PecoPeck, the user's ASPD is reduced. Leveling this skill removes some of the penalty each level.

ASPD - 50%

ASPD + 5% per skill level

InfantryMastery.png Infantry Mastery
  • Max Level: 10
Passive Passive None While not mounted:
  • Increase damage dealt to all size enemies.
  • Increase damage dealt with Melee attacks.
  • Increase damage dealt with Ranged attacks.

Damage increase = [1 x Skill Level]%

Pierce.png Pierce
  • Max Level: 10
Active Melee, Single Target STR Attacks an enemy with a thrusting stab.

Has an increased chance to hit the target Deals additional hits depending on the size of the target

HIT rate : [5 x Skill Level]%

Damage TBD

SpearBoomerang.png Spear Boomerang
  • Max Level: 10
Active Ranged, Single Target STR Throws your spear at a target.

Each level increases the range

Range TBD

Damage TBD

SpiralPierce.png Spiral Pierce
  • Max Level: 10
Active Melee, Single Target STR Attacks an enemy with multiple powerful thrusting stabs.

Has a chance to immobilize the target for 1 second.

Damage TBD

VeteranIntuition.png Veteran's Intuition
  • Max Level: 10
Passive Passive None Hardened by many battles, you're able to more effectively hit an enemy's weak points.

Increase physical damage dealt.

Damage boost : [2 x Skill Level]%

Quicken.png Quicken
  • Max Level: 10
Active Buff None Temporarily increase Attack Speed, Critical Rate, and HIT Rate for the duration of skill.

The effect will be canceled when the caster removes their weapon.

Critical: [2 + Skill Level]

HIT: [2 x Skill Level]

Duration: 600 Seconds

AuraBlade.png Aura Blade
  • Max Level: 10
Active Auto Attack Increase, Buff None Enchants the equipped weapon with an aura that will buff the user's physical damage.

Also grants a bonus to Auto Attack Damage

Physical damage bonus: [Base Level x Skill Level]%

Auto Attack bonus: [2 x Skill Level]

Duration: 600 Seconds

Concentration.png Concentration
  • Max Level: 10
Active Buff None Increases damage dealt with Skills, Melee damage, Ranged damage, and Hit Rate.

When used, also trigger the Endure State


Damage boost: [5 + 2 x Skill Level]%

HIT: [10 x Skill Level]

Duration: 600 Seconds

Berserk.png Berserk
  • Max Level: 1
Active Auto Attack Increase, Buff None Uses the power of rage to increase MaxHP, Movement Speed, and Attack Power.

However, this skill will decrease the caster's FLEE Rate and inhibit actions, including using skills, item use, or receiving support from Healing Skills. Berserk status will drain a certain amount of HP per second and disables natural HP and SP regen for minutes after the berserk status has worn off.

Scaling TBD

TensionRelax.png Tension Relax
  • Max Level: 1
Passive Support None Increases HP regen while sitting and resting.

The effect will canceled if user is stand, equip a gear, or use consumable.

Healing Amount TBD

ChargeAttack.png Charge Attack
  • Max Level: Platinum Skill
Active Single Target STR Charges toward a distant enemy.

Damage TBD

HeavyBlade.png Heavy Blade
  • Max Level: Spirit Link
Knight Spirit Link Buff None When equipped with a one-handed weapon, increase your ATK and MATK by 50%


Rune Knight

Name Level Type Damage Scaling Description
RuneMastery.png Rune Mastery
  • Max Level: 10
Active Melee, AoE STR Enables Rune Knight to make Runestone.

Skill level affect success chance of making Runestone. 1 Rune Gemstone and 1 Elder Branch will be consumed when making a Runestone and you need more material according to the type of Runestone. The skill level also defines how many Runestones you can make at once. Full information of Runes will be explained further at Runes section.

  • Lv 1-4: 2 Runestones
  • Lv 5-9: 2-4 Runestones
  • Lv 10: 2-6 Runestones
WindCutter.png Wind Cutter
  • Max Level: 10
Active Melee, AoE STR Deal low damage in large area.

Enemies hit will be drawin in towards the user.

Damage TBD

Ignition Break.png Ignition Break
  • Max Level: 10
Passive Passive None Deal large AoE damage around the user.

Can not be used with Spear type weapons.

Damage TBD

EnchantBlade.png Enchant Blade
  • Max Level: 10
Active Auto Attack Increase, Buff None Enchants your blade with runic power.

Allows you to deal additional magic damage with Auto Attacks

Damage bonus = MATK

SonicWave.png Sonic Wave
  • Max Level: 10
Active Melee, Auto Attack Increase, AoE STR Deal damage to enemies in a line towards the target.

Gives the user a buff that will grant user a chance to autocast Sonic Wave when Auto Attacking

Damage TBD

HundredSpear.png Hundred Spear
  • Max Level: 10
Active Ranged, Single Target STR Stab an enemy with Spear Weapons a hundred times.

Damage TBD

BrandishSpear.png Brandish Spear
  • Max Level: 10
Active Ranged, Single Target STR Swing your Spear Weapons at a target to deal damage to it and all enemies around it.

Knocks back all enemies hit.

Damage TBD

WeakPoint.png Weak Point
  • Max Level: 10
Active Buff None Mastery of the Spear Weapon allows you to exploit your enemies' weakness.

Grants a bonus to Critical and Critical Damage.

  • Critical: [2 + Skill Level]
  • Critical Damage: [2 x Skill Level]%
  • Duration: [40 + 20 x Skill Level] Seconds
DragonTraining.png Dragon Training
  • Max Level: 10
Passive Passive None Rune Knights may only mount dragons, even if the user has the Riding ability.

A Rune Knight is not able to mount unless they have Dragon Training skill.

  • Allows the user to ride a dragon.
  • Increases weight limit while mounted.
  • TBD ASPD Penalty is applied while mounted.
  • Each skill level increases the effectiveness of Dragon Skills by TBD% and ASPD by TBD% while mounted
Spitfire.png Spitfire
  • Max Level: 10
Active Ranged, Single Target Current HP, Max SP Ignores damage multipliers except for Ranged Damage and ignore Flee.

Breath fire on Single Target. Hits Twice.

Used Weapon Element

Damage TBD

DragonBreath.png Dragon Breath
  • Max Level: 10
Active Ranged, AoE Current HP, Max SP Ignores damage multipliers except for Ranged Damage and ignores Flee

Breath fire on a Target Area. Casting can not be interrupted.

Used Weapon Element

Damage TBD

DragonHowling.png Dragon Howling
  • Max Level: 10
Active Buff, Debuff(enemy) None Commands the dragon to howl.

Grants a buff that increases damage dealt by dragon skills. Has a chance to cause fear status to enemies.


Damage Increase: [2 x Skill Level]%

Fear Chance: [50 + 6 x Skill Level]

DeathBound.png Death Bound
  • Max Level: 10
Active Ranged, AoE Max HP, Max SP Ignores damage multipliers, except for Ranged Damage and ignores Flee.

Charge towards a target, dealing damage to all enemies in a line between the user's original position and the target.

Damage TBD

Hellfire.png Hellfire
  • Max Level: 10
Active Ranged, AoE Max HP, Max SP Ignores damage multipliers except for Ranged Damage and ignores Flee

Breath fire on all target Around The User. Casting can not be interrupted.

Used Weapon Element

Damage TBD

FullThrottle.png Full Throttle
  • Max Level: Platinum Skill
Active Buff None Exceed the limits of the body by sacrificing vitality to strengthen yourself for a short duration.

You will become horribly exhausted after the skill's duration.

  • Fully restores HP when casted.
  • Increase All Stats by 20%.
  • Increases movement speed by TBD%.

After the skill duration ends, you will be inflicted with Rebound Status.

  • Movement speed is lowered by TBD%.
  • Natural HP and SP regen is disabled.

Cannot be removed by Dispell.

  • Lv 1: 6% HP and SP drained per second for 10 seconds
  • Lv 2: 4% HP and SP drained per second for 15 seconds
  • Lv 3: 3% HP and SP drained per second for 20 seconds
  • Lv 4: 2% HP and SP drained per second for 25 seconds
  • Lv 5: 1% HP and SP drained per second for 30 seconds


Dragon Knight

Name Level Type Damage Scaling Description
ServantWeapon.png Servant Weapon
  • Max Level: 5
Active Auto Attack Increase, Buff STR Creates up to 5 Aura Weapons which circle the user.

When Auto Attacking, has a chance to deal additional damage, which removes one of the Aura Weapon. Aura Weapons will replenish naturally overtime

Duration: [Skill level x 30] Seconds

ServantWeaponSign.png Servant Weapon - Sign
  • Max Level: 5
Active Debuff None Places one Aura Weapon on a target.

Each level increases the max amount of Aura Weapon that can be placed. Requires Weapon Aura to function.

Mark: [1 x Skill Level]

Duration : TBD

ServantWeaponPhantom.png Servant Weapon - Phantom
  • Max Level: 5
Active Melee, Single Target, Physical, AoE STR Consume all active Aura Weapons to dash to a target and deal melee physical damage to enemies around the target.

Target must have an Aura Weapon. Has a chance to inflict Deep Blind on targets hit.

Deep Blind chance: TBD%

ServantWeaponDemolition.png Servant Weapon - Demolition
  • Max Level: 5
Active Melee, Single Target, Physical STR Consumes all Aura Weapons to inflict melee damage based on the amount of consumed Aura Weapons to all enemies that are marked with Aura Weapons.

Regenerate an amount of Aura Weapons based on the amount of target hit.

Damage: TBD

ChargingPierce.png Charging Pierce
  • Max Level: 10
Active Buff None When using a Spear Skill, accumulate a counter depending on how many targets are hit while the status is active.

Grants the user bonus damage depending on the skill's level.

When 4 stacks are accumulated, the next skill deals 80% more damage

Damage Bonus: [3 x skill level]% Duration : 300 Seconds

TwoHandedDefense.png Two-Handed Defense
  • Max Level: 10
Passive Passive None When equipped with a Two-Handed Sword, Two-Handed Spear, or Two-Handed Axe, decreases Physical Damage taken from enemies depending on their size.

Damage Reduction : TBD x [Skill Level]%

HackAndSlasher.png Hack and Slasher
  • Max Level: 10
Active Melee, Ranged, Single Target, AoE, Physical STR Deals melee damage to a Single Target, then deal Ranged AoE damage to enemies around the target.

The Melee Damage hit deals more damage if a Two-Handed Sword is equipped. The Ranged Damage hits more damage if a Two-Handed Spear is equipped.

Damage TBD

MadnessCrusher.png Madness Crusher
  • Max Level: 10
Active Ranged / Melee, AoE, Physical STR Deal AoE Damage to enemies around the caster.

When equipped with a Spear or Two-Handed Spear, the damage is considered Ranged Damage type. Otherwise, its considered Melee Damage type.

Damage TBD

StormSlash.png Storm Slash
  • Max Level: 10
Active Melee, Single Target, STR Deals high damage to a target.

Usable with Dagger, Sword, Two-Handed Sword, Axe, and Two-Handed Axe

Damage TBD

DragonicAura.png Dragonic Aura
  • Max Level: 10
Active Ranged Max HP and Max SP Inflict Ranged Damage to a target while Riding a Dragon, then give the user a buff that Doubles the Damage Dealt by Dragon Skills.

When learned, add a chance to generate AP when using skills or servant weapon. Does not stack with other AP generating passives.

AP Cost: 200

Duration: TBD

Vigor.png Vigor
  • Max Level: 10
Active Buff None Increases the damage dealt by all Non-Dragon Physical Skills.

Each attack consume some HP. When learned, add a chance to generate AP when using skills or servant weapon. Does not stack with other AP generating passives.

Damage Buff: [3 x Skill Level]%

HP cost: [100 - 10 x Skill Level]

Duration: TBD

Fury.png Fury
  • Max Level: 5
Active Buff None Grants the user a shield, that reduces damage taken based on the user's current HP.

Increases equipment DEF

Every time you take damage while the shield is active, increase your base ATK.

While dealing damage, heal HP based on the amount of damage dealt, the skill's level and your maxHP.

Increases auto-attack damage.

When learned, generate AP when using skills or servant weapon. Does not stack with other AP generating passives.

AP Cost: 200

Auto-Attack Damage Buff: [Skill Level x base level / 100]%


Runes

Level Name Ingredient Effects
  • Rune Mastery Level: 1
TurisusRunestone.png Turisus Runestone 1 Blue Hair, 1 Claw of Desert Wolf Effect TBD
  • Rune Mastery Level: 2
IsiaRunestone.png Isia Runestone 1 Burning Heart Effect TBD
  • Rune Mastery Level: 3
PertzRunestone.png Pertz Runestone 1 Tangled Chain, 1 Dragon Canine Effect TBD
  • Rune Mastery Level: 4
HagalasRunestone.png Hagalas Runestone 1 Round Shell, 1 Dragon Skin Effect TBD
  • Rune Mastery Level: 5
AsirRunestone.png Asir Runestone 1 Light Granule, 1 Ogre Tooth Effect TBD
  • Rune Mastery Level: 6
UrjRunestone.png Urj Runestone 1 Horrendous Hair, 1 Honey Effect TBD
  • Rune Mastery Level: 7
RhydoRunestone.png Rhydo Runestone 1 Light Granule, 1 Red Gemstone Effect TBD
  • Rune Mastery Level: 8
NosiegeRunestone.png Nosiege Runestone 1 Light Granule, 1 Destroyed Armor,

1 Worn-out Magic Scroll

Effect TBD
  • Rune Mastery Level: 9
VerkanaRunestone.png Verkana Runestone 1 Armor piece of Dullahan Effect TBD
  • Rune Mastery Level: 10
LuxAnimaRunestone.png Lux Anima Runestone 3 Gold, 3 Light Granule Effect TBD