Name
|
Level
|
Type
|
Damage
|
Scaling
|
Description
|
Right-hand Mastery
|
|
Passive
|
Passive
|
Passive
|
Increases the damage of the, weapon in the right hand when equipped with two weapons.
Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%.
Damage: 50 + [10 x skill level]%
|
Left-hand Mastery
|
|
Passive
|
Passive
|
Passive
|
Increases the damage of the, weapon in the left hand when equipped with two weapons.
Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%.
Damage: 30 + [10 x skill level]%
|
Katar Mastery
|
|
Passive
|
Passive
|
None
|
Increases damage dealt to Small, Medium, and Large size monsters when equipped with a katar.,
Damage Increase : 1% per skill level
|
Cloaking
|
|
Buff
|
Passive
|
None
|
Initiates the Cloaking status, which hides the caster from enemies without disabling movement. However, there is a movement penalty when away from a wall.
If cloaking is below level 3, you may only cloak near walls.
While Cloaking, your critical hit rate is doubled.
SP Cost : 1 SP every 0.5 x skill level seconds
|
Sonic Blow
|
|
Active
|
Melee, Single Target
|
STR, CRIT
|
Directs a flurry of rapid katar strikes that will have a chance of inflicting the Stun status on the target.
If the target has 95% HP or higher, double the base damage of the skill.
If sonic blow kills the target, the cooldown will be reset.
Damage TBD
|
Grimtooth
|
|
Active
|
Melee, AoE
|
STR, CRIT
|
Deals damage to a target and surrounding enemies.
Deals additional damage if in the Hiding state.
Enemies hit will have their movement speed reduced for 1 second.
Damage TBD
|
Enchant Poison
|
|
Active
|
Buff
|
None
|
Enchants the target's weapon with the Poison element.
Adds a chance to inflict the Poison status on enemies hit while enchant poison is active.
Increases damage dealt by poison element magic damage.
Duration: 15 + [15 x skill level seconds]
Magic damage buff: [1 x skill level]%
|
Provoke
|
|
Active
|
Debuff
|
None
|
Enrage a target, forcing them to attack you
Provoke effect:
- Increases a provoked target's ATK by [5 + 3 x skill level]%
- Decreases a provoked target's DEF by [10 + 5 x skill level]%
|
Endure
|
|
Active
|
Buff
|
None
|
Allows the user to move without flinching when hit by physical attack.
Increases MDEF for the duration or if hit 7 times.
- Duration: 10 + [3 x skill level] seconds
- Increased MDEF: 1 x skill level
|
Auto Berserk
|
|
Passive
|
Buff
|
None
|
When the user's HP falls below 25% :
|
Fatal Blow
|
|
Passive
|
Buff
|
None
|
Bash will now have a chance to stun the target.
Stun Chance: [Bash level x Base level]%
|
Moving HP Recovery
|
|
Active
|
Debuff
|
None
|
Enables natural HP regen while moving
Increase HP Recovery skill does not affect Moving HP Recovery
While moving, natural regen is decreased by 75%
|