Name
|
Level
|
Type
|
Damage
|
Scaling
|
Description
|
Rune Mastery
|
|
Active
|
Melee, AoE
|
STR
|
Enables Rune Knight to make Runestone.
Skill level affect success chance of making Runestone.
1 Rune Gemstone and 1 Elder Branch will be consumed when making a Runestone and you need more material according to the type of Runestone.
The skill level also defines how many Runestones you can make at once.
Full information of Runes will be explained further at Runes section.
- Lv 1-4: 2 Runestones
- Lv 5-9: 2-4 Runestones
- Lv 10: 2-6 Runestones
|
Wind Cutter
|
|
Active
|
Melee, AoE
|
STR
|
Deal low damage in large area.
Enemies hit will be drawin in towards the user.
Damage TBD
|
Ignition Break
|
|
Passive
|
Passive
|
None
|
Deal large AoE damage around the user.
Can not be used with Spear type weapons.
Damage TBD
|
Enchant Blade
|
|
Active
|
Auto Attack Increase, Buff
|
None
|
Enchants your blade with runic power.
Allows you to deal additional magic damage with Auto Attacks
Damage bonus = MATK
|
Sonic Wave
|
|
Active
|
Melee, Auto Attack Increase, AoE
|
STR
|
Deal damage to enemies in a line towards the target.
Gives the user a buff that will grant user a chance to autocast Sonic Wave when Auto Attacking
Damage TBD
|
Hundred Spear
|
|
Active
|
Ranged, Single Target
|
STR
|
Stab an enemy with Spear Weapons a hundred times.
Damage TBD
|
Brandish Spear
|
|
Active
|
Ranged, Single Target
|
STR
|
Swing your Spear Weapons at a target to deal damage to it and all enemies around it.
Knocks back all enemies hit.
Damage TBD
|
Weak Point
|
|
Active
|
Buff
|
None
|
Mastery of the spear allows you to exploit your enemies' weakness.
Grants a bonus to Critical and Critical Damage.
- Critical: [2 + Skill Level]
- Critical Damage: [2 x Skill Level]%
- Duration: [40 + 20 x Skill Level] Seconds
|
Veteran's Intuition
|
|
Passive
|
Passive
|
None
|
Hardened by many battles, you're able to more effectively hit an enemy's weak points.
Increase physical damage dealt.
Damage boost : [2 x Skill Level]%
|
Quicken
|
|
Active
|
Buff
|
None
|
Temporarily increase Attack Speed, Critical Rate, and HIT Rate for the duration of skill.
The effect will be canceled when the caster removes their weapon.
Critical: [2 + Skill Level]
HIT: [2 x Skill Level]
Duration: 600 Seconds
|
Aura Blade
|
|
Active
|
Auto Attack Increase, Buff
|
None
|
Enchants the equipped weapon with an aura that will buff the user's physical damage.
Also grants a bonus to Auto Attack Damage
Physical damage bonus: [Base Level x Skill Level]%
Auto Attack bonus: [2 x Skill Level]
Duration: 600 Seconds
|
Concentration
|
|
Active
|
Buff
|
None
|
Increases damage dealt with Skills, Melee damage, Ranged damage, and Hit Rate.
When used, also trigger the Endure State
Damage boost: [5 + 2 x Skill Level]%
HIT: [10 x Skill Level]
Duration: 600 Seconds
|
Berserk
|
|
Active
|
Auto Attack Increase, Buff
|
None
|
Uses the power of rage to increase MaxHP, Movement Speed, and Attack Power.
However, this skill will decrease the caster's FLEE Rate and inhibit actions, including using skills, item use, or receiving support from Healing Skills.
Berserk status will drain a certain amount of HP per second and disables natural HP and SP regen for minutes after the berserk status has worn off.
Scaling TBD
|
Tension Relax
|
|
Passive
|
Support
|
None
|
Increases HP regen while sitting and resting.
The effect will canceled if user is stand, equip a gear, or use consumable.
Healing Amount TBD
|
Charge Attack
|
- Max Level: Platinum Skill
|
Active
|
Single Target
|
STR
|
Charges toward a distant enemy.
Damage TBD
|
Heavy Blade
|
|
Knight Spirit Link
|
Buff
|
None
|
When equipped with a one-handed weapon, increase your ATK and MATK by 50%
|