Template:Archer Skills

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Name Level Type Damage Scaling Description
BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

DoubleStrafe.png Double Strafe
  • Max Level: 10
Ranged Single Target DEX Fires two arrows at a target.

Hits twice

Damage: [10% of total DEX x skill level]% per hit

ArrowShower.png Arrow Shower
  • Max Level: 10
Ranged AOE DEX Fires multiple arrows at a target area.

Enemies that receive damage will be knocked 2 cells in a direction, depending on where the arrow shower was placed.

Damage: [10% of total DEX x skill level]%

OwlEye.png Owl's Eye
  • Max Level: 10
Passive Passive None Increases DEX

DEX bonus: [1 x skill level]

VultureEye.png Vulture's eye
  • Max Level: 10
Passive Passive None Increases range and HIT when equipped with a bow class weapon.

Range bonus: [skill level] HIT bonus: [skill level]%

ImproveConcentration.png Improve Concentration
  • Max Level: 10
Active Buff None Increases DEX and AGI for the caster.

Also reveals nearby hidden characters around the caster.

DEX and AGI bonus: [3 + 1 x skill level]% Duration:

Disengage.png Disengage
  • Max Level: Platinum Skill
Melee AOE DEX Push back all enemies or traps in the target area.

Damage: [DEX x 3]%

ArrowCrafting.png Arrow Crafting
  • Max Level: Platinum Skill
Active Crafting NONE Creates arrows from specific items.

The kind of arrows produced, as well as the amount, is determined by the items used.

This skill will fail if the user has more than 70% of their max weight.