Name
|
Level
|
Type
|
Damage
|
Scaling
|
Description
|
Double Attack
|
|
Passive
|
Passive
|
None
|
When attacking with any weapon, there is a chance of main hand, including Katar, attacking twice:
Increases HIT chance
This skill also affects Left-hand damage of Katar class weapons.
HIT bonus: [1 x Skill Level]%
Double Attack chance: [10 x Skill Level]%
Katar left-hand bonus: TBD
|
Improved Dodge
|
|
Passive
|
Passive
|
None
|
Increases FLEE rate.
on 2nd job or higher, gain an additional bonus to FLEE rate.
Slightly enhances the Movement Speed of Assassin classes.
1st job FLEE: 3 x skill_lv
2nd job and higher FLEE: 4 x skill_lv
|
Steal
|
|
Active
|
DEX
|
None
|
Steals an item from a target.
If target's DEX is higher than the caster, the success rate of stealing an item is decreased.
This skill can't be used on players.
Steal chance: [8 + [6 x Skill Level]]%
Steal chance formula: TBD
|
Hiding
|
|
Active
|
None
|
None
|
Hides underground to avoid enemies.
Demon, Insect, and Boss monsters can detect hidden characters.
Can be canceled by using the skill again.
Duration: [30 + [30 x Skill Level]] Seconds
|
Envenom
|
|
Active
|
Magic, Single Target, Debuff, Poison
|
INT, CRIT
|
Deals Poison element damage to a target and has a chance of inflicting Poisoning ailment.
Poisoned enemies receive damage based on their Max HP every second and have their physical defense reduced by 25%.
'Poison Chance: [50 + [10 x Skill Level]]%
|
Detoxify
|
|
Active
|
Ailment Removal
|
None
|
Removes Poisoned status from a target.
Damage TBD
|
Blade Mastery
|
|
Passive
|
Passive
|
Passive
|
Increase damage dealt to all size monsters when equipped with the following weapons:
- One-Handed Swords
- Two Handed Swords
- Daggers
Damage Increase : 1% per skill level
|
Back Slide
|
|
Active
|
Self Support
|
None
|
Quickly move 5 cells backwards.
|
Pick Stone
|
|
Active
|
Self Support
|
None
|
Picks up normal Stone from the ground.
This skill fails if the user's current weight is more than 70%
|
Throw Stone
|
|
Active
|
Single Target
|
None
|
Throw a Stone item at a target.
Has a chance to inflict Stun or Blind status
- Stun / Blind status chance: TBD
|