Template:Thief Skills

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Name Level Type Damage Scaling Description
DoubleAttack.png Double Attack
  • Max Level: 10
Passive Passive None When attacking with any weapon, there is a chance of main hand, including Katar, attacking twice:

Increases HIT chance This skill also affects Left-hand damage of Katar class weapons.

HIT bonus: [1 x Skill Level]%

Double Attack chance: [10 x Skill Level]%

Katar left-hand bonus: TBD

ImprovedDodge.png Improved Dodge
  • Max Level: 10
Passive Passive None Increases FLEE rate.

on 2nd job or higher, gain an additional bonus to FLEE rate. Slightly enhances the Movement Speed of Assassin classes.

1st job FLEE: 3 x skill_lv

2nd job and higher FLEE: 4 x skill_lv

Steal.png Steal
  • Max Level: 10
Active DEX None Steals an item from a target.

If target's DEX is higher than the caster, the success rate of stealing an item is decreased. This skill can't be used on players.

Steal chance: [8 + [6 x Skill Level]]%

Steal chance formula: TBD

Hiding.png Hiding
  • Max Level: 10
Active None None Hides underground to avoid enemies.

Demon, Insect, and Boss monsters can detect hidden characters. Can be canceled by using the skill again.

Duration: [30 + [30 x Skill Level]] Seconds

Envenom.png Envenom
  • Max Level: 10
Active Magic, Single Target, Debuff, Poison INT, CRIT Deals Poison element damage to a target and has a chance of inflicting Poisoning ailment.

Poisoned enemies receive damage based on their Max HP every second and have their physical defense reduced by 25%.

'Poison Chance: [50 + [10 x Skill Level]]%

Detoxify.png Detoxify
  • Max Level: 10
Active Ailment Removal None Removes Poisoned status from a target.

Damage TBD

BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

BackSlide.png Back Slide
  • Max Level: 10
Active Self Support None Quickly move 5 cells backwards.
PickStone.png Pick Stone
  • Max Level: 10
Active Self Support None Picks up normal Stone from the ground.

This skill fails if the user's current weight is more than 70%

ThrowStone.png Throw Stone
  • Max Level: 1
Active Single Target None Throw a Stone item at a target.

Has a chance to inflict Stun or Blind status

  • Damage: TBD
  • Stun / Blind status chance: TBD