Name
|
Level
|
Type
|
Damage
|
Scaling
|
Description
|
Crescive Bolt
|
|
Ranged, Hunting
|
Single Target
|
DEX
|
Shoot an arrow at a target, and grant the user a stacking buff that increases Hunting skill damage by 5% per stack.
A maximum of 3 stacks can be active at a time.
Damage: TBD
|
Galestorm
|
|
Ranged, Hunting
|
AOE
|
DEX
|
Fires a hail of arrows at a target enemy, and enemies around it.
If three or more enemies are hit, recover 10 AP.
Damage: TBD
|
Calamity Gale
|
|
Active
|
Buff
|
NONE
|
Grants the user both the Unlimit and Calamity Gale buffs.
Calamity Gale increases the damage dealt by ranged skills by 40% and increases the base damage of Galestorm.
When this skill is learned, skills will generate AP. Does not stack with other AP generating passives.
Does stack with Wind Sign
|
Nature Friendly
|
|
Passive
|
Passive
|
NONE
|
Increase damage dealt by Beast skills.
Increases the chance to proc Hawk Rush when auto attacking.
Damage boost: [2 x skill level]%
|
Wind Sign
|
|
Active
|
Debuff
|
NONE
|
Marks the target with a Wind Sign.
Attacking a target with a Wind Sign has a chance to generate AP.
The mark is still visible when the target is hiding, cloaking or cloaking exceed.
AP chance: [8 + 6 x skill level]%
|
Advanced Trap
|
|
Passive
|
Passive
|
NONE
|
Increases the power of Trap skills.
When using traps that deal damage, and Advanced Trap is level 3 or higher, non-Wind Hawk traps generate 1 additional AP.
Damage boost: [skill level]%
|
Solid Trap
|
|
Melee, Trap
|
AOE
|
INT
|
Places a trap, which inflicts earth elemental damage over time for the trap's duration.
Has a chance to inflict the Concretion status.
The damage of this skill is based on the max level learned, instead of the level used.
Each level has a different duration.
When this skill is learned, skills will generate AP. Does not stack with other AP generating passives.
Concretion chance: TBD
Damage: TBD
|
Deepblind Trap
|
|
Melee, Trap
|
AOE
|
INT
|
Places a trap, which inflicts shadow elemental damage over time for the trap's duration.
Has a chance to inflict the Deep Blind status.
The damage of this skill is based on the max level learned, instead of the level used.
Each level has a different duration.
When this skill is learned, skills will generate AP. Does not stack with other AP generating passives.
Deep Blind chance: TBD
Damage: TBD
|
Flame Trap
|
|
Melee, Trap
|
AOE
|
INT
|
Places a trap, which inflicts fire elemental damage over time for the trap's duration.
Has a chance to inflict the Conflagration status.
The damage of this skill is based on the max level learned, instead of the level used.
Each level has a different duration.
When this skill is learned, skills will generate AP. Does not stack with other AP generating passives.
Conflagration chance: TBD
Damage: TBD
|
Swift Trap
|
|
Melee, Trap
|
AOE
|
INT
|
Places a trap, which inflicts wind elemental damage over time for the trap's duration.
Has a chance to inflict the Torrent status.
The damage of this skill is based on the max level learned, instead of the level used.
Each level has a different duration.
When this skill is learned, skills will generate AP. Does not stack with other AP generating passives.
Torrent chance: TBD
Damage: TBD
|
Hawk Mastery
|
|
Active/Passive
|
Passive
|
None
|
Trains a Hawk to follow your orders.
The Hawk can be trained along with a Warg.
The chance to trigger Warg Strike is reduced to 1/3 when a Hawk and Warg are summoned together.
Increases the damage dealt by Falcon skills.
Damage boost: [2 x skill level]%
|
Hawk Rush
|
|
Ranged, Beast
|
AOE
|
INT
|
Orders your Hawk to inflict ranged damage to a target.
Also grants the ability to auto-cast Hawk Rush when auto attacking.
Damage: TBD
Auto-cast chance: [CON / 3]%
|
Hawk Boomerang
|
|
Ranged, Beast
|
AOE
|
INT
|
Orders your Hawk to inflict damage to the target.
When this skill is learned, skills will generate AP. Does not stack with other AP generating passives.
Does stack with Wind Sign.
Damage: TBD
|